| Index: base/gfx/skia_utils.h
|
| ===================================================================
|
| --- base/gfx/skia_utils.h (revision 6142)
|
| +++ base/gfx/skia_utils.h (working copy)
|
| @@ -1,56 +0,0 @@
|
| -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef BASE_GFX_SKIA_UTILS_H__
|
| -#define BASE_GFX_SKIA_UTILS_H__
|
| -
|
| -#include "SkColor.h"
|
| -#include "SkShader.h"
|
| -
|
| -struct SkIRect;
|
| -struct SkPoint;
|
| -struct SkRect;
|
| -typedef unsigned long DWORD;
|
| -typedef DWORD COLORREF;
|
| -typedef struct tagPOINT POINT;
|
| -typedef struct tagRECT RECT;
|
| -
|
| -namespace gfx {
|
| -
|
| -// Converts a Skia point to a Windows POINT.
|
| -POINT SkPointToPOINT(const SkPoint& point);
|
| -
|
| -// Converts a Windows RECT to a Skia rect.
|
| -SkRect RECTToSkRect(const RECT& rect);
|
| -
|
| -// Converts a Windows RECT to a Skia rect.
|
| -// Both use same in-memory format. Verified by COMPILE_ASSERT() in
|
| -// skia_utils.cc.
|
| -inline const SkIRect& RECTToSkIRect(const RECT& rect) {
|
| - return reinterpret_cast<const SkIRect&>(rect);
|
| -}
|
| -
|
| -// Converts a Skia rect to a Windows RECT.
|
| -// Both use same in-memory format. Verified by COMPILE_ASSERT() in
|
| -// skia_utils.cc.
|
| -inline const RECT& SkIRectToRECT(const SkIRect& rect) {
|
| - return reinterpret_cast<const RECT&>(rect);
|
| -}
|
| -
|
| -// Creates a vertical gradient shader. The caller owns the shader.
|
| -SkShader* CreateGradientShader(int start_point,
|
| - int end_point,
|
| - SkColor start_color,
|
| - SkColor end_color);
|
| -
|
| -// Converts COLORREFs (0BGR) to the ARGB layout Skia expects.
|
| -SkColor COLORREFToSkColor(COLORREF color);
|
| -
|
| -// Converts ARGB to COLORREFs (0BGR).
|
| -COLORREF SkColorToCOLORREF(SkColor color);
|
| -
|
| -} // namespace gfx
|
| -
|
| -#endif
|
| -
|
|
|