Index: chrome/common/ipc_sync_channel.cc |
diff --git a/chrome/common/ipc_sync_channel.cc b/chrome/common/ipc_sync_channel.cc |
deleted file mode 100644 |
index 6b5179caa043d301b50d3ffb98e03c52ebd070c1..0000000000000000000000000000000000000000 |
--- a/chrome/common/ipc_sync_channel.cc |
+++ /dev/null |
@@ -1,453 +0,0 @@ |
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "chrome/common/ipc_sync_channel.h" |
- |
-#include "base/lazy_instance.h" |
-#include "base/logging.h" |
-#include "base/thread_local.h" |
-#include "base/message_loop.h" |
-#include "base/waitable_event.h" |
-#include "base/waitable_event_watcher.h" |
-#include "chrome/common/ipc_sync_message.h" |
- |
-using base::TimeDelta; |
-using base::TimeTicks; |
-using base::WaitableEvent; |
- |
-namespace IPC { |
-// When we're blocked in a Send(), we need to process incoming synchronous |
-// messages right away because it could be blocking our reply (either |
-// directly from the same object we're calling, or indirectly through one or |
-// more other channels). That means that in SyncContext's OnMessageReceived, |
-// we need to process sync message right away if we're blocked. However a |
-// simple check isn't sufficient, because the listener thread can be in the |
-// process of calling Send. |
-// To work around this, when SyncChannel filters a sync message, it sets |
-// an event that the listener thread waits on during its Send() call. This |
-// allows us to dispatch incoming sync messages when blocked. The race |
-// condition is handled because if Send is in the process of being called, it |
-// will check the event. In case the listener thread isn't sending a message, |
-// we queue a task on the listener thread to dispatch the received messages. |
-// The messages are stored in this queue object that's shared among all |
-// SyncChannel objects on the same thread (since one object can receive a |
-// sync message while another one is blocked). |
- |
-class SyncChannel::ReceivedSyncMsgQueue : |
- public base::RefCountedThreadSafe<ReceivedSyncMsgQueue> { |
- public: |
- // Returns the ReceivedSyncMsgQueue instance for this thread, creating one |
- // if necessary. Call RemoveContext on the same thread when done. |
- static ReceivedSyncMsgQueue* AddContext() { |
- // We want one ReceivedSyncMsgQueue per listener thread (i.e. since multiple |
- // SyncChannel objects can block the same thread). |
- ReceivedSyncMsgQueue* rv = lazy_tls_ptr_.Pointer()->Get(); |
- if (!rv) { |
- rv = new ReceivedSyncMsgQueue(); |
- ReceivedSyncMsgQueue::lazy_tls_ptr_.Pointer()->Set(rv); |
- } |
- rv->listener_count_++; |
- return rv; |
- } |
- |
- ~ReceivedSyncMsgQueue() { |
- } |
- |
- // Called on IPC thread when a synchronous message or reply arrives. |
- void QueueMessage(const Message& msg, SyncChannel::SyncContext* context) { |
- bool was_task_pending; |
- { |
- AutoLock auto_lock(message_lock_); |
- |
- was_task_pending = task_pending_; |
- task_pending_ = true; |
- |
- // We set the event in case the listener thread is blocked (or is about |
- // to). In case it's not, the PostTask dispatches the messages. |
- message_queue_.push_back(QueuedMessage(new Message(msg), context)); |
- } |
- |
- dispatch_event_.Signal(); |
- if (!was_task_pending) { |
- listener_message_loop_->PostTask(FROM_HERE, NewRunnableMethod( |
- this, &ReceivedSyncMsgQueue::DispatchMessagesTask)); |
- } |
- } |
- |
- void QueueReply(const Message &msg, SyncChannel::SyncContext* context) { |
- received_replies_.push_back(QueuedMessage(new Message(msg), context)); |
- } |
- |
- // Called on the listener's thread to process any queues synchronous |
- // messages. |
- void DispatchMessagesTask() { |
- { |
- AutoLock auto_lock(message_lock_); |
- task_pending_ = false; |
- } |
- DispatchMessages(); |
- } |
- |
- void DispatchMessages() { |
- while (true) { |
- Message* message; |
- scoped_refptr<SyncChannel::SyncContext> context; |
- { |
- AutoLock auto_lock(message_lock_); |
