Index: net/disk_cache/bitmap.cc |
=================================================================== |
--- net/disk_cache/bitmap.cc (revision 0) |
+++ net/disk_cache/bitmap.cc (revision 0) |
@@ -0,0 +1,272 @@ |
+// Copyright (c) 2009 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "net/disk_cache/bitmap.h" |
+ |
+#include "base/logging.h" |
+ |
+namespace { |
+ |
+// Returns the number of trailing zeros. |
+int FindLSBSetNonZero(uint32 word) { |
+ // Get the LSB, put it on the exponent of a 32 bit float and remove the |
+ // mantisa and the bias. |
+ float f = static_cast<float>(word & -static_cast<int>(word)); |
+ return (*reinterpret_cast<uint32*>(&f) >> 23) - 0x7f; |
+} |
+ |
+// Returns the index of the first bit set to |value| from |word|. This code |
+// assumes that we'll be able to find that bit. |
+int FindLSBNonEmpty(uint32 word, bool value) { |
+ // If we are looking for 0, negate |word| and look for 1. |
+ if (!value) |
+ word = ~word; |
+ |
+ return FindLSBSetNonZero(word); |
+} |
+ |
+} |
+ |
+namespace disk_cache { |
+ |
+void Bitmap::Resize(int num_bits, bool clear_bits) { |
+ DCHECK(alloc_ || !map_); |
+ const int old_maxsize = num_bits_; |
+ const int old_array_size = array_size_; |
+ array_size_ = RequiredArraySize(num_bits); |
+ |
+ if (array_size_ != old_array_size) { |
+ uint32* new_map = new uint32[array_size_]; |
+ memcpy(new_map, map_, |
+ sizeof(*map_) * std::min(array_size_, old_array_size)); |
+ if (alloc_) |
+ delete[] map_; // No need to check for NULL. |
+ map_ = new_map; |
+ alloc_ = true; |
+ } |
+ |
+ num_bits_ = num_bits; |
+ if (old_maxsize < num_bits_ && clear_bits) { |
+ SetRange(old_maxsize, num_bits_, false); |
+ } |
+} |
+ |
+void Bitmap::Set(int index, bool value) { |
+ DCHECK_LT(index, num_bits_); |
+ DCHECK_GE(index, 0); |
+ const int i = index & (kIntBits - 1); |
+ const int j = index / kIntBits; |
+ if (value) |
+ map_[j] |= (1 << i); |
+ else |
+ map_[j] &= ~(1 << i); |
+} |
+ |
+bool Bitmap::Get(int index) const { |
+ DCHECK_LT(index, num_bits_); |
+ DCHECK_GE(index, 0); |
+ const int i = index & (kIntBits-1); |
+ const int j = index / kIntBits; |
+ return map_[j] & (1 << i) ? true : false; |
+} |
+ |
+void Bitmap::Toggle(int index) { |
+ DCHECK_LT(index, num_bits_); |
+ DCHECK_GE(index, 0); |
+ const int i = index & (kIntBits - 1); |
+ const int j = index / kIntBits; |
+ map_[j] ^= (1 << i); |
+} |
+ |
+void Bitmap::SetMapElement(int array_index, uint32 value) { |
+ DCHECK_LT(array_index, array_size_); |
+ DCHECK_GE(array_index, 0); |
+ map_[array_index] = value; |
+} |
+ |
+uint32 Bitmap::GetMapElement(int array_index) const { |
+ DCHECK_LT(array_index, array_size_); |
+ DCHECK_GE(array_index, 0); |
+ return map_[array_index]; |
+} |
+ |
+void Bitmap::SetMap(const uint32* map, int size) { |
+ memcpy(map_, map, std::min(size, array_size_) * sizeof(*map_)); |
+} |
+ |
+void Bitmap::SetWordBits(int start, int len, bool value) { |
+ DCHECK_LT(len, kIntBits); |
+ if (!len) |
+ return; |
+ |
+ int word = start / kIntBits; |
+ int offset = start % kIntBits; |
+ |
+ uint32 to_add = 0xffffffff << len; |
+ to_add = (~to_add) << offset; |
+ if (value) { |
+ map_[word] |= to_add; |
+ } else { |
+ map_[word] &= ~to_add; |
+ } |
+} |
+ |
+void Bitmap::SetRange(int begin, int end, bool value) { |
+ int start_offset = begin & (kIntBits - 1); |
+ if (start_offset) { |
+ // Set the bits in the first word. |
+ int len = std::min(end - begin, kIntBits - start_offset); |
+ SetWordBits(begin, len, value); |
+ begin += len; |
+ } |
+ |
+ if (begin == end) |
+ return; |
+ |
+ // Now set the bits in the last word. |
+ int end_offset = end & (kIntBits - 1); |
+ end -= end_offset; |
+ SetWordBits(end, end_offset, value); |
+ |
+ // Set all the words in the middle. |
+ memset(map_ + (begin / kIntBits), (value ? 0xFF : 0x00), |
+ ((end / kIntBits) - (begin / kIntBits)) * sizeof(*map_)); |
+} |
+ |
+// Return true if any bit between begin inclusive and end exclusive |
+// is set. 0 <= begin <= end <= bits() is required. |
+bool Bitmap::TestRange(int begin, int end, bool value) const { |
+ DCHECK_LT(begin, num_bits_); |
+ DCHECK_LE(end, num_bits_); |
+ DCHECK_LE(begin, end); |
+ DCHECK_GE(begin, 0); |
