| Index: net/disk_cache/bitmap.cc
|
| ===================================================================
|
| --- net/disk_cache/bitmap.cc (revision 0)
|
| +++ net/disk_cache/bitmap.cc (revision 0)
|
| @@ -0,0 +1,272 @@
|
| +// Copyright (c) 2009 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "net/disk_cache/bitmap.h"
|
| +
|
| +#include "base/logging.h"
|
| +
|
| +namespace {
|
| +
|
| +// Returns the number of trailing zeros.
|
| +int FindLSBSetNonZero(uint32 word) {
|
| + // Get the LSB, put it on the exponent of a 32 bit float and remove the
|
| + // mantisa and the bias.
|
| + float f = static_cast<float>(word & -static_cast<int>(word));
|
| + return (*reinterpret_cast<uint32*>(&f) >> 23) - 0x7f;
|
| +}
|
| +
|
| +// Returns the index of the first bit set to |value| from |word|. This code
|
| +// assumes that we'll be able to find that bit.
|
| +int FindLSBNonEmpty(uint32 word, bool value) {
|
| + // If we are looking for 0, negate |word| and look for 1.
|
| + if (!value)
|
| + word = ~word;
|
| +
|
| + return FindLSBSetNonZero(word);
|
| +}
|
| +
|
| +}
|
| +
|
| +namespace disk_cache {
|
| +
|
| +void Bitmap::Resize(int num_bits, bool clear_bits) {
|
| + DCHECK(alloc_ || !map_);
|
| + const int old_maxsize = num_bits_;
|
| + const int old_array_size = array_size_;
|
| + array_size_ = RequiredArraySize(num_bits);
|
| +
|
| + if (array_size_ != old_array_size) {
|
| + uint32* new_map = new uint32[array_size_];
|
| + memcpy(new_map, map_,
|
| + sizeof(*map_) * std::min(array_size_, old_array_size));
|
| + if (alloc_)
|
| + delete[] map_; // No need to check for NULL.
|
| + map_ = new_map;
|
| + alloc_ = true;
|
| + }
|
| +
|
| + num_bits_ = num_bits;
|
| + if (old_maxsize < num_bits_ && clear_bits) {
|
| + SetRange(old_maxsize, num_bits_, false);
|
| + }
|
| +}
|
| +
|
| +void Bitmap::Set(int index, bool value) {
|
| + DCHECK_LT(index, num_bits_);
|
| + DCHECK_GE(index, 0);
|
| + const int i = index & (kIntBits - 1);
|
| + const int j = index / kIntBits;
|
| + if (value)
|
| + map_[j] |= (1 << i);
|
| + else
|
| + map_[j] &= ~(1 << i);
|
| +}
|
| +
|
| +bool Bitmap::Get(int index) const {
|
| + DCHECK_LT(index, num_bits_);
|
| + DCHECK_GE(index, 0);
|
| + const int i = index & (kIntBits-1);
|
| + const int j = index / kIntBits;
|
| + return map_[j] & (1 << i) ? true : false;
|
| +}
|
| +
|
| +void Bitmap::Toggle(int index) {
|
| + DCHECK_LT(index, num_bits_);
|
| + DCHECK_GE(index, 0);
|
| + const int i = index & (kIntBits - 1);
|
| + const int j = index / kIntBits;
|
| + map_[j] ^= (1 << i);
|
| +}
|
| +
|
| +void Bitmap::SetMapElement(int array_index, uint32 value) {
|
| + DCHECK_LT(array_index, array_size_);
|
| + DCHECK_GE(array_index, 0);
|
| + map_[array_index] = value;
|
| +}
|
| +
|
| +uint32 Bitmap::GetMapElement(int array_index) const {
|
| + DCHECK_LT(array_index, array_size_);
|
| + DCHECK_GE(array_index, 0);
|
| + return map_[array_index];
|
| +}
|
| +
|
| +void Bitmap::SetMap(const uint32* map, int size) {
|
| + memcpy(map_, map, std::min(size, array_size_) * sizeof(*map_));
|
| +}
|
| +
|
| +void Bitmap::SetWordBits(int start, int len, bool value) {
|
| + DCHECK_LT(len, kIntBits);
|
| + if (!len)
|
| + return;
|
| +
|
| + int word = start / kIntBits;
|
| + int offset = start % kIntBits;
|
| +
|
| + uint32 to_add = 0xffffffff << len;
|
| + to_add = (~to_add) << offset;
|
| + if (value) {
|
| + map_[word] |= to_add;
|
| + } else {
|
| + map_[word] &= ~to_add;
|
| + }
|
| +}
|
| +
|
| +void Bitmap::SetRange(int begin, int end, bool value) {
|
| + int start_offset = begin & (kIntBits - 1);
|
| + if (start_offset) {
|
| + // Set the bits in the first word.
|
| + int len = std::min(end - begin, kIntBits - start_offset);
|
| + SetWordBits(begin, len, value);
|
| + begin += len;
|
| + }
|
| +
|
| + if (begin == end)
|
| + return;
|
| +
|
| + // Now set the bits in the last word.
|
| + int end_offset = end & (kIntBits - 1);
|
| + end -= end_offset;
|
| + SetWordBits(end, end_offset, value);
|
| +
|
| + // Set all the words in the middle.
|
| + memset(map_ + (begin / kIntBits), (value ? 0xFF : 0x00),
|
| + ((end / kIntBits) - (begin / kIntBits)) * sizeof(*map_));
|
| +}
|
| +
|
| +// Return true if any bit between begin inclusive and end exclusive
|
| +// is set. 0 <= begin <= end <= bits() is required.
