| Index: third_party/cld/bar/toolbar/cld/i18n/languages/public/languages.h
|
| ===================================================================
|
| --- third_party/cld/bar/toolbar/cld/i18n/languages/public/languages.h (revision 0)
|
| +++ third_party/cld/bar/toolbar/cld/i18n/languages/public/languages.h (revision 0)
|
| @@ -0,0 +1,373 @@
|
| +// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef I18N_LANGUAGES_PUBLIC_LANGUAGES_H_
|
| +#define I18N_LANGUAGES_PUBLIC_LANGUAGES_H_
|
| +
|
| +// This interface defines the Language enum and functions that depend
|
| +// only on Language values.
|
| +
|
| +#ifndef SWIG
|
| +// Language enum defined in languages.proto
|
| +// Also description on how to add languages.
|
| +#include "third_party/cld/bar/toolbar/cld/i18n/languages/proto/languages.pb.h"
|
| +
|
| +// We need this for compatibility:
|
| +// - The Language enum in the default namespace.
|
| +
|
| +#else
|
| +// And we must have a swig-compatible enum.
|
| +// This one is a simple cleaned up version of language.proto, making the enum
|
| +// compatible with C++.
|
| +#include "i18n/languages/internal/languages_proto_wrapper.h"
|
| +
|
| +#endif
|
| +
|
| +const int kNumLanguages = NUM_LANGUAGES;
|
| +
|
| +// Return the default language (ENGLISH).
|
| +Language default_language();
|
| +
|
| +
|
| +// *******************************************
|
| +// Language predicates
|
| +// IsValidLanguage()
|
| +// IS_LANGUAGE_UNKNOWN()
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| +// IsCJKLanguage()
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| +// IsChineseLanguage()
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| +// IsNorwegianLanguage()
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| +// IsPortugueseLanguage()
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| +// IsRightToLeftLanguage()
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| +// IsMaybeRightToLeftLanguage()
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| +// IsSameLanguage()
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| +// IsScriptRequiringLongerSnippets()
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| +// *******************************************
|
| +
|
| +// IsValidLanguage
|
| +// ===============
|
| +//
|
| +// Function to check if the input is within range of the Language enum. If
|
| +// IsValidLanguage(lang) returns true, it is safe to call
|
| +// static_cast<Language>(lang).
|
| +//
|
| +inline bool IsValidLanguage(int lang) {
|
| + return ((lang >= 0) && (lang < kNumLanguages));
|
| +}
|
| +
|
| +// Return true if the language is "unknown". (This function was
|
| +// previously a macro, hence the spelling in all caps.)
|
| +//
|
| +inline bool IS_LANGUAGE_UNKNOWN(Language lang) {
|
| + return lang == TG_UNKNOWN_LANGUAGE || lang == UNKNOWN_LANGUAGE;
|
| +}
|
| +
|
| +// IsCJKLanguage
|
| +// -------------
|
| +//
|
| +// This function returns true if the language is either Chinese
|
| +// (simplified or traditional), Japanese, or Korean.
|
| +bool IsCJKLanguage(Language lang);
|
| +
|
| +// IsChineseLanguage
|
| +// -----------------
|
| +//
|
| +// This function returns true if the language is either Chinese
|
| +// (simplified or traditional)
|
| +bool IsChineseLanguage(Language lang);
|
| +
|
| +// IsNorwegianLanguage
|
| +// --------------------
|
| +//
|
| +// This function returns true if the language is any of the Norwegian
|
| +// (regular or Nynorsk).
|
| +bool IsNorwegianLanguage(Language lang);
|
| +
|
| +// IsPortugueseLanguage
|
| +// --------------------
|
| +//
|
| +// This function returns true if the language is any of the Portuguese
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| +// languages (regular, Portugal or Brazil)
|
| +bool IsPortugueseLanguage(Language lang);
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| +
|
| +// IsSameLanguage
|
| +// --------------
|
| +//
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| +// WARNING: This function provides only a simple test on the values of
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| +// the two Language arguments. It returns false if either language is
|
| +// invalid. It returns true if the language arguments are equal, or
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| +// if they are both Chinese languages, both Norwegian languages, or
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| +// both Portuguese languages, as defined by IsChineseLanguage,
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| +// IsNorwegianLanguage, and IsPortugueseLanguage. Otherwise it returns
|
| +// false.
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| +bool IsSameLanguage(Language lang1, Language lang2);
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| +
|
| +
|
| +// IsRightToLeftLanguage
|
| +// ---------------------
|
| +//
|
| +// This function returns true if the language is only written right-to-left
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| +// (E.g., Hebrew, Arabic, Persian etc.)
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| +//
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| +// IMPORTANT NOTE: Technically we're talking about scripts, not languages.
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| +// There are languages that can be written in more than one script.
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| +// Examples:
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| +// - Kurdish and Azeri ('AZERBAIJANI') can be written left-to-right in
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| +// Latin or Cyrillic script, and right-to-left in Arabic script.
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| +// - Sindhi and Punjabi are written in different scripts, depending on
|
| +// region and dialect.
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| +// - Turkmen used an Arabic script historically, but not any more.
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| +// - Pashto and Uyghur can use Arabic script, but use a Roman script
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| +// on the Internet.
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| +// - Kashmiri and Urdu are written either with Arabic or Devanagari script.
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| +//
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| +// This function only returns true for languages that are always, unequivocally
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| +// written in right-to-left script.
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| +//
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| +// TODO : If we want to do anything special with multi-script languages
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| +// we should create new 'languages' for each language+script, as we do for
|
| +// traditional vs. simplified Chinese. However most such languages are rare in
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| +// use and even rarer on the web, so this is unlikely to be something we'll
|
| +// be concerned with for a while.
|
| +bool IsRightToLeftLanguage(Language lang);
|
| +
|
| +// IsMaybeRightToLeftLanguage
|
| +// --------------------------
|
| +//
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| +// This function returns true if the language may appear on the web in a
|
| +// right-to-left script (E.g., Hebrew, Arabic, Persian, Urdu, Kurdish, etc.)
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| +//
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| +// NOTE: See important notes under IsRightToLeftLanguage(...).
|
| +//
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| +// This function returns true for languages that *may* appear on the web in a
|
| +// right-to-left script, even if they may also appear in a left-to-right
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| +// script.
|
| +//
|
| +// This function should typically be used in cases where doing some work on
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| +// left-to-right text would be OK (usually a no-op), and this function is used
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| +// just to cut down on unnecessary work on regular, LTR text.
|
| +bool IsMaybeRightToLeftLanguage(Language lang);
|
| +
|
| +// IsScriptRequiringLongerSnippets
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| +// --------------------
|
| +//
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| +// This function returns true if the script chracteristics require longer
|
| +// snippet length (Devanagari, Bengali, Gurmukhi,
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| +// Gujarati, Oriya, Tamil, Telugu, Kannada, Malayalam).
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| +// COMMENTED OUT TO REDUCE DEPENDENCIES ON GOOGLE3 CODE
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| +// bool IsScriptRequiringLongerSnippets(UnicodeScript script);
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| +
|
| +
|
| +// *******************************************
|
| +// LANGUAGE NAMES
|
| +//
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| +// This interface defines a standard name for each valid Language,
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| +// and a standard name for invalid languages. Some language names use all
|
| +// uppercase letters, but others use mixed case.
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| +// LanguageName() [Language to name]
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| +// LanguageEnumName() [language to enum name]
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| +// LanguageFromName() [name to Language]
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| +// default_language_name()
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| +// invalid_language_name()
|
| +// *******************************************
|
| +
|
| +// Given a Language, returns its standard name.
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| +// Return invalid_language_name() if the language is invalid.
|
| +const char* LanguageName(Language lang);
|
| +
|
| +// Given a Language, return the name of the enum constant for that
|
| +// language. In all but a few cases, this is the same as its standard
|
| +// name. For example, LanguageName(CHINESE) returns "Chinese", but
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| +// LanguageEnumName(CHINESE) returns "CHINESE". This is intended for
|
| +// code that is generating C++ code, where the enum constant is more
|
| +// useful than its integer value. Return "NUM_LANGUAGES" if
|
| +// the language is invalid.
|
| +const char* LanguageEnumName(Language lang);
|
| +
|
| +// The maximum length of a standard language name.
|
| +const int kMaxLanguageNameSize = 50;
|
| +
|
| +// The standard name for the default language.
|
| +const char* default_language_name();
|
| +
|
| +// The standard name for all invalid languages.
|
| +const char* invalid_language_name();
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| +
|
| +// If lang_name matches the standard name of a Language, using a
|
| +// case-insensitive comparison, set *language to that Language and
|
| +// return true.
