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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "chrome/common/ipc_sync_channel.h" | |
6 | |
7 #include "base/lazy_instance.h" | |
8 #include "base/logging.h" | |
9 #include "base/thread_local.h" | |
10 #include "base/message_loop.h" | |
11 #include "base/waitable_event.h" | |
12 #include "base/waitable_event_watcher.h" | |
13 #include "chrome/common/ipc_sync_message.h" | |
14 | |
15 using base::TimeDelta; | |
16 using base::TimeTicks; | |
17 using base::WaitableEvent; | |
18 | |
19 namespace IPC { | |
20 // When we're blocked in a Send(), we need to process incoming synchronous | |
21 // messages right away because it could be blocking our reply (either | |
22 // directly from the same object we're calling, or indirectly through one or | |
23 // more other channels). That means that in SyncContext's OnMessageReceived, | |
24 // we need to process sync message right away if we're blocked. However a | |
25 // simple check isn't sufficient, because the listener thread can be in the | |
26 // process of calling Send. | |
27 // To work around this, when SyncChannel filters a sync message, it sets | |
28 // an event that the listener thread waits on during its Send() call. This | |
29 // allows us to dispatch incoming sync messages when blocked. The race | |
30 // condition is handled because if Send is in the process of being called, it | |
31 // will check the event. In case the listener thread isn't sending a message, | |
32 // we queue a task on the listener thread to dispatch the received messages. | |
33 // The messages are stored in this queue object that's shared among all | |
34 // SyncChannel objects on the same thread (since one object can receive a | |
35 // sync message while another one is blocked). | |
36 | |
37 class SyncChannel::ReceivedSyncMsgQueue : | |
38 public base::RefCountedThreadSafe<ReceivedSyncMsgQueue> { | |
39 public: | |
40 // Returns the ReceivedSyncMsgQueue instance for this thread, creating one | |
41 // if necessary. Call RemoveContext on the same thread when done. | |
42 static ReceivedSyncMsgQueue* AddContext() { | |
43 // We want one ReceivedSyncMsgQueue per listener thread (i.e. since multiple | |
44 // SyncChannel objects can block the same thread). | |
45 ReceivedSyncMsgQueue* rv = lazy_tls_ptr_.Pointer()->Get(); | |
46 if (!rv) { | |
47 rv = new ReceivedSyncMsgQueue(); | |
48 ReceivedSyncMsgQueue::lazy_tls_ptr_.Pointer()->Set(rv); | |
49 } | |
50 rv->listener_count_++; | |
51 return rv; | |
52 } | |
53 | |
54 ~ReceivedSyncMsgQueue() { | |
55 } | |
56 | |
57 // Called on IPC thread when a synchronous message or reply arrives. | |
58 void QueueMessage(const Message& msg, SyncChannel::SyncContext* context) { | |
59 bool was_task_pending; | |
60 { | |
61 AutoLock auto_lock(message_lock_); | |
62 | |
63 was_task_pending = task_pending_; | |
64 task_pending_ = true; | |
65 | |
66 // We set the event in case the listener thread is blocked (or is about | |
67 // to). In case it's not, the PostTask dispatches the messages. | |
68 message_queue_.push_back(QueuedMessage(new Message(msg), context)); | |
69 } | |
70 | |
71 dispatch_event_.Signal(); | |
72 if (!was_task_pending) { | |
73 listener_message_loop_->PostTask(FROM_HERE, NewRunnableMethod( | |
74 this, &ReceivedSyncMsgQueue::DispatchMessagesTask)); | |
75 } | |
76 } | |
77 | |
78 void QueueReply(const Message &msg, SyncChannel::SyncContext* context) { | |
79 received_replies_.push_back(QueuedMessage(new Message(msg), context)); | |
