Index: net/disk_cache/bitmap.h |
=================================================================== |
--- net/disk_cache/bitmap.h (revision 0) |
+++ net/disk_cache/bitmap.h (revision 0) |
@@ -0,0 +1,153 @@ |
+// Copyright (c) 2009 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef NET_DISK_CACHE_BITMAP_H_ |
+#define NET_DISK_CACHE_BITMAP_H_ |
+ |
+#include <algorithm> |
+ |
+#include "base/basictypes.h" |
+ |
+namespace disk_cache { |
+ |
+// This class provides support for simple maps of bits. |
+class Bitmap { |
+ public: |
+ Bitmap() : map_(NULL), num_bits_(0), array_size_(0), alloc_(false) {} |
+ |
+ // This constructor will allocate on a uint32 boundary. If |clear_bits| is |
+ // false, the bitmap bits will not be initialized. |
+ Bitmap(int num_bits, bool clear_bits) |
+ : num_bits_(num_bits), array_size_(RequiredArraySize(num_bits)), |
+ alloc_(true) { |
+ map_ = new uint32[array_size_]; |
+ |
+ // Initialize all of the bits. |
+ if (clear_bits) |
+ Clear(); |
+ } |
+ |
+ // Constructs a Bitmap with the actual storage provided by the caller. |map| |
+ // has to be valid until this object destruction. |num_bits| is the number of |
+ // bits in the bitmap, and |num_words| is the size of |map| in 32-bit words. |
+ Bitmap(uint32* map, int num_bits, int num_words) |
+ : map_(map), num_bits_(num_bits), |
+ // If size is larger than necessary, trim because array_size_ is used |
+ // as a bound by various methods. |
+ array_size_(std::min(RequiredArraySize(num_bits), num_words)), |
+ alloc_(false) {} |
+ |
+ ~Bitmap() { |
+ if (alloc_) |
+ delete[] map_; |
+ } |
+ |
+ // Resizes the bitmap. |
+ // If |num_bits| < Size(), the extra bits will be discarded. |
+ // If |num_bits| > Size(), the extra bits will be filled with zeros if |
+ // |clear_bits| is true. |
+ // This object cannot be using memory provided during construction. |
+ void Resize(int num_bits, bool clear_bits); |
+ |
+ // Returns the number of bits in the bitmap. |
+ int Size() const { return num_bits_; } |
+ |
+ // Returns the number of 32-bit words in the bitmap. |
+ int ArraySize() const { return array_size_; } |
+ |
+ // Sets all the bits to true or false. |
+ void SetAll(bool value) { |
+ memset(map_, (value ? 0xFF : 0x00), array_size_ * sizeof(*map_)); |
+ } |
+ |
+ // Clears all bits in the bitmap |
+ void Clear() { SetAll(false); } |
+ |
+ // Sets the value, gets the value or toggles the value of a given bit. |
+ void Set(int index, bool value); |
+ bool Get(int index) const; |
+ void Toggle(int index); |
+ |
+ // Directly sets an element of the internal map. Requires |array_index| < |
+ // ArraySize(); |
+ void SetMapElement(int array_index, uint32 value); |
+ |
+ // Gets an entry of the internal map. Requires array_index < |
+ // ArraySize() |
+ uint32 GetMapElement(int array_index) const; |
+ |
+ // Directly sets the whole internal map. |size| is the number of 32-bit words |
+ // to set from |map|. If |size| > array_size(), it ignores the end of |map|. |
+ void SetMap(const uint32* map, int size); |
+ |
+ // Gets a pointer to the internal map. |
+ const uint32* GetMap() const { return map_; } |
+ |
+ // Sets a range of bits to |value|. |
+ void SetRange(int begin, int end, bool value); |
+ |
+ // Returns true if any bit between begin inclusive and end exclusive is set. |
+ // 0 <= |begin| <= |end| <= Size() is required. |
+ bool TestRange(int begin, int end, bool value) const; |
+ |
+ // Scans bits starting at bit *|index|, looking for a bit set to |value|. If |
+ // it finds that bit before reaching bit index |limit|, sets *|index| to the |
+ // bit index and returns true. Otherwise returns false. |
+ // Requires |limit| <= Size(). |
+ // |
+ // Note that to use these methods in a loop you must increment the index |
+ // after each use, as in: |
+ // |
+ // for (int index = 0 ; map.FindNextBit(&index, limit, value) ; ++index) { |
+ // DoSomethingWith(index); |
+ // } |
+ bool FindNextBit(int* index, int limit, bool value) const; |
+ |
+ // Finds the first offset >= *|index| and < |limit| that has its bit set. |
+ // See FindNextBit() for more info. |
+ bool FindNextSetBitBeforeLimit(int* index, int limit) const { |
+ return FindNextBit(index, limit, true); |
+ } |
+ |
+ // Finds the first offset >= *|index| that has its bit set. |
+ // See FindNextBit() for more info. |
+ bool FindNextSetBit(int *index) const { |
+ return FindNextSetBitBeforeLimit(index, num_bits_); |
+ } |
+ |
+ // Scans bits starting at bit *|index|, looking for a bit set to |value|. If |
+ // it finds that bit before reaching bit index |limit|, sets *|index| to the |
+ // bit index and then counts the number of consecutive bits set to |value| |
+ // (before reaching |limit|), and returns that count. If no bit is found |
+ // returns 0. Requires |limit| <= Size(). |
+ int FindBits(int* index, int limit, bool value) const; |
+ |
+ // Returns number of allocated words required for a bitmap of size |num_bits|. |
+ static int RequiredArraySize(int num_bits) { |
+ // Force at least one allocated word. |
+ if (num_bits <= kIntBits) |
+ return 1; |
+ |
+ return (num_bits + kIntBits - 1) >> kLogIntBits; |
+ } |
+ |
+ private: |
+ static const int kIntBits = sizeof(uint32) * 8; |
+ static const int kLogIntBits = 5; // 2^5 == 32 bits per word. |
+ |
+ // Sets |len| bits from |start| to |value|. All the bits to be set should be |
+ // stored in the same word, and len < kIntBits. |
+ void SetWordBits(int start, int len, bool value); |
+ |
+ uint32* map_; // The bitmap. |
+ int num_bits_; // The upper bound of the bitmap. |
+ int array_size_; // The physical size (in uint32s) of the bitmap. |
+ bool alloc_; // Whether or not we allocated the memory. |
+ |
+ DISALLOW_COPY_AND_ASSIGN(Bitmap); |
+}; |
+ |
+} // namespace disk_cache |
+ |
+#endif // NET_DISK_CACHE_BITMAP_H_ |
Property changes on: net\disk_cache\bitmap.h |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |