| Index: net/base/client_socket_handle.h
|
| ===================================================================
|
| --- net/base/client_socket_handle.h (revision 18360)
|
| +++ net/base/client_socket_handle.h (working copy)
|
| @@ -11,6 +11,7 @@
|
| #include "base/scoped_ptr.h"
|
| #include "net/base/client_socket.h"
|
| #include "net/base/completion_callback.h"
|
| +#include "net/base/host_resolver.h"
|
| #include "net/base/load_states.h"
|
|
|
| namespace net {
|
| @@ -37,8 +38,8 @@
|
| // connected socket if an existing connected socket was available to reuse,
|
| // otherwise it will be set to a new connected socket. Consumers can then
|
| // call is_reused() to see if the socket was reused. If not reusing an
|
| - // existing socket, ClientSocketPool may need to establish a new
|
| - // connection to the |host| |port| pair.
|
| + // existing socket, ClientSocketPool may need to establish a new
|
| + // connection to the |resolve_info.host| |resolve_info.port| pair.
|
| //
|
| // This method returns ERR_IO_PENDING if it cannot complete synchronously, in
|
| // which case the consumer will be notified of completion via |callback|.
|
| @@ -46,8 +47,7 @@
|
| // Init may be called multiple times.
|
| //
|
| int Init(const std::string& group_name,
|
| - const std::string& host,
|
| - int port,
|
| + const HostResolver::RequestInfo& resolve_info,
|
| int priority,
|
| CompletionCallback* callback);
|
|
|
|
|