80 } | |
81 | |
82 // Called on the listener's thread to process any queues synchronous | |
83 // messages. | |
84 void DispatchMessagesTask() { | |
85 { | |
86 AutoLock auto_lock(message_lock_); | |
87 task_pending_ = false; | |
88 } | |
89 DispatchMessages(); | |
90 } | |
91 | |
92 void DispatchMessages() { | |
93 while (true) { | |
94 Message* message; | |
95 scoped_refptr<SyncChannel::SyncContext> context; | |
96 { | |
97 AutoLock auto_lock(message_lock_); | |
98 if (message_queue_.empty()) | |
99 break; | |
100 | |
101 message = message_queue_.front().message; | |
102 context = message_queue_.front().context; | |
103 message_queue_.pop_front(); | |
104 } | |
105 | |
106 context->OnDispatchMessage(*message); | |
107 delete message; | |
108 } | |
109 } | |
110 | |
111 // SyncChannel calls this in its destructor. | |
112 void RemoveContext(SyncContext* context) { | |
113 AutoLock auto_lock(message_lock_); | |
114 | |
115 SyncMessageQueue::iterator iter = message_queue_.begin(); | |
116 while (iter != message_queue_.end()) { | |
117 if (iter->context == context) { | |
118 delete iter->message; | |
119 iter = message_queue_.erase(iter); | |
120 } else { | |
121 iter++; | |
122 } | |
123 } | |
124 | |
125 if (--listener_count_ == 0) { | |
126 DCHECK(lazy_tls_ptr_.Pointer()->Get()); | |
127 lazy_tls_ptr_.Pointer()->Set(NULL); | |
128 } | |
129 } | |
130 | |
131 WaitableEvent* dispatch_event() { return &dispatch_event_; } | |
132 MessageLoop* listener_message_loop() { return listener_message_loop_; } | |
133 | |
134 // Holds a pointer to the per-thread ReceivedSyncMsgQueue object. | |
135 static base::LazyInstance<base::ThreadLocalPointer<ReceivedSyncMsgQueue> > | |
136 lazy_tls_ptr_; | |
137 | |
138 // Called on the ipc thread to check if we can unblock any current Send() | |
139 // calls based on a queued reply. | |
140 void DispatchReplies() { | |
141 for (size_t i = 0; i < received_replies_.size(); ++i) { | |
142 Message* message = received_replies_[i].message; | |
143 if (received_replies_[i].context->TryToUnblockListener(message)) { | |
144 delete message; | |
145 received_replies_.erase(received_replies_.begin() + i); | |
146 return; | |
147 } | |
148 } | |
149 } | |
150 | |
151 private: | |
152 // See the comment in SyncChannel::SyncChannel for why this event is created | |
153 // as manual reset. | |
154 ReceivedSyncMsgQueue() : | |
155 dispatch_event_(true, false), | |
156 listener_message_loop_(MessageLoop::current()), | |
157 task_pending_(false), | |
158 listener_count_(0) { | |
159 } | |
160 | |
161 // Holds information about a queued synchronous message or reply. | |
162 struct QueuedMessage { | |
163 QueuedMessage(Message* m, SyncContext* c) : message(m), context(c) { } | |
164 Message* message; | |
165 scoped_refptr<SyncChannel::SyncContext> context; | |
166 }; | |
167 | |
168 typedef std::deque<QueuedMessage> SyncMessageQueue; | |
169 SyncMessageQueue message_queue_; | |
170 | |
171 std::vector<QueuedMessage> received_replies_; | |
172 | |
173 // Set when we got a synchronous message that we must respond to as the | |
174 // sender needs its reply before it can reply to our original synchronous | |
175 // message. | |
176 WaitableEvent dispatch_event_; | |
177 MessageLoop* listener_message_loop_; | |
178 Lock message_lock_; | |
179 bool task_pending_; | |
180 int listener_count_; | |
181 }; | |
182 | |
183 base::LazyInstance<base::ThreadLocalPointer<SyncChannel::ReceivedSyncMsgQueue> > | |