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| +// Otherwise, set *language to UNKNOWN_LANGUAGE and return false.
|
| +//
|
| +// For backwards compatibility, "HATIAN_CREOLE" is allowed as a name
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| +// for HAITIAN_CREOLE, and "QUECHAU" is allowed as a name for QUECHUA.
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| +// For compatibility with LanguageEnumName, "UNKNOWN_LANGUAGE" is allowed
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| +// as a name for UNKNOWN_LANGUAGE (the return value is true in this case,
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| +// as it is for "Unknown"), and "CHINESE_T" is allowed as a name for
|
| +// CHINESE_T (i.e., a synonym for "ChineseT").
|
| +//
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| +// REQUIRES: language must not be NULL.
|
| +//
|
| +bool LanguageFromName(const char* lang_name, Language *language);
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| +
|
| +
|
| +
|
| +// *******************************************
|
| +// LANGUAGE CODES
|
| +//
|
| +// This interface defines a standard code for each valid language, and
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| +// a standard code for invalid languages. These are derived from ISO codes,
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| +// with some Google additions.
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| +// LanguageCode()
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| +// default_language_code()
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| +// invalid_language_code()
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| +// LanguageCodeWithDialects()
|
| +// LanguageCodeISO639_1()
|
| +// LanguageCodeISO639_2()
|
| +// *******************************************
|
| +
|
| +// Given a Language, return its standard code. There are Google-specific codes:
|
| +// For CHINESE_T, return "zh-TW".
|
| +// For TG_UNKNOWN_LANGUAGE, return "ut".
|
| +// For UNKNOWN_LANGUAGE, return "un".
|
| +// For PORTUGUESE_P, return "pt-PT".
|
| +// For PORTUGUESE_B, return "pt-BR".
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| +// For LIMBU, return "sit-NP".
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| +// For CHEROKEE, return "chr".
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| +// For SYRIAC, return "syr".
|
| +// Otherwise return the ISO 639-1 two-letter language code for lang.
|
| +// If lang is invalid, return invalid_language_code().
|
| +//
|
| +// NOTE: See the note below about the codes for Chinese languages.
|
| +//
|
| +const char* LanguageCode(Language lang);
|
| +
|
| +// The maximum length of a language code.
|
| +const int kMaxLanguageCodeSize = 50;
|
| +
|
| +// The standard code for the default language.
|
| +const char* default_language_code();
|
| +
|
| +// The standard code for all invalid languages.
|
| +const char* invalid_language_code();
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| +
|
| +
|
| +// --------------------------------------------
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| +// NOTE: CHINESE LANGUAGE CODES
|
| +//
|
| +// There are three functions that return codes for Chinese languages.
|
| +// LanguageCode(lang) and LanguageCodeWithDialects(lang) are defined here.
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| +// LanguageCode(lang, encoding) is defined in i18n/encodings.lang_enc.h.
|
| +// The following list shows the different results.
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| +//
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| +// LanguageCode(CHINESE) returns "zh"
|
| +// LanguageCode(CHINESE_T) returns "zh-TW".
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| +//
|
| +// LanguageCodeWithDialects(CHINESE) returns "zh-CN".
|
| +// LanguageCodeWithDialects(CHINESE_T) returns "zh-TW".
|
| +//
|
| +// LanguageCode(CHINESE_T, <any encoding>) returns "zh-TW".
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| +// LanguageCode(CHINESE, CHINESE_BIG5) returns "zh-TW".
|
| +// LanguageCode(CHINESE, <any other encoding>) returns "zh-CN".
|
| +//
|
| +// --------------------------------------------
|
| +
|
| +// LanguageCodeWithDialects
|
| +// ------------------------
|
| +//
|
| +// If lang is CHINESE, return "zh-CN". Otherwise return LanguageCode(lang).
|
| +const char* LanguageCodeWithDialects(Language lang);
|
| +
|
| +// LanguageCodeISO639_1
|
| +// --------------------
|
| +//
|
| +// Return the ISO 639-1 two-letter language code for lang.
