Index: ipc/ipc_channel_handle.h |
diff --git a/ipc/ipc_channel_handle.h b/ipc/ipc_channel_handle.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e3b2f3e7ba1d033767b77b960ab4ff7f2a508a14 |
--- /dev/null |
+++ b/ipc/ipc_channel_handle.h |
@@ -0,0 +1,45 @@ |
+// Copyright (c) 2009 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef IPC_IPC_CHANNEL_HANDLE_H_ |
+#define IPC_IPC_CHANNEL_HANDLE_H_ |
+ |
+#include "build/build_config.h" |
+ |
+#if defined(OS_POSIX) |
+#include "base/file_descriptor_posix.h" |
+#endif |
+ |
+// On Windows, any process can create an IPC channel and others can fetch |
+// it by name. We pass around the channel names over IPC. |
+// On POSIX, we instead pass around handles to channel endpoints via IPC. |
+// When it's time to IPC a new channel endpoint around, we send both the |
+// channel name as well as a base::FileDescriptor, which is itself a special |
+// type that knows how to copy a socket endpoint over IPC. |
+// |
+// In sum, when passing a handle to a channel over IPC, use this data structure |
+// to work on both Windows and POSIX. |
+ |
+namespace IPC { |
+ |
+struct ChannelHandle { |
+ // Note that serialization for this object is defined in the ParamTraits |
+ // template specialization in ipc_message_utils.h. |
+ std::string name; |
+#if defined(OS_POSIX) |
+ base::FileDescriptor socket; |
+#endif |
+ |
+ ChannelHandle() {} |
+#if defined(OS_POSIX) |
+ ChannelHandle(const std::string& n, const base::FileDescriptor& s) |
+ : name(n), socket(s) {} |
+#else |
+ ChannelHandle(const std::string& n) : name(n) {} |
+#endif |
+}; |
+ |
+} // namespace IPC |
+ |
+#endif // IPC_IPC_CHANNEL_HANDLE_H_ |