184 SyncChannel::ReceivedSyncMsgQueue::lazy_tls_ptr_(base::LINKER_INITIALIZED); | |
185 | |
186 SyncChannel::SyncContext::SyncContext( | |
187 Channel::Listener* listener, | |
188 MessageFilter* filter, | |
189 MessageLoop* ipc_thread, | |
190 WaitableEvent* shutdown_event) | |
191 : ChannelProxy::Context(listener, filter, ipc_thread), | |
192 received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()), | |
193 shutdown_event_(shutdown_event) { | |
194 } | |
195 | |
196 SyncChannel::SyncContext::~SyncContext() { | |
197 while (!deserializers_.empty()) | |
198 Pop(); | |
199 } | |
200 | |
201 // Adds information about an outgoing sync message to the context so that | |
202 // we know how to deserialize the reply. Returns a handle that's set when | |
203 // the reply has arrived. | |
204 void SyncChannel::SyncContext::Push(SyncMessage* sync_msg) { | |
205 // The event is created as manual reset because in between Signal and | |
206 // OnObjectSignalled, another Send can happen which would stop the watcher | |
207 // from being called. The event would get watched later, when the nested | |
208 // Send completes, so the event will need to remain set. | |
209 PendingSyncMsg pending(SyncMessage::GetMessageId(*sync_msg), | |
210 sync_msg->GetReplyDeserializer(), | |
211 new WaitableEvent(true, false)); | |
212 AutoLock auto_lock(deserializers_lock_); | |
213 deserializers_.push_back(pending); | |
214 } | |
215 | |
216 bool SyncChannel::SyncContext::Pop() { | |
217 bool result; | |
218 { | |
219 AutoLock auto_lock(deserializers_lock_); | |
220 PendingSyncMsg msg = deserializers_.back(); | |
221 delete msg.deserializer; | |
222 delete msg.done_event; | |
223 msg.done_event = NULL; | |
224 deserializers_.pop_back(); | |
225 result = msg.send_result; | |
226 } | |
227 | |
228 // We got a reply to a synchronous Send() call that's blocking the listener | |
229 // thread. However, further down the call stack there could be another | |
230 // blocking Send() call, whose reply we received after we made this last | |
231 // Send() call. So check if we have any queued replies available that | |
232 // can now unblock the listener thread. | |
233 ipc_message_loop()->PostTask(FROM_HERE, NewRunnableMethod( | |
234 received_sync_msgs_.get(), &ReceivedSyncMsgQueue::DispatchReplies)); | |
235 | |
236 return result; | |
237 } | |
238 | |
239 WaitableEvent* SyncChannel::SyncContext::GetSendDoneEvent() { | |
240 AutoLock auto_lock(deserializers_lock_); | |
241 return deserializers_.back().done_event; | |
242 } | |
243 | |
244 WaitableEvent* SyncChannel::SyncContext::GetDispatchEvent() { | |
245 return received_sync_msgs_->dispatch_event(); | |
246 } | |
247 | |
248 void SyncChannel::SyncContext::DispatchMessages() { | |
249 received_sync_msgs_->DispatchMessages(); | |
250 } | |
251 | |
252 bool SyncChannel::SyncContext::TryToUnblockListener(const Message* msg) { | |
253 AutoLock auto_lock(deserializers_lock_); | |
254 if (deserializers_.empty() || | |
255 !SyncMessage::IsMessageReplyTo(*msg, deserializers_.back().id)) { | |
256 return false; | |
257 } | |
258 | |
259 if (!msg->is_reply_error()) { | |
260 deserializers_.back().send_result = deserializers_.back().deserializer-> | |
261 SerializeOutputParameters(*msg); | |
262 } | |
263 deserializers_.back().done_event->Signal(); | |
264 | |
265 return true; | |
266 } | |
267 | |
268 void SyncChannel::SyncContext::Clear() { | |
269 CancelPendingSends(); | |
270 received_sync_msgs_->RemoveContext(this); | |
