| Index: base/gfx/skia_utils.cc
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| ===================================================================
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| --- base/gfx/skia_utils.cc	(revision 6142)
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| +++ base/gfx/skia_utils.cc	(working copy)
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| @@ -1,75 +0,0 @@
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| -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
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| -// found in the LICENSE file.
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| -
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| -#include "base/gfx/skia_utils.h"
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| -
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| -#include "base/logging.h"
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| -#include "SkRect.h"
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| -#include "SkGradientShader.h"
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| -
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| -namespace {
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| -
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| -COMPILE_ASSERT(offsetof(RECT, left) == offsetof(SkIRect, fLeft), o1);
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| -COMPILE_ASSERT(offsetof(RECT, top) == offsetof(SkIRect, fTop), o2);
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| -COMPILE_ASSERT(offsetof(RECT, right) == offsetof(SkIRect, fRight), o3);
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| -COMPILE_ASSERT(offsetof(RECT, bottom) == offsetof(SkIRect, fBottom), o4);
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| -COMPILE_ASSERT(sizeof(RECT().left) == sizeof(SkIRect().fLeft), o5);
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| -COMPILE_ASSERT(sizeof(RECT().top) == sizeof(SkIRect().fTop), o6);
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| -COMPILE_ASSERT(sizeof(RECT().right) == sizeof(SkIRect().fRight), o7);
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| -COMPILE_ASSERT(sizeof(RECT().bottom) == sizeof(SkIRect().fBottom), o8);
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| -COMPILE_ASSERT(sizeof(RECT) == sizeof(SkIRect), o9);
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| -
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| -}  // namespace
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| -
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| -namespace gfx {
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| -
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| -POINT SkPointToPOINT(const SkPoint& point) {
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| -  POINT win_point = { SkScalarRound(point.fX), SkScalarRound(point.fY) };
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| -  return win_point;
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| -}
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| -
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| -SkRect RECTToSkRect(const RECT& rect) {
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| -  SkRect sk_rect = { SkIntToScalar(rect.left), SkIntToScalar(rect.top),
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| -                     SkIntToScalar(rect.right), SkIntToScalar(rect.bottom) };
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| -  return sk_rect;
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| -}
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| -
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| -SkShader* CreateGradientShader(int start_point,
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| -                               int end_point,
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| -                               SkColor start_color,
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| -                               SkColor end_color) {
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| -  SkColor grad_colors[2] = { start_color, end_color};
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| -  SkPoint grad_points[2];
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| -  grad_points[0].set(SkIntToScalar(0), SkIntToScalar(start_point));
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| -  grad_points[1].set(SkIntToScalar(0), SkIntToScalar(end_point));
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| -
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| -  return SkGradientShader::CreateLinear(
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| -      grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode);
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| -}
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| -
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| -
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| -SkColor COLORREFToSkColor(COLORREF color) {
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| -#ifndef _MSC_VER
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| -  return SkColorSetRGB(GetRValue(color), GetGValue(color), GetBValue(color));
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| -#else
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| -  // ARGB = 0xFF000000 | ((0BGR -> RGB0) >> 8)
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| -  return 0xFF000000u | (_byteswap_ulong(color) >> 8);
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| -#endif
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| -}
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| -
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| -COLORREF SkColorToCOLORREF(SkColor color) {
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| -  // Currently, Alpha is always 255 or the color is 0 so there is no need to
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| -  // demultiply the channels. If this DCHECK() is ever hit, the full
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| -  // (SkColorGetX(color) * 255 / a) will have to be added in the conversion.
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| -  DCHECK((0xFF == SkColorGetA(color)) || (0 == color));
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| -#ifndef _MSC_VER
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| -  return RGB(SkColorGetR(color), SkColorGetG(color), SkColorGetB(color));
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| -#else
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| -  // 0BGR = ((ARGB -> BGRA) >> 8)
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| -  return (_byteswap_ulong(color) >> 8);
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| -#endif
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| -}
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| -
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| -}  // namespace gfx
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| -
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| 
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