|
| +bool Bitmap::TestRange(int begin, int end, bool value) const {
|
| + DCHECK_LT(begin, num_bits_);
|
| + DCHECK_LE(end, num_bits_);
|
| + DCHECK_LE(begin, end);
|
| + DCHECK_GE(begin, 0);
|
| + DCHECK_GE(end, 0);
|
| +
|
| + // Return false immediately if the range is empty.
|
| + if (begin >= end || end <= 0)
|
| + return false;
|
| +
|
| + // Calculate the indices of the words containing the first and last bits,
|
| + // along with the positions of the bits within those words.
|
| + int word = begin / kIntBits;
|
| + int offset = begin & (kIntBits - 1);
|
| + int last_word = (end - 1) / kIntBits;
|
| + int last_offset = (end - 1) & (kIntBits - 1);
|
| +
|
| + // If we are looking for zeros, negate the data from the map.
|
| + uint32 this_word = map_[word];
|
| + if (!value)
|
| + this_word = ~this_word;
|
| +
|
| + // If the range spans multiple words, discard the extraneous bits of the
|
| + // first word by shifting to the right, and then test the remaining bits.
|
| + if (word < last_word) {
|
| + if (this_word >> offset)
|
| + return true;
|
| + offset = 0;
|
| +
|
| + word++;
|
| + // Test each of the "middle" words that lies completely within the range.
|
| + while (word < last_word) {
|
| + this_word = map_[word++];
|
| + if (!value)
|
| + this_word = ~this_word;
|
| + if (this_word)
|
| + return true;
|
| + }
|
| + }
|
| +
|
| + // Test the portion of the last word that lies within the range. (This logic
|
| + // also handles the case where the entire range lies within a single word.)
|
| + const uint32 mask = ((2 << (last_offset - offset)) - 1) << offset;
|
| +
|
| + this_word = map_[last_word];
|
| + if (!value)
|
| + this_word = ~this_word;
|
| +
|
| + return (this_word & mask) != 0;
|
| +}
|
| +
|
| +bool Bitmap::FindNextBit(int* index, int limit, bool value) const {
|
| + DCHECK_LT(*index, num_bits_);
|
| + DCHECK_LE(limit, num_bits_);
|
| + DCHECK_LE(*index, limit);
|
| + DCHECK_GE(*index, 0);
|
| + DCHECK_GE(limit, 0);
|
| +
|
| + const int bit_index = *index;
|
| + if (bit_index >= limit || limit <= 0)
|
| + return false;
|
| +
|
| + // From now on limit != 0, since if it was we would have returned false.
|
| + int word_index = bit_index >> kLogIntBits;
|
| + uint32 one_word = map_[word_index];
|
| +
|
| + // Simple optimization where we can immediately return true if the first
|
| + // bit is set. This helps for cases where many bits are set, and doesn't
|
| + // hurt too much if not.
|
| + if (Get(bit_index) == value)
|
| + return true;
|
| +
|
| + const int first_bit_offset = bit_index & (kIntBits - 1);
|
| +
|
| + // First word is special - we need to mask off leading bits.
|
| + uint32 mask = 0xFFFFFFFF << first_bit_offset;
|
| + if (value) {
|
| + one_word &= mask;
|
| + } else {
|
| + one_word |= ~mask;
|
| + }
|
| +
|
| + uint32 empty_value = value ? 0 : 0xFFFFFFFF;
|
| +
|
| + // Loop through all but the last word. Note that 'limit' is one
|
| + // past the last bit we want to check, and we don't want to read
|
| + // past the end of "words". E.g. if num_bits_ == 32 only words[0] is
|
| + // valid, so we want to avoid reading words[1] when limit == 32.
|
| + const int last_word_index = (limit - 1) >> kLogIntBits;
|
| + while (word_index < last_word_index) {
|
| + if (one_word != empty_value) {
|
| + *index = (word_index << kLogIntBits) + FindLSBNonEmpty(one_word, value);
|
| + return true;
|
| + }
|
| + one_word = map_[++word_index];
|
| + }
|
| +
|
| + // Last word is special - we may need to mask off trailing bits. Note that
|
| + // 'limit' is one past the last bit we want to check, and if limit is a
|
| + // multiple of 32 we want to check all bits in this word.
|
| + const int last_bit_offset = (limit - 1) & (kIntBits - 1);
|
| + mask = 0xFFFFFFFE << last_bit_offset;
|
| + if (value) {
|
| + one_word &= ~mask;
|
| + } else {
|
| + one_word |= mask;
|
| + }
|
| + if (one_word != empty_value) {
|
| + *index = (word_index << kLogIntBits) + FindLSBNonEmpty(one_word, value);
|
| + return true;
|
| + }
|
| + return false;
|
| +}
|
| +
|
| +int Bitmap::FindBits(int* index, int limit, bool value) const {
|
| + DCHECK_LT(*index, num_bits_);
|
| + DCHECK_LE(limit, num_bits_);
|
| + DCHECK_LE(*index, limit);
|
| + DCHECK_GE(*index, 0);
|
| + DCHECK_GE(limit, 0);
|
| +
|
| + if (!FindNextBit(index, limit, value))
|
| + return false;
|
| +
|
| + // Now see how many bits have the same value.
|
| + int end = *index;
|
| + if (!FindNextBit(&end, limit, !value))
|
| + return limit - *index;
|
| +
|
| + return end - *index;
|
| +}
|
| +
|
| +} // namespace disk_cache
|
|
|
| Property changes on: net\disk_cache\bitmap.cc
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
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|