271 | |
272 Context::Clear(); | |
273 } | |
274 | |
275 void SyncChannel::SyncContext::OnMessageReceived(const Message& msg) { | |
276 // Give the filters a chance at processing this message. | |
277 if (TryFilters(msg)) | |
278 return; | |
279 | |
280 if (TryToUnblockListener(&msg)) | |
281 return; | |
282 | |
283 if (msg.should_unblock()) { | |
284 received_sync_msgs_->QueueMessage(msg, this); | |
285 return; | |
286 } | |
287 | |
288 if (msg.is_reply()) { | |
289 received_sync_msgs_->QueueReply(msg, this); | |
290 return; | |
291 } | |
292 | |
293 return Context::OnMessageReceivedNoFilter(msg); | |
294 } | |
295 | |
296 void SyncChannel::SyncContext::OnChannelError() { | |
297 CancelPendingSends(); | |
298 shutdown_watcher_.StopWatching(); | |
299 Context::OnChannelError(); | |
300 } | |
301 | |
302 void SyncChannel::SyncContext::OnChannelOpened() { | |
303 shutdown_watcher_.StartWatching(shutdown_event_, this); | |
304 Context::OnChannelOpened(); | |
305 } | |
306 | |
307 void SyncChannel::SyncContext::OnChannelClosed() { | |
308 shutdown_watcher_.StopWatching(); | |
309 Context::OnChannelClosed(); | |
310 } | |
311 | |
312 void SyncChannel::SyncContext::OnSendTimeout(int message_id) { | |
313 AutoLock auto_lock(deserializers_lock_); | |
314 PendingSyncMessageQueue::iterator iter; | |
315 for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) { | |
316 if (iter->id == message_id) { | |
317 iter->done_event->Signal(); | |
318 break; | |
319 } | |
320 } | |
321 } | |
322 | |
323 void SyncChannel::SyncContext::CancelPendingSends() { | |
324 AutoLock auto_lock(deserializers_lock_); | |
325 PendingSyncMessageQueue::iterator iter; | |
326 for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) | |
327 iter->done_event->Signal(); | |
328 } | |
329 | |
330 void SyncChannel::SyncContext::OnWaitableEventSignaled(WaitableEvent* event) { | |
331 DCHECK(event == shutdown_event_); | |
332 // Process shut down before we can get a reply to a synchronous message. | |
333 // Cancel pending Send calls, which will end up setting the send done event. | |
334 CancelPendingSends(); | |
335 } | |
336 | |
337 | |
338 SyncChannel::SyncChannel( | |
339 const std::string& channel_id, Channel::Mode mode, | |
340 Channel::Listener* listener, MessageFilter* filter, | |
341 MessageLoop* ipc_message_loop, bool create_pipe_now, | |
342 WaitableEvent* shutdown_event) | |
343 : ChannelProxy( | |
344 channel_id, mode, ipc_message_loop, | |
345 new SyncContext(listener, filter, ipc_message_loop, shutdown_event), | |
346 create_pipe_now), | |
347 sync_messages_with_no_timeout_allowed_(true) { | |
348 // Ideally we only want to watch this object when running a nested message | |
349 // loop. However, we don't know when it exits if there's another nested | |
350 // message loop running under it or not, so we wouldn't know whether to | |
351 // stop or keep watching. So we always watch it, and create the event as | |
352 // manual reset since the object watcher might otherwise reset the event | |
353 // when we're doing a WaitMany. | |
354 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), this); | |
355 } | |
356 | |
357 SyncChannel::~SyncChannel() { | |
358 } | |
359 | |
360 bool SyncChannel::Send(Message* message) { | |
361 return SendWithTimeout(message, base::kNoTimeout); | |
362 } | |
363 | |
364 bool SyncChannel::SendWithTimeout(Message* message, int timeout_ms) { | |
365 if (!message->is_sync()) { | |
366 ChannelProxy::Send(message); | |
367 return true; | |