- if (message_queue_.empty()) |
- break; |
- |
- message = message_queue_.front().message; |
- context = message_queue_.front().context; |
- message_queue_.pop_front(); |
- } |
- |
- context->OnDispatchMessage(*message); |
- delete message; |
- } |
- } |
- |
- // SyncChannel calls this in its destructor. |
- void RemoveContext(SyncContext* context) { |
- AutoLock auto_lock(message_lock_); |
- |
- SyncMessageQueue::iterator iter = message_queue_.begin(); |
- while (iter != message_queue_.end()) { |
- if (iter->context == context) { |
- delete iter->message; |
- iter = message_queue_.erase(iter); |
- } else { |
- iter++; |
- } |
- } |
- |
- if (--listener_count_ == 0) { |
- DCHECK(lazy_tls_ptr_.Pointer()->Get()); |
- lazy_tls_ptr_.Pointer()->Set(NULL); |
- } |
- } |
- |
- WaitableEvent* dispatch_event() { return &dispatch_event_; } |
- MessageLoop* listener_message_loop() { return listener_message_loop_; } |
- |
- // Holds a pointer to the per-thread ReceivedSyncMsgQueue object. |
- static base::LazyInstance<base::ThreadLocalPointer<ReceivedSyncMsgQueue> > |
- lazy_tls_ptr_; |
- |
- // Called on the ipc thread to check if we can unblock any current Send() |
- // calls based on a queued reply. |
- void DispatchReplies() { |
- for (size_t i = 0; i < received_replies_.size(); ++i) { |
- Message* message = received_replies_[i].message; |
- if (received_replies_[i].context->TryToUnblockListener(message)) { |
- delete message; |
- received_replies_.erase(received_replies_.begin() + i); |
- return; |
- } |
- } |
- } |
- |
- private: |
- // See the comment in SyncChannel::SyncChannel for why this event is created |
- // as manual reset. |
- ReceivedSyncMsgQueue() : |
- dispatch_event_(true, false), |
- listener_message_loop_(MessageLoop::current()), |
- task_pending_(false), |
- listener_count_(0) { |
- } |
- |
- // Holds information about a queued synchronous message or reply. |
- struct QueuedMessage { |
- QueuedMessage(Message* m, SyncContext* c) : message(m), context(c) { } |
- Message* message; |
- scoped_refptr<SyncChannel::SyncContext> context; |
- }; |
- |
- typedef std::deque<QueuedMessage> SyncMessageQueue; |
- SyncMessageQueue message_queue_; |
- |
- std::vector<QueuedMessage> received_replies_; |
- |
- // Set when we got a synchronous message that we must respond to as the |
- // sender needs its reply before it can reply to our original synchronous |
- // message. |
- WaitableEvent dispatch_event_; |
- MessageLoop* listener_message_loop_; |
- Lock message_lock_; |
- bool task_pending_; |
- int listener_count_; |
-}; |
- |
-base::LazyInstance<base::ThreadLocalPointer<SyncChannel::ReceivedSyncMsgQueue> > |
- SyncChannel::ReceivedSyncMsgQueue::lazy_tls_ptr_(base::LINKER_INITIALIZED); |
- |
-SyncChannel::SyncContext::SyncContext( |
- Channel::Listener* listener, |
- MessageFilter* filter, |
- MessageLoop* ipc_thread, |
- WaitableEvent* shutdown_event) |
- : ChannelProxy::Context(listener, filter, ipc_thread), |
- received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()), |
- shutdown_event_(shutdown_event) { |
-} |
- |
-SyncChannel::SyncContext::~SyncContext() { |
- while (!deserializers_.empty()) |
- Pop(); |
-} |
- |
-// Adds information about an outgoing sync message to the context so that |
-// we know how to deserialize the reply. Returns a handle that's set when |
-// the reply has arrived. |
-void SyncChannel::SyncContext::Push(SyncMessage* sync_msg) { |
- // The event is created as manual reset because in between Signal and |
- // OnObjectSignalled, another Send can happen which would stop the watcher |
- // from being called. The event would get watched later, when the nested |
- // Send completes, so the event will need to remain set. |
- PendingSyncMsg pending(SyncMessage::GetMessageId(*sync_msg), |
- sync_msg->GetReplyDeserializer(), |
- new WaitableEvent(true, false)); |
- AutoLock auto_lock(deserializers_lock_); |
- deserializers_.push_back(pending); |
-} |
- |
-bool SyncChannel::SyncContext::Pop() { |
