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Unified Diff: ipc/ipc_channel_posix.h

Issue 155905: Separates ipc code from common (http://crbug.com/16829) (Closed)
Patch Set: Fixes reference to 'common_message_traits' it's actually 'common_param_traits' Created 11 years, 5 months ago
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Index: ipc/ipc_channel_posix.h
diff --git a/ipc/ipc_channel_posix.h b/ipc/ipc_channel_posix.h
new file mode 100644
index 0000000000000000000000000000000000000000..aa69d4ff22842691d74f8b17a05a40c4ce18e6fc
--- /dev/null
+++ b/ipc/ipc_channel_posix.h
@@ -0,0 +1,135 @@
+// Copyright (c) 2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef IPC_IPC_CHANNEL_POSIX_H_
+#define IPC_IPC_CHANNEL_POSIX_H_
+
+#include "ipc/ipc_channel.h"
+
+#include <sys/socket.h> // for CMSG macros
+
+#include <queue>
+#include <string>
+#include <vector>
+
+#include "base/message_loop.h"
+#include "ipc/file_descriptor_set_posix.h"
+
+namespace IPC {
+
+// Store that channel name |name| is available via socket |socket|.
+// Used when the channel has been precreated by another process on
+// our behalf and they've just shipped us the socket.
+void AddChannelSocket(const std::string& name, int socket);
+
+// Remove the channel name mapping, and close the corresponding socket.
+void RemoveAndCloseChannelSocket(const std::string& name);
+
+// Construct a socket pair appropriate for IPC: UNIX domain, nonblocking.
+// Returns false on error.
+bool SocketPair(int* fd1, int* fd2);
+
+// An implementation of ChannelImpl for POSIX systems that works via
+// socketpairs. See the .cc file for an overview of the implementation.
+class Channel::ChannelImpl : public MessageLoopForIO::Watcher {
+ public:
+ // Mirror methods of Channel, see ipc_channel.h for description.
+ ChannelImpl(const std::string& channel_id, Mode mode, Listener* listener);
+ ~ChannelImpl() { Close(); }
+ bool Connect();
+ void Close();
+ void set_listener(Listener* listener) { listener_ = listener; }
+ bool Send(Message* message);
+ int GetClientFileDescriptor() const;
+
+ private:
+ bool CreatePipe(const std::string& channel_id, Mode mode);
+
+ bool ProcessIncomingMessages();
+ bool ProcessOutgoingMessages();
+
+ // MessageLoopForIO::Watcher implementation.
+ virtual void OnFileCanReadWithoutBlocking(int fd);
+ virtual void OnFileCanWriteWithoutBlocking(int fd);
+
+ Mode mode_;
+
+ // After accepting one client connection on our server socket we want to
+ // stop listening.
+ MessageLoopForIO::FileDescriptorWatcher server_listen_connection_watcher_;
+ MessageLoopForIO::FileDescriptorWatcher read_watcher_;
+ MessageLoopForIO::FileDescriptorWatcher write_watcher_;
+
+ // Indicates whether we're currently blocked waiting for a write to complete.
+ bool is_blocked_on_write_;
+
+ // If sending a message blocks then we use this variable
+ // to keep track of where we are.
+ size_t message_send_bytes_written_;
+
+ // If the kTestingChannelID flag is specified, we use a FIFO instead of
+ // a socketpair().
+ bool uses_fifo_;
+
+ // File descriptor we're listening on for new connections in the FIFO case;
+ // unused otherwise.
+ int server_listen_pipe_;
+
+ // The pipe used for communication.
+ int pipe_;
+
+ // For a server, the client end of our socketpair() -- the other end of our
+ // pipe_ that is passed to the client.
+ int client_pipe_;
+
+ // The "name" of our pipe. On Windows this is the global identifier for
+ // the pipe. On POSIX it's used as a key in a local map of file descriptors.
+ std::string pipe_name_;
+
+ Listener* listener_;
+
+ // Messages to be sent are queued here.
+ std::queue<Message*> output_queue_;
+
+ // We read from the pipe into this buffer
+ char input_buf_[Channel::kReadBufferSize];
+
+ enum {
+ // We assume a worst case: kReadBufferSize bytes of messages, where each
+ // message has no payload and a full complement of descriptors.
+ MAX_READ_FDS = (Channel::kReadBufferSize / sizeof(IPC::Message::Header)) *
+ FileDescriptorSet::MAX_DESCRIPTORS_PER_MESSAGE,
+ };
+
+ // This is a control message buffer large enough to hold kMaxReadFDs
+#if defined(OS_MACOSX)
+ // TODO(agl): OSX appears to have non-constant CMSG macros!
+ char input_cmsg_buf_[1024];
+#else
+ char input_cmsg_buf_[CMSG_SPACE(sizeof(int) * MAX_READ_FDS)];
+#endif
+
+ // Large messages that span multiple pipe buffers, get built-up using
+ // this buffer.
+ std::string input_overflow_buf_;
+ std::vector<int> input_overflow_fds_;
+
+ // In server-mode, we have to wait for the client to connect before we
+ // can begin reading. We make use of the input_state_ when performing
+ // the connect operation in overlapped mode.
+ bool waiting_connect_;
+
+ // This flag is set when processing incoming messages. It is used to
+ // avoid recursing through ProcessIncomingMessages, which could cause
+ // problems. TODO(darin): make this unnecessary
+ bool processing_incoming_;
+
+ ScopedRunnableMethodFactory<ChannelImpl> factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(ChannelImpl);
+};
+
+} // namespace IPC
+
+#endif // IPC_IPC_CHANNEL_POSIX_H_
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