368 } | |
369 | |
370 // *this* might get deleted in WaitForReply. | |
371 scoped_refptr<SyncContext> context(sync_context()); | |
372 if (context->shutdown_event()->IsSignaled()) { | |
373 delete message; | |
374 return false; | |
375 } | |
376 | |
377 DCHECK(sync_messages_with_no_timeout_allowed_ || | |
378 timeout_ms != base::kNoTimeout); | |
379 SyncMessage* sync_msg = static_cast<SyncMessage*>(message); | |
380 context->Push(sync_msg); | |
381 int message_id = SyncMessage::GetMessageId(*sync_msg); | |
382 WaitableEvent* pump_messages_event = sync_msg->pump_messages_event(); | |
383 | |
384 ChannelProxy::Send(message); | |
385 | |
386 if (timeout_ms != base::kNoTimeout) { | |
387 // We use the sync message id so that when a message times out, we don't | |
388 // confuse it with another send that is either above/below this Send in | |
389 // the call stack. | |
390 context->ipc_message_loop()->PostDelayedTask(FROM_HERE, | |
391 NewRunnableMethod(context.get(), | |
392 &SyncContext::OnSendTimeout, message_id), timeout_ms); | |
393 } | |
394 | |
395 // Wait for reply, or for any other incoming synchronous messages. | |
396 WaitForReply(pump_messages_event); | |
397 | |
398 return context->Pop(); | |
399 } | |
400 | |
401 void SyncChannel::WaitForReply(WaitableEvent* pump_messages_event) { | |
402 while (true) { | |
403 WaitableEvent* objects[] = { | |
404 sync_context()->GetDispatchEvent(), | |
405 sync_context()->GetSendDoneEvent(), | |
406 pump_messages_event | |
407 }; | |
408 | |
409 unsigned count = pump_messages_event ? 3: 2; | |
410 unsigned result = WaitableEvent::WaitMany(objects, count); | |
411 if (result == 0 /* dispatch event */) { | |
412 // We're waiting for a reply, but we received a blocking synchronous | |
413 // call. We must process it or otherwise a deadlock might occur. | |
414 sync_context()->GetDispatchEvent()->Reset(); | |
415 sync_context()->DispatchMessages(); | |
416 continue; | |
417 } | |
418 | |
419 if (result == 2 /* pump_messages_event */) | |
420 WaitForReplyWithNestedMessageLoop(); // Start a nested message loop. | |
421 | |
422 break; | |
423 } | |
424 } | |
425 | |
426 void SyncChannel::WaitForReplyWithNestedMessageLoop() { | |
427 WaitableEvent* old_done_event = send_done_watcher_.GetWatchedEvent(); | |
428 send_done_watcher_.StopWatching(); | |
429 send_done_watcher_.StartWatching(sync_context()->GetSendDoneEvent(), this); | |
430 bool old_state = MessageLoop::current()->NestableTasksAllowed(); | |
431 MessageLoop::current()->SetNestableTasksAllowed(true); | |
432 MessageLoop::current()->Run(); | |
433 MessageLoop::current()->SetNestableTasksAllowed(old_state); | |
434 if (old_done_event) | |
435 send_done_watcher_.StartWatching(old_done_event, this); | |
436 } | |
437 | |
438 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) { | |
439 WaitableEvent* dispatch_event = sync_context()->GetDispatchEvent(); | |
440 if (event == dispatch_event) { | |
441 // The call to DispatchMessages might delete this object, so reregister | |
442 // the object watcher first. | |
443 dispatch_event->Reset(); | |
444 dispatch_watcher_.StartWatching(dispatch_event, this); | |
445 sync_context()->DispatchMessages(); | |
446 } else { | |
447 // We got the reply, timed out or the process shutdown. | |
448 DCHECK(event == sync_context()->GetSendDoneEvent()); | |
449 MessageLoop::current()->Quit(); | |
450 } | |
451 } | |
452 | |
453 } // namespace IPC | |
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