- bool result; |
- { |
- AutoLock auto_lock(deserializers_lock_); |
- PendingSyncMsg msg = deserializers_.back(); |
- delete msg.deserializer; |
- delete msg.done_event; |
- msg.done_event = NULL; |
- deserializers_.pop_back(); |
- result = msg.send_result; |
- } |
- |
- // We got a reply to a synchronous Send() call that's blocking the listener |
- // thread. However, further down the call stack there could be another |
- // blocking Send() call, whose reply we received after we made this last |
- // Send() call. So check if we have any queued replies available that |
- // can now unblock the listener thread. |
- ipc_message_loop()->PostTask(FROM_HERE, NewRunnableMethod( |
- received_sync_msgs_.get(), &ReceivedSyncMsgQueue::DispatchReplies)); |
- |
- return result; |
-} |
- |
-WaitableEvent* SyncChannel::SyncContext::GetSendDoneEvent() { |
- AutoLock auto_lock(deserializers_lock_); |
- return deserializers_.back().done_event; |
-} |
- |
-WaitableEvent* SyncChannel::SyncContext::GetDispatchEvent() { |
- return received_sync_msgs_->dispatch_event(); |
-} |
- |
-void SyncChannel::SyncContext::DispatchMessages() { |
- received_sync_msgs_->DispatchMessages(); |
-} |
- |
-bool SyncChannel::SyncContext::TryToUnblockListener(const Message* msg) { |
- AutoLock auto_lock(deserializers_lock_); |
- if (deserializers_.empty() || |
- !SyncMessage::IsMessageReplyTo(*msg, deserializers_.back().id)) { |
- return false; |
- } |
- |
- if (!msg->is_reply_error()) { |
- deserializers_.back().send_result = deserializers_.back().deserializer-> |
- SerializeOutputParameters(*msg); |
- } |
- deserializers_.back().done_event->Signal(); |
- |
- return true; |
-} |
- |
-void SyncChannel::SyncContext::Clear() { |
- CancelPendingSends(); |
- received_sync_msgs_->RemoveContext(this); |
- |
- Context::Clear(); |
-} |
- |
-void SyncChannel::SyncContext::OnMessageReceived(const Message& msg) { |
- // Give the filters a chance at processing this message. |
- if (TryFilters(msg)) |
- return; |
- |
- if (TryToUnblockListener(&msg)) |
- return; |
- |
- if (msg.should_unblock()) { |
- received_sync_msgs_->QueueMessage(msg, this); |
- return; |
- } |
- |
- if (msg.is_reply()) { |
- received_sync_msgs_->QueueReply(msg, this); |
- return; |
- } |
- |
- return Context::OnMessageReceivedNoFilter(msg); |
-} |
- |
-void SyncChannel::SyncContext::OnChannelError() { |
- CancelPendingSends(); |
- shutdown_watcher_.StopWatching(); |
- Context::OnChannelError(); |
-} |
- |
-void SyncChannel::SyncContext::OnChannelOpened() { |
- shutdown_watcher_.StartWatching(shutdown_event_, this); |
- Context::OnChannelOpened(); |
-} |
- |
-void SyncChannel::SyncContext::OnChannelClosed() { |
- shutdown_watcher_.StopWatching(); |
- Context::OnChannelClosed(); |
-} |
- |
-void SyncChannel::SyncContext::OnSendTimeout(int message_id) { |
- AutoLock auto_lock(deserializers_lock_); |
- PendingSyncMessageQueue::iterator iter; |
- for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) { |
- if (iter->id == message_id) { |
- iter->done_event->Signal(); |
- break; |
- } |
- } |
-} |
- |
-void SyncChannel::SyncContext::CancelPendingSends() { |
- AutoLock auto_lock(deserializers_lock_); |
- PendingSyncMessageQueue::iterator iter; |
- for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) |
- iter->done_event->Signal(); |
-} |
- |
-void SyncChannel::SyncContext::OnWaitableEventSignaled(WaitableEvent* event) { |
- DCHECK(event == shutdown_event_); |
- // Process shut down before we can get a reply to a synchronous message. |
- // Cancel pending Send calls, which will end up setting the send done event. |
- CancelPendingSends(); |
-} |
- |
- |
-SyncChannel::SyncChannel( |
- const std::string& channel_id, Channel::Mode mode, |
- Channel::Listener* listener, MessageFilter* filter, |
- MessageLoop* ipc_message_loop, bool create_pipe_now, |
- WaitableEvent* shutdown_event) |
- : ChannelProxy( |
- channel_id, mode, ipc_message_loop, |
- new SyncContext(listener, filter, ipc_message_loop, shutdown_event), |
- create_pipe_now), |
- sync_messages_with_no_timeout_allowed_(true) { |
- // Ideally we only want to watch this object when running a nested message |
- // loop. However, we don't know when it exits if there's another nested |
- // message loop running under it or not, so we wouldn't know whether to |
- // stop or keep watching. So we always watch it, and create the event as |
- // manual reset since the object watcher might otherwise reset the event |
- // when we're doing a WaitMany. |
- dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), this); |
-} |
- |
-SyncChannel::~SyncChannel() { |
-} |
- |
-bool SyncChannel::Send(Message* message) { |
- return SendWithTimeout(message, base::kNoTimeout); |
-} |
- |
-bool SyncChannel::SendWithTimeout(Message* message, int timeout_ms) { |
- if (!message->is_sync()) { |
- ChannelProxy::Send(message); |
- return true; |
- } |
- |
- // *this* might get deleted in WaitForReply. |
- scoped_refptr<SyncContext> context(sync_context()); |
- if (context->shutdown_event()->IsSignaled()) { |
- delete message; |
- return false; |
- } |
- |
- DCHECK(sync_messages_with_no_timeout_allowed_ || |
- timeout_ms != base::kNoTimeout); |
- SyncMessage* sync_msg = static_cast<SyncMessage*>(message); |
- context->Push(sync_msg); |
- int message_id = SyncMessage::GetMessageId(*sync_msg); |
- WaitableEvent* pump_messages_event = sync_msg->pump_messages_event(); |
- |
- ChannelProxy::Send(message); |
- |
- if (timeout_ms != base::kNoTimeout) { |
- // We use the sync message id so that when a message times out, we don't |
- // confuse it with another send that is either above/below this Send in |
- // the call stack. |
- context->ipc_message_loop()->PostDelayedTask(FROM_HERE, |
- NewRunnableMethod(context.get(), |
- &SyncContext::OnSendTimeout, message_id), timeout_ms); |
- } |
- |
- // Wait for reply, or for any other incoming synchronous messages. |
- WaitForReply(pump_messages_event); |
- |
- return context->Pop(); |
-} |
- |
-void SyncChannel::WaitForReply(WaitableEvent* pump_messages_event) { |
- while (true) { |
- WaitableEvent* objects[] = { |
- sync_context()->GetDispatchEvent(), |
- sync_context()->GetSendDoneEvent(), |
- pump_messages_event |
- }; |
- |
- unsigned count = pump_messages_event ? 3: 2; |
- unsigned result = WaitableEvent::WaitMany(objects, count); |
- if (result == 0 /* dispatch event */) { |
- // We're waiting for a reply, but we received a blocking synchronous |
- // call. We must process it or otherwise a deadlock might occur. |
- sync_context()->GetDispatchEvent()->Reset(); |
- sync_context()->DispatchMessages(); |
- continue; |
- } |
- |
- if (result == 2 /* pump_messages_event */) |
- WaitForReplyWithNestedMessageLoop(); // Start a nested message loop. |
- |
- break; |
- } |
-} |
- |
-void SyncChannel::WaitForReplyWithNestedMessageLoop() { |
- WaitableEvent* old_done_event = send_done_watcher_.GetWatchedEvent(); |
- send_done_watcher_.StopWatching(); |
- send_done_watcher_.StartWatching(sync_context()->GetSendDoneEvent(), this); |
- bool old_state = MessageLoop::current()->NestableTasksAllowed(); |
- MessageLoop::current()->SetNestableTasksAllowed(true); |
- MessageLoop::current()->Run(); |
- MessageLoop::current()->SetNestableTasksAllowed(old_state); |
- if (old_done_event) |
- send_done_watcher_.StartWatching(old_done_event, this); |
-} |
- |
-void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) { |
- WaitableEvent* dispatch_event = sync_context()->GetDispatchEvent(); |
- if (event == dispatch_event) { |
- // The call to DispatchMessages might delete this object, so reregister |
- // the object watcher first. |
- dispatch_event->Reset(); |
- dispatch_watcher_.StartWatching(dispatch_event, this); |
- sync_context()->DispatchMessages(); |
- } else { |
- // We got the reply, timed out or the process shutdown. |
- DCHECK(event == sync_context()->GetSendDoneEvent()); |
- MessageLoop::current()->Quit(); |
- } |
-} |
- |
-} // namespace IPC |