|
| +// Return invalid_language_code() if lang is invalid or does not have
|
| +// an ISO 639-1 two-letter language code.
|
| +const char* LanguageCodeISO639_1(Language lang);
|
| +
|
| +// LanguageCodeISO639_2
|
| +// --------------------
|
| +//
|
| +// Return the ISO 639-2 three-letter language for lang.
|
| +// Return invalid_language_code() if lang is invalid or does not have
|
| +// an ISO 639-2 three-letter language code.
|
| +const char* LanguageCodeISO639_2(Language lang);
|
| +
|
| +// LanguageFromCode
|
| +// ----------------
|
| +//
|
| +// If lang_code matches the code for a Language, using a case-insensitive
|
| +// comparison, set *lang to that Language and return true.
|
| +// Otherwise, set *lang to UNKNOWN_LANGUAGE and return false.
|
| +//
|
| +// lang_code can be an ISO 639-1 (two-letter) code, an ISO 639-2
|
| +// (three-letter) code, or a Google-specific code (see LanguageCode).
|
| +//
|
| +// Certain language-code aliases are also allowed:
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| +// For "zh-cn" and "zh_cn", set *lang to CHINESE.
|
| +// For "zh-tw" and "zh_tw", set *lang to CHINESE_T.
|
| +// For "he", set *lang to HEBREW.
|
| +// For "in", set *lang to INDONESIAN.
|
| +// For "ji", set *lang to YIDDISH.
|
| +// For "fil", set *lang to TAGALOG.
|
| +//
|
| +// REQUIRES: 'lang' must not be NULL.
|
| +bool LanguageFromCode(const char* lang_code, Language *language);
|
| +
|
| +
|
| +// LanguageFromCodeOrName
|
| +// ----------------------
|
| +//
|
| +// If lang_code_or_name is a language code or a language name.
|
| +// set *language to the corresponding Language and return true.
|
| +// Otherwise set *language to UNKNOWN_LANGUAGE and return false.
|
| +//
|
| +bool LanguageFromCodeOrName(const char* lang_code_or_name,
|
| + Language* language);
|
| +
|
| +// LanguageNameFromCode
|
| +// --------------------
|
| +//
|
| +// If language_code is the code for a Language (see LanguageFromCode),
|
| +// return the standard name of that language (see LanguageName).
|
| +// Otherwise return invalid_language_name().
|
| +//
|
| +const char* LanguageNameFromCode(const char* language_code);
|
| +
|
| +
|
| +// Miscellany
|
| +
|
| +// LanguageCodeToUnderscoreForm
|
| +// ----------------------------
|
| +//
|
| +// Given a language code, convert the dash "-" to underscore "_".
|
| +// This is because some module of google3 use the underscore form
|
| +// ISO 639 specification.
|
| +//
|
| +// Specifically, if result_length <= strlen(lang_code), set result[0]
|
| +// to '\0' and return false. Otherwise, copy lang_code to result,
|
| +// converting every dash to an underscore, converting every character
|
| +// before the first dash or underscore to lower case, and converting
|
| +// every character after the first dash or underscore to upper
|
| +// case. If there is no dash or underscore, convert the entire string
|
| +// to lower case.
|
| +//
|
| +// REQUIRES: 'lang_code' must not be NULL. 'result' must not be NULL.
|
| +
|
| +bool LanguageCodeToUnderscoreForm(const char* lang_code,
|
| + char* result,
|
| + int result_length);
|
| +
|
| +//
|
| +// AlwaysPutInExpectedRestrict
|
| +// ---------------------------
|
| +//
|
| +// For Web pages in certain top-level domains, Web Search always
|
| +// applies a "country restrict". If 'tld' matches one of those, using
|
| +// a case-SENSITIVE comparison, set *expected_language to the Language
|
| +// most commonly found in that top-level domain and return true.
|
| +// Otherwise, set *expected_language to UNKNOWN_LANGUAGE and return false.
|
| +bool AlwaysPutInExpectedRestrict(const char *tld, Language *expected_language);
|
| +
|
| +
|
| +#endif // I18N_LANGUAGES_PUBLIC_LANGUAGES_H_
|
|
|
| Property changes on: third_party\cld\bar\toolbar\cld\i18n\languages\public\languages.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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