| Index: samples/shader-test.html
|
| ===================================================================
|
| --- samples/shader-test.html (revision 20010)
|
| +++ samples/shader-test.html (working copy)
|
| @@ -317,7 +317,8 @@
|
| g_currentTimeParam = paramObject.createParam('timeParam','ParamFloat');
|
|
|
| // Load effects and fill out options.
|
| - options = ''
|
| + options = '<select id="shaderSelect" name="shaderSelect"' +
|
| + ' onChange="changeShader()">'
|
| for(var s = 0; s < g_shaders.length; s++) {
|
| g_effects[s] = g_pack.createObject('Effect');
|
| var shaderString = 'shaders/' + g_shaders[s].file + '.shader';
|
| @@ -325,7 +326,8 @@
|
| options += '<option value="' + s + '"' + (s == 0 ? ' selected' : '') +
|
| '>' + g_shaders[s].name + '</option>';
|
| }
|
| - document.getElementById('shaderSelect').innerHTML = options;
|
| + options += '</select>';
|
| + document.getElementById('shaderDiv').innerHTML = options;
|
|
|
| var rampWidth = 64;
|
| var texture = g_pack.createTexture2D(
|
| @@ -406,7 +408,6 @@
|
| <div id="o3d" style="width: 100%; height: 80%;"></div>
|
| <!-- End of O3D plugin -->
|
| <p>
|
| -<select id='shaderSelect' name='shaderSelect' onChange='changeShader()'>
|
| -</select>
|
| +<div id='shaderDiv'></div>
|
| </body>
|
| </html>
|
|
|