| Index: skia/ext/platform_device_mac.h
|
| diff --git a/skia/ext/platform_device_mac.h b/skia/ext/platform_device_mac.h
|
| index 2005e89ae0686b92b28579a8ab783c6a3d58221f..97efd7c1b2f497208083f56923f79fc2a86c8191 100644
|
| --- a/skia/ext/platform_device_mac.h
|
| +++ b/skia/ext/platform_device_mac.h
|
| @@ -20,8 +20,10 @@ namespace skia {
|
| // functions.
|
| // This class is abstract and must be subclassed. It provides the basic
|
| // interface to implement it either with or without a bitmap backend.
|
| -class PlatformDeviceMac : public SkDevice {
|
| +class PlatformDevice : public SkDevice {
|
| public:
|
| + typedef CGContextRef PlatformSurface;
|
| +
|
| // The CGContext that corresponds to the bitmap, used for CoreGraphics
|
| // operations drawing into the bitmap. This is possibly heavyweight, so it
|
| // should exist only during one pass of rendering.
|
| @@ -52,7 +54,7 @@ class PlatformDeviceMac : public SkDevice {
|
|
|
| protected:
|
| // Forwards |bitmap| to SkDevice's constructor.
|
| - PlatformDeviceMac(const SkBitmap& bitmap);
|
| + PlatformDevice(const SkBitmap& bitmap);
|
|
|
| // Loads the specified Skia transform into the device context
|
| static void LoadTransformToCGContext(CGContextRef context,
|
|
|