+ DCHECK_GE(end, 0); |
+ |
+ // Return false immediately if the range is empty. |
+ if (begin >= end || end <= 0) |
+ return false; |
+ |
+ // Calculate the indices of the words containing the first and last bits, |
+ // along with the positions of the bits within those words. |
+ int word = begin / kIntBits; |
+ int offset = begin & (kIntBits - 1); |
+ int last_word = (end - 1) / kIntBits; |
+ int last_offset = (end - 1) & (kIntBits - 1); |
+ |
+ // If we are looking for zeros, negate the data from the map. |
+ uint32 this_word = map_[word]; |
+ if (!value) |
+ this_word = ~this_word; |
+ |
+ // If the range spans multiple words, discard the extraneous bits of the |
+ // first word by shifting to the right, and then test the remaining bits. |
+ if (word < last_word) { |
+ if (this_word >> offset) |
+ return true; |
+ offset = 0; |
+ |
+ word++; |
+ // Test each of the "middle" words that lies completely within the range. |
+ while (word < last_word) { |
+ this_word = map_[word++]; |
+ if (!value) |
+ this_word = ~this_word; |
+ if (this_word) |
+ return true; |
+ } |
+ } |
+ |
+ // Test the portion of the last word that lies within the range. (This logic |
+ // also handles the case where the entire range lies within a single word.) |
+ const uint32 mask = ((2 << (last_offset - offset)) - 1) << offset; |
+ |
+ this_word = map_[last_word]; |
+ if (!value) |
+ this_word = ~this_word; |
+ |
+ return (this_word & mask) != 0; |
+} |
+ |
+bool Bitmap::FindNextBit(int* index, int limit, bool value) const { |
+ DCHECK_LT(*index, num_bits_); |
+ DCHECK_LE(limit, num_bits_); |
+ DCHECK_LE(*index, limit); |
+ DCHECK_GE(*index, 0); |
+ DCHECK_GE(limit, 0); |
+ |
+ const int bit_index = *index; |
+ if (bit_index >= limit || limit <= 0) |
+ return false; |
+ |
+ // From now on limit != 0, since if it was we would have returned false. |
+ int word_index = bit_index >> kLogIntBits; |
+ uint32 one_word = map_[word_index]; |
+ |
+ // Simple optimization where we can immediately return true if the first |
+ // bit is set. This helps for cases where many bits are set, and doesn't |
+ // hurt too much if not. |
+ if (Get(bit_index) == value) |
+ return true; |
+ |
+ const int first_bit_offset = bit_index & (kIntBits - 1); |
+ |
+ // First word is special - we need to mask off leading bits. |
+ uint32 mask = 0xFFFFFFFF << first_bit_offset; |
+ if (value) { |
+ one_word &= mask; |
+ } else { |
+ one_word |= ~mask; |
+ } |
+ |
+ uint32 empty_value = value ? 0 : 0xFFFFFFFF; |
+ |
+ // Loop through all but the last word. Note that 'limit' is one |
+ // past the last bit we want to check, and we don't want to read |
+ // past the end of "words". E.g. if num_bits_ == 32 only words[0] is |
+ // valid, so we want to avoid reading words[1] when limit == 32. |
+ const int last_word_index = (limit - 1) >> kLogIntBits; |
+ while (word_index < last_word_index) { |
+ if (one_word != empty_value) { |
+ *index = (word_index << kLogIntBits) + FindLSBNonEmpty(one_word, value); |
+ return true; |
+ } |
+ one_word = map_[++word_index]; |
+ } |
+ |
+ // Last word is special - we may need to mask off trailing bits. Note that |
+ // 'limit' is one past the last bit we want to check, and if limit is a |
+ // multiple of 32 we want to check all bits in this word. |
+ const int last_bit_offset = (limit - 1) & (kIntBits - 1); |
+ mask = 0xFFFFFFFE << last_bit_offset; |
+ if (value) { |
+ one_word &= ~mask; |
+ } else { |
+ one_word |= mask; |
+ } |
+ if (one_word != empty_value) { |
+ *index = (word_index << kLogIntBits) + FindLSBNonEmpty(one_word, value); |
+ return true; |
+ } |
+ return false; |
+} |
+ |
+int Bitmap::FindBits(int* index, int limit, bool value) const { |
+ DCHECK_LT(*index, num_bits_); |
+ DCHECK_LE(limit, num_bits_); |
+ DCHECK_LE(*index, limit); |
+ DCHECK_GE(*index, 0); |
+ DCHECK_GE(limit, 0); |
+ |
+ if (!FindNextBit(index, limit, value)) |
+ return false; |
+ |
+ // Now see how many bits have the same value. |
+ int end = *index; |
+ if (!FindNextBit(&end, limit, !value)) |
+ return limit - *index; |
+ |
+ return end - *index; |
+} |
+ |
+} // namespace disk_cache |
Property changes on: net\disk_cache\bitmap.cc |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |