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Unified Diff: third_party/cld/bar/toolbar/cld/i18n/encodings/compact_lang_det/cldutil.h

Issue 122007: [chromium-reviews] Add Compact Language Detection (CLD) library to Chrome. This works in Windows... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 6 months ago
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Index: third_party/cld/bar/toolbar/cld/i18n/encodings/compact_lang_det/cldutil.h
===================================================================
--- third_party/cld/bar/toolbar/cld/i18n/encodings/compact_lang_det/cldutil.h (revision 0)
+++ third_party/cld/bar/toolbar/cld/i18n/encodings/compact_lang_det/cldutil.h (revision 0)
@@ -0,0 +1,1206 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef I18N_ENCODINGS_COMPACT_LANG_DET_CLDUTIL_H_
+#define I18N_ENCODINGS_COMPACT_LANG_DET_CLDUTIL_H_
+
+#include <string>
+#include "third_party/cld/bar/toolbar/cld/i18n/encodings/compact_lang_det/win/cld_macros.h"
+#include "third_party/cld/bar/toolbar/cld/i18n/encodings/compact_lang_det/ext_lang_enc.h"
+#include "third_party/cld/bar/toolbar/cld/i18n/encodings/compact_lang_det/tote.h"
+#include "third_party/cld/bar/toolbar/cld/i18n/encodings/compact_lang_det/win/cld_basictypes.h"
+#include "third_party/cld/bar/toolbar/cld/i18n/encodings/compact_lang_det/win/cld_commandlineflags.h"
+#include "third_party/cld/bar/toolbar/cld/i18n/encodings/compact_lang_det/win/cld_utf8statetable.h"
+
+namespace cld {
+
+ // Hash bucket for four-way associative lookup with < 64K buckets
+ // 32 bytes per bucket, 8-byte entries
+ typedef struct {
+ uint32 key[4]; // hashed word to look up
+ uint32 value[4]; // packed three lang numbers and probability subscript
+ } SmallWordProbBucket4;
+
+ // Hash bucket for fouro-way associative lookup with >= 64K buckets
+ // 24 bytes per bucket, 6-byte entries
+ typedef struct {
+ uint16 key[4]; // Half of hashed word to look up; other
+ // half is used to pick the bucket
+ uint32 value[4]; // packed three lang numbers and probability subscript
+ } LargeQuadProbBucket4;
+
+ // Hash bucket for four-way associative lookup, indirect probabilities
+ // 16 bytes per bucket, 4-byte entries
+ typedef struct {
+ uint32 keyvalue[4]; // Upper part of word is hash, lower is indirect prob
+ } IndirectProbBucket4;
+
+
+ // This describes a complete CLD table, consisting of
+ // a main lookup table, an indirect language/probability table, and
+ // three constants.
+ // The main table key is a quadgram, bigram, or longword hash, with
+ // part of the key used to select a bucket modulo kCLDTableSize,
+ // and the rest matched against the key portion of four entries in a bucket,
+ // defined by kCLDTableKeyMask. The remaining bits of an entry, defined
+ // by ~kCLDTableKeyMask, are usually a subscript in the indirect table.
+ //
+ // By using part of the key to select a bucket, those key bits do not need
+ // to be stored in the main table entries, saving space (typically 2 bytes).
+ //
+ // By using an indirect table for lang/prob triples, only the subscript needs
+ // to be stored in the main table entires, saving space (typically 2 bytes).
+ //
+ // Each entry in the indirect table has three languages and three
+ // corresponding probabilities, packed into four bytes.
+ //
+ // The build date constant is included just for version tracking and is not
+ // otherwise used.
+ //
+ // Different-size tables can be linked in for different production
+ // environments. By going indirect through this struct, the runtime code is
+ // insensitive to the actual sizes.
+ //
+ // An empty placeholder table can be described by a table size of 1
+ // bucket, a keymask of 0xffffffff, a degenerate bucket of four no-match
+ // entries, and a degenerate indirect table of one no-languages entry.
+ //
+ //
+ struct CLDTableSummary {
+ const IndirectProbBucket4* kCLDTable;
+ // Each bucket has four entries, part
+ // key and part indirect subscript
+ const uint32* kCLDTableInd; // Each entry is three packed lang/prob
+ const int kCLDTableSize; // Bucket count
+ const int kCLDTableIndSize; // Entries count
+ const int kCLDTableKeyMask; // Mask hash key
+ const int kCLDTableBuildDate; // yyyymmdd
+ };
+
+
+ // Keeps per-character 0-12 language probabilities for CTJKVZ-- in that order.
+ // Chinese ChineseT Japanese Korean Vietnamese Zhuang
+ // (2 bytes unused, for alignment padding and future)
+ typedef struct {
+ uint8 probs[8];
+ } UnigramProbArray;
+
+ // Map 8-bit subscript to CTJKVZ probabilities
+ // Target runtime probabilities for CTJK + VZ
+ // Hand-generated to cover a reasonable range of choices
+ static const int kTargetCTJKVZProbsSize = 242;
+ static const UnigramProbArray kTargetCTJKVZProbs[kTargetCTJKVZProbsSize] = {
+ {{0,0,0,0,0,0,0,0}},
+ {{0,0,0,0,0,12,0,0}},
+ {{0,0,0,0,12,0,0,0}},
+ {{0,0,0,12,0,0,0,0}},
+ {{0,0,12,0,0,0,0,0}},
+ {{0,12,0,0,0,0,0,0}},
+ {{12,0,0,0,0,0,0,0}},
+
+ {{8,0,0,0,4,0,0,0}},
+ {{8,0,0,4,0,0,0,0}},
+ {{8,0,4,0,0,0,0,0}},
+ {{8,4,0,0,0,0,0,0}},
+ {{8,2,0,2,0,0,0,0}},
+ {{0,0,0,0,0,8,0,0}},
+ {{0,4,8,0,0,0,0,0}},
+ {{4,0,0,0,0,8,0,0}},
+ {{0,0,8,0,0,0,0,0}},
+ {{8,2,2,0,0,0,0,0}},
+ {{0,8,4,0,0,0,0,0}},
+ {{8,0,0,0,0,4,0,0}},
+ {{0,8,2,0,0,0,0,0}},
+ {{4,8,0,0,0,0,0,0}},
+ {{2,8,0,2,0,0,0,0}},
+ {{2,2,8,0,0,0,0,0}},
+ {{0,8,0,0,0,0,0,0}},
+ {{0,2,8,0,0,0,0,0}},
+ {{2,8,2,0,0,0,0,0}},
+ {{8,0,0,0,0,0,0,0}},
+ {{2,8,0,0,0,0,0,0}},
+ {{8,2,0,0,0,0,0,0}},
+
+ {{0,6,2,0,2,0,0,0}},
+ {{2,0,0,0,6,0,0,0}},
+ {{4,0,0,0,6,0,0,0}},
+ {{4,6,0,0,4,0,0,0}},
+ {{4,6,2,0,2,0,0,0}},
+ {{4,6,4,0,2,0,0,0}},
+ {{5,4,6,0,0,0,0,0}},
+ {{6,0,0,0,4,0,0,0}},
+ {{6,0,2,0,4,0,0,0}},
+ {{6,0,4,0,4,0,0,0}},
+ {{6,2,0,0,4,0,0,0}},
+ {{6,2,2,0,4,0,0,0}},
+ {{6,2,4,0,2,0,0,0}},
+ {{6,4,0,0,2,0,0,0}},
+ {{6,4,2,0,2,0,0,0}},
+ {{0,0,6,2,0,0,0,0}},
+ {{0,6,2,0,0,2,0,0}},
+ {{2,2,2,0,0,6,0,0}},
+ {{2,2,6,4,0,0,0,0}},
+ {{2,4,0,0,0,6,0,0}},
+ {{2,6,0,4,0,0,0,0}},
+ {{2,6,2,4,0,0,0,0}},
+ {{2,6,4,4,0,0,0,0}},
+ {{4,0,2,0,0,6,0,0}},
+ {{4,2,6,2,0,0,0,0}},
+ {{4,4,2,0,0,6,0,0}},
+ {{4,6,4,0,0,2,0,0}},
+ {{6,0,2,0,0,2,0,0}},
+ {{6,2,0,0,0,2,0,0}},
+ {{6,2,2,0,0,4,0,0}},
+ {{6,2,4,0,0,2,0,0}},
+ {{4,6,2,0,0,4,0,0}},
+ {{6,4,2,0,0,4,0,0}},
+ {{2,0,0,0,0,6,0,0}},
+ {{6,2,0,2,0,0,0,0}},
+ {{2,2,0,0,0,6,0,0}},
+ {{6,2,6,0,0,0,0,0}},
+ {{6,4,2,0,0,2,0,0}},
+ {{6,4,2,2,0,0,0,0}},
+ {{4,6,4,2,0,0,0,0}},
+ {{6,0,2,0,0,4,0,0}},
+ {{6,0,4,0,0,2,0,0}},
+ {{6,0,6,0,0,0,0,0}},
+ {{6,2,2,0,0,0,0,0}},
+ {{6,4,0,0,0,2,0,0}},
+ {{6,4,5,0,0,0,0,0}},
+ {{0,6,0,2,0,0,0,0}},
+ {{0,6,2,2,0,0,0,0}},
+ {{2,6,0,2,0,0,0,0}},
+ {{2,6,2,2,0,0,0,0}},
+ {{4,2,0,0,0,6,0,0}},
+ {{6,4,0,0,0,4,0,0}},
+ {{6,4,0,2,0,0,0,0}},
+ {{6,6,0,2,0,0,0,0}},
+ {{6,0,4,0,0,4,0,0}},
+ {{6,2,0,0,0,4,0,0}},
+ {{6,6,2,2,0,0,0,0}},
+ {{4,6,0,0,0,2,0,0}},
+ {{2,6,6,0,0,0,0,0}},
+ {{4,5,6,0,0,0,0,0}},
+ {{4,6,0,2,0,0,0,0}},
+ {{6,2,0,0,0,6,0,0}},
+ {{0,6,4,2,0,0,0,0}},
+ {{4,0,6,0,0,0,0,0}},
+ {{2,6,4,2,0,0,0,0}},
+ {{4,6,0,0,0,4,0,0}},
+ {{6,2,2,0,0,0,0,0}},
+ {{4,6,2,2,0,0,0,0}},
+ {{4,6,5,0,0,0,0,0}},
+ {{6,0,2,0,0,0,0,0}},
+ {{6,4,4,0,0,0,0,0}},
+ {{4,2,6,0,0,0,0,0}},
+ {{2,0,6,0,0,0,0,0}},
+ {{4,4,0,0,0,6,0,0}},
+ {{4,4,6,0,0,0,0,0}},
+ {{4,6,2,0,0,2,0,0}},
+ {{2,2,6,0,0,0,0,0}},
+ {{2,4,6,0,0,0,0,0}},
+ {{0,6,6,0,0,0,0,0}},
+ {{6,2,4,0,0,0,0,0}},
+ {{0,4,6,0,0,0,0,0}},
+ {{4,0,0,0,0,6,0,0}},
+ {{4,6,4,0,0,0,0,0}},
+ {{6,0,0,0,0,6,0,0}},
+ {{6,0,0,0,0,2,0,0}},
+ {{6,0,4,0,0,0,0,0}},
+ {{6,5,4,0,0,0,0,0}},
+ {{0,2,6,0,0,0,0,0}},
+ {{0,0,6,0,0,0,0,0}},
+ {{6,6,2,0,0,0,0,0}},
+ {{2,6,4,0,0,0,0,0}},
+ {{6,4,2,0,0,0,0,0}},
+ {{2,6,2,0,0,0,0,0}},
+ {{2,6,0,0,0,0,0,0}},
+ {{6,0,0,0,0,4,0,0}},
+ {{6,4,0,0,0,0,0,0}},
+ {{6,6,0,0,0,0,0,0}},
+ {{5,6,4,0,0,0,0,0}},
+ {{0,6,0,0,0,0,0,0}},
+ {{6,2,0,0,0,0,0,0}},
+ {{0,6,2,0,0,0,0,0}},
+ {{4,6,2,0,0,0,0,0}},
+ {{0,6,4,0,0,0,0,0}},
+ {{4,6,0,0,0,0,0,0}},
+ {{6,0,0,0,0,0,0,0}},
+ {{6,6,5,0,0,0,0,0}},
+ {{6,5,6,0,0,0,0,0}},
+ {{5,6,6,0,0,0,0,0}},
+ {{5,5,6,0,0,0,0,0}},
+ {{5,6,5,0,0,0,0,0}},
+ {{6,5,5,0,0,0,0,0}},
+ {{6,6,6,0,0,0,0,0}},
+ {{6,5,0,0,0,0,0,0}},
+ {{6,0,5,0,0,0,0,0}},
+ {{0,6,5,0,0,0,0,0}},
+ {{5,6,0,0,0,0,0,0}},
+ {{5,0,6,0,0,0,0,0}},
+ {{0,5,6,0,0,0,0,0}},
+
+ {{0,0,0,0,4,0,0,0}},
+ {{0,0,0,4,0,0,0,0}},
+ {{2,2,0,0,4,0,0,0}},
+ {{2,2,2,0,4,0,0,0}},
+ {{2,4,0,0,2,0,0,0}},
+ {{2,4,2,0,2,0,0,0}},
+ {{2,4,4,0,2,0,0,0}},
+ {{4,0,2,0,4,0,0,0}},
+ {{4,0,4,0,2,0,0,0}},
+ {{4,2,0,0,2,0,0,0}},
+ {{4,2,2,0,2,0,0,0}},
+ {{4,4,0,0,2,0,0,0}},
+ {{4,4,2,0,2,0,0,0}},
+ {{4,4,4,0,2,0,0,0}},
+ {{0,2,2,4,0,0,0,0}},
+ {{2,2,4,2,0,0,0,0}},
+ {{2,4,4,0,0,2,0,0}},
+ {{2,4,4,2,0,0,0,0}},
+ {{4,0,4,0,0,2,0,0}},
+ {{4,0,4,0,0,4,0,0}},
+ {{4,2,2,4,0,0,0,0}},
+ {{4,4,0,2,0,0,0,0}},
+ {{2,2,0,4,0,0,0,0}},
+ {{2,4,2,2,0,0,0,0}},
+ {{4,4,2,2,0,0,0,0}},
+ {{4,0,4,0,0,0,0,0}},
+ {{4,4,4,0,0,4,0,0}},
+ {{0,4,0,2,0,0,0,0}},
+ {{0,4,2,2,0,0,0,0}},
+ {{4,0,2,0,0,2,0,0}},
+ {{4,2,0,0,0,4,0,0}},
+ {{2,2,2,0,0,4,0,0}},
+ {{4,0,0,2,0,0,0,0}},
+ {{4,4,4,0,0,2,0,0}},
+ {{4,0,0,0,0,4,0,0}},
+ {{4,0,2,0,0,4,0,0}},
+ {{4,2,0,0,0,2,0,0}},
+ {{4,2,2,0,0,2,0,0}},
+ {{2,4,0,2,0,0,0,0}},
+ {{2,2,0,0,0,4,0,0}},
+ {{2,4,0,0,0,4,0,0}},
+ {{2,4,2,0,0,4,0,0}},
+ {{4,2,4,0,0,0,0,0}},
+ {{2,0,4,0,0,0,0,0}},
+ {{4,0,2,0,0,0,0,0}},
+ {{4,4,0,0,0,4,0,0}},
+ {{4,4,2,0,0,4,0,0}},
+ {{0,4,4,0,0,0,0,0}},
+ {{4,4,0,0,0,2,0,0}},
+ {{2,4,0,0,0,2,0,0}},
+ {{2,2,4,0,0,0,0,0}},
+ {{0,2,4,0,0,0,0,0}},
+ {{4,2,2,0,0,0,0,0}},
+ {{2,4,2,0,0,2,0,0}},
+ {{4,4,4,0,0,0,0,0}},
+ {{2,4,4,0,0,0,0,0}},
+ {{0,0,4,0,0,0,0,0}},
+ {{0,4,2,0,0,0,0,0}},
+ {{4,4,2,0,0,2,0,0}},
+ {{2,4,2,0,0,0,0,0}},
+ {{4,2,0,0,0,0,0,0}},
+ {{4,4,0,0,0,0,0,0}},
+ {{4,4,2,0,0,0,0,0}},
+ {{2,4,0,0,0,0,0,0}},
+ {{0,4,0,0,0,0,0,0}},
+ {{4,0,0,0,0,0,0,0}},
+ {{0,0,0,4,4,0,0,0}},
+ {{0,0,4,0,4,0,0,0}},
+ {{0,0,4,4,0,0,0,0}},
+ {{0,4,0,0,4,0,0,0}},
+ {{0,4,0,4,0,0,0,0}},
+ {{4,0,0,0,4,0,0,0}},
+ {{4,0,0,4,0,0,0,0}},
+
+ {{2,0,0,0,0,0,0,0}},
+ {{0,2,0,0,0,0,0,0}},
+ {{0,2,0,2,2,0,0,0}},
+ {{0,2,2,0,2,0,0,0}},
+ {{2,0,0,2,2,0,0,0}},
+ {{2,0,2,0,2,0,0,0}},
+ {{2,0,2,2,0,0,0,0}},
+ {{2,2,0,0,2,0,0,0}},
+ {{2,2,2,2,0,0,0,0}},
+ {{2,2,0,2,0,0,0,0}},
+ {{2,2,0,0,0,0,0,0}},
+ {{0,0,2,0,0,0,0,0}},
+ {{0,2,2,0,0,0,0,0}},
+ {{2,2,2,0,0,0,0,0}},
+ {{0,0,0,2,0,0,0,0}},
+ {{2,0,2,0,0,0,0,0}},
+ {{0,2,0,2,0,0,0,0}},
+ {{0,0,2,2,0,0,0,0}},
+ {{0,2,2,2,0,0,0,0}},
+ };
+
+
+
+
+ // 1 to skip ASCII space, vowels AEIOU aeiou and UTF-8 continuation bytes 80-BF
+ static const uint8 kSkipSpaceVowelContinue[256] = {
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 1,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 0,1,0,0,0,1,0,0, 0,1,0,0,0,0,0,1, 0,0,0,0,0,1,0,0, 0,0,0,0,0,0,0,0,
+ 0,1,0,0,0,1,0,0, 0,1,0,0,0,0,0,1, 0,0,0,0,0,1,0,0, 0,0,0,0,0,0,0,0,
+
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ };
+
+ // 1 to skip ASCII space, and UTF-8 continuation bytes 80-BF
+ static const uint8 kSkipSpaceContinue[256] = {
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 1,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ };
+
+
+ // If != UNKNOWN, use nilgrams to determine language of this script
+ static const Language kOnlyLanguagePerLScript[] = {
+ ENGLISH, // ULScript_Common, [no words should be in this script]
+ UNKNOWN_LANGUAGE, // ULScript_Latin,
+ //UNKNOWN_LANGUAGE, // ULScript_Greek, Jan 2009: change so we can score quads
+ GREEK, // ULScript_Greek, Mar 2009: change back; do gibberish separately
+ UNKNOWN_LANGUAGE, // ULScript_Cyrillic,
+ ARMENIAN, // ULScript_Armenian,
+ UNKNOWN_LANGUAGE, // ULScript_Hebrew,
+ UNKNOWN_LANGUAGE, // ULScript_Arabic,
+ SYRIAC, // ULScript_Syriac,
+ DHIVEHI, // ULScript_Thaana,
+ UNKNOWN_LANGUAGE, // ULScript_Devanagari,
+ UNKNOWN_LANGUAGE, // ULScript_Bengali,
+ PUNJABI, // ULScript_Gurmukhi,
+ GUJARATI, // ULScript_Gujarati,
+ ORIYA, // ULScript_Oriya,
+ TAMIL, // ULScript_Tamil,
+ TELUGU, // ULScript_Telugu,
+ KANNADA, // ULScript_Kannada,
+ MALAYALAM, // ULScript_Malayalam,
+ SINHALESE, // ULScript_Sinhala,
+ THAI, // ULScript_Thai,
+ LAOTHIAN, // ULScript_Lao,
+ UNKNOWN_LANGUAGE, // ULScript_Tibetan,
+ BURMESE, // ULScript_Myanmar,
+ GEORGIAN, // ULScript_Georgian,
+ UNKNOWN_LANGUAGE, // ULScript_HanCJK,
+ UNKNOWN_LANGUAGE, // ULScript_Ethiopic,
+ CHEROKEE, // ULScript_Cherokee,
+ INUKTITUT, // ULScript_Canadian_Aboriginal,
+ X_OGHAM, // ULScript_Ogham,
+ X_RUNIC, // ULScript_Runic,
+ KHMER, // ULScript_Khmer,
+ MONGOLIAN, // ULScript_Mongolian,
+ X_YI, // ULScript_Yi,
+ X_OLD_ITALIC, // ULScript_Old_Italic,
+ X_GOTHIC, // ULScript_Gothic,
+ X_DESERET, // ULScript_Deseret,
+ ENGLISH, // ULScript_Inherited, [no words should be in this script]
+ TAGALOG, // ULScript_Tagalog,
+ X_HANUNOO, // ULScript_Hanunoo,
+ X_BUHID, // ULScript_Buhid,
+ X_TAGBANWA, // ULScript_Tagbanwa,
+ LIMBU, // ULScript_Limbu,
+ X_TAI_LE, // ULScript_Tai_Le,
+ X_LINEAR_B, // ULScript_Linear_B,
+ X_UGARITIC, // ULScript_Ugaritic,
+ X_SHAVIAN, // ULScript_Shavian,
+ X_OSMANYA, // ULScript_Osmanya,
+ X_CYPRIOT, // ULScript_Cypriot,
+ X_BUGINESE, // ULScript_Buginese,
+ X_COPTIC, // ULScript_Coptic,
+ X_NEW_TAI_LUE, // ULScript_New_Tai_Lue,
+ X_GLAGOLITIC, // ULScript_Glagolitic,
+ X_TIFINAGH, // ULScript_Tifinagh,
+ X_SYLOTI_NAGRI, // ULScript_Syloti_Nagri,
+ X_OLD_PERSIAN, // ULScript_Old_Persian,
+ X_KHAROSHTHI, // ULScript_Kharoshthi,
+ X_BALINESE, // ULScript_Balinese,
+ X_CUNEIFORM, // ULScript_Cuneiform,
+ X_PHOENICIAN, // ULScript_Phoenician,
+ X_PHAGS_PA, // ULScript_Phags_Pa,
+ X_NKO, // ULScript_Nko,
+
+ // Unicode 5.1
+ X_SUDANESE, // ULScript_Sundanese,
+ X_LEPCHA, // ULScript_Lepcha,
+ X_OL_CHIKI, // ULScript_Ol_Chiki,
+ X_VAI, // ULScript_Vai,
+ X_SAURASHTRA, // ULScript_Saurashtra,
+ X_KAYAH_LI, // ULScript_Kayah_Li,
+ X_REJANG, // ULScript_Rejang,
+ X_LYCIAN, // ULScript_Lycian,
+ X_CARIAN, // ULScript_Carian,
+ X_LYDIAN, // ULScript_Lydian,
+ X_CHAM, // ULScript_Cham,
+ };
+
+ COMPILE_ASSERT(arraysize(kOnlyLanguagePerLScript) == ULScript_NUM_SCRIPTS,
+ kOnlyLanguagePerLScript_has_incorrect_length);
+
+
+ // This is, in a sense, the complement of the table above
+ // If != UNKNOWN, determines a default language of this script
+ static const Language kDefaultLanguagePerLScript[] = {
+ UNKNOWN_LANGUAGE, // ULScript_Common, [no words should be in this script]
+ ENGLISH, // ULScript_Latin,
+ UNKNOWN_LANGUAGE, // ULScript_Greek,
+ RUSSIAN, // ULScript_Cyrillic,
+ UNKNOWN_LANGUAGE, // ULScript_Armenian,
+ HEBREW, // ULScript_Hebrew,
+ ARABIC, // ULScript_Arabic,
+ UNKNOWN_LANGUAGE, // ULScript_Syriac,
+ UNKNOWN_LANGUAGE, // ULScript_Thaana,
+ HINDI, // ULScript_Devanagari,
+ BENGALI, // ULScript_Bengali,
+ UNKNOWN_LANGUAGE, // ULScript_Gurmukhi,
+ UNKNOWN_LANGUAGE, // ULScript_Gujarati,
+ UNKNOWN_LANGUAGE, // ULScript_Oriya,
+ UNKNOWN_LANGUAGE, // ULScript_Tamil,
+ UNKNOWN_LANGUAGE, // ULScript_Telugu,
+ UNKNOWN_LANGUAGE, // ULScript_Kannada,
+ UNKNOWN_LANGUAGE, // ULScript_Malayalam,
+ UNKNOWN_LANGUAGE, // ULScript_Sinhala,
+ UNKNOWN_LANGUAGE, // ULScript_Thai,
+ UNKNOWN_LANGUAGE, // ULScript_Lao,
+ TIBETAN, // ULScript_Tibetan,
+ UNKNOWN_LANGUAGE, // ULScript_Myanmar,
+ UNKNOWN_LANGUAGE, // ULScript_Georgian,
+ CHINESE, // ULScript_HanCJK,
+ AMHARIC, // ULScript_Ethiopic,
+ UNKNOWN_LANGUAGE, // ULScript_Cherokee,
+ UNKNOWN_LANGUAGE, // ULScript_Canadian_Aboriginal,
+ UNKNOWN_LANGUAGE, // ULScript_Ogham,
+ UNKNOWN_LANGUAGE, // ULScript_Runic,
+ UNKNOWN_LANGUAGE, // ULScript_Khmer,
+ UNKNOWN_LANGUAGE, // ULScript_Mongolian,
+ UNKNOWN_LANGUAGE, // ULScript_Yi,
+ UNKNOWN_LANGUAGE, // ULScript_Old_Italic,
+ UNKNOWN_LANGUAGE, // ULScript_Gothic,
+ UNKNOWN_LANGUAGE, // ULScript_Deseret,
+ UNKNOWN_LANGUAGE, // ULScript_Inherited, [no words should be in this script]
+ UNKNOWN_LANGUAGE, // ULScript_Tagalog,
+ UNKNOWN_LANGUAGE, // ULScript_Hanunoo,
+ UNKNOWN_LANGUAGE, // ULScript_Buhid,
+ UNKNOWN_LANGUAGE, // ULScript_Tagbanwa,
+ UNKNOWN_LANGUAGE, // ULScript_Limbu,
+ UNKNOWN_LANGUAGE, // ULScript_Tai_Le,
+ UNKNOWN_LANGUAGE, // ULScript_Linear_B,
+ UNKNOWN_LANGUAGE, // ULScript_Ugaritic,
+ UNKNOWN_LANGUAGE, // ULScript_Shavian,
+ UNKNOWN_LANGUAGE, // ULScript_Osmanya,
+ UNKNOWN_LANGUAGE, // ULScript_Cypriot,
+ UNKNOWN_LANGUAGE, // ULScript_Buginese,
+ UNKNOWN_LANGUAGE, // ULScript_Coptic,
+ UNKNOWN_LANGUAGE, // ULScript_New_Tai_Lue,
+ UNKNOWN_LANGUAGE, // ULScript_Glagolitic,
+ UNKNOWN_LANGUAGE, // ULScript_Tifinagh,
+ UNKNOWN_LANGUAGE, // ULScript_Syloti_Nagri,
+ UNKNOWN_LANGUAGE, // ULScript_Old_Persian,
+ UNKNOWN_LANGUAGE, // ULScript_Kharoshthi,
+ UNKNOWN_LANGUAGE, // ULScript_Balinese,
+ UNKNOWN_LANGUAGE, // ULScript_Cuneiform,
+ UNKNOWN_LANGUAGE, // ULScript_Phoenician,
+ UNKNOWN_LANGUAGE, // ULScript_Phags_Pa,
+ UNKNOWN_LANGUAGE, // ULScript_Nko,
+
+ // Unicode 5.1
+ UNKNOWN_LANGUAGE, // ULScript_Sundanese,
+ UNKNOWN_LANGUAGE, // ULScript_Lepcha,
+ UNKNOWN_LANGUAGE, // ULScript_Ol_Chiki,
+ UNKNOWN_LANGUAGE, // ULScript_Vai,
+ UNKNOWN_LANGUAGE, // ULScript_Saurashtra,
+ UNKNOWN_LANGUAGE, // ULScript_Kayah_Li,
+ UNKNOWN_LANGUAGE, // ULScript_Rejang,
+ UNKNOWN_LANGUAGE, // ULScript_Lycian,
+ UNKNOWN_LANGUAGE, // ULScript_Carian,
+ UNKNOWN_LANGUAGE, // ULScript_Lydian,
+ UNKNOWN_LANGUAGE, // ULScript_Cham,
+ };
+
+ COMPILE_ASSERT(arraysize(kDefaultLanguagePerLScript) == ULScript_NUM_SCRIPTS,
+ kDefaultLanguagePerLScript_has_incorrect_length);
+
+
+ // True for standalone languages (only lang in a script)
+ // Subscripted by packed language number
+ // If 1, we will use nilgrams to determine language
+ static const uint8 kIsStandaloneLang[EXT_NUM_LANGUAGES + 1] = {
+ 0,
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,1,0, // GREEK
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0,
+ 0,1,0,0,1, 0,1,0,0,0, 0,0,1,1,0, 0,0,0,0,1, // MALAYALAM..KANNADA
+ 1,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 1,0,0,0,1, // PUNJABI..SINHALESE
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,1,1,0, // ARMENIAN..LAOTHIAN
+
+ 0,0,0,0,1, 0,1,1,1,0, 1,0,0,0,0, 0,0,0,0,0, // KHMER..ORIYA
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0,
+ 0,1,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, // INUKTITUT
+
+ 0,0,0,0,0, // [160..164]
+ // Add new language standalone bit just before here
+ 0,0,0,0,0, 1,1,1,1,1, 1,1,1,1,1, 1,1,1,1,1,
+ 1,1,1,1,1, 1,1,1,1,1, 1,1,1,1,1, 1,1,1,1,1,
+
+ 1,1,1,1,
+ };
+
+ // True for ULScript_HanCJK
+ // (Vietnamese and Zhuang also have Latin script quadgrams)
+ // Subscripted by packed language number
+ static const uint8 kIsUnigramLang[EXT_NUM_LANGUAGES + 1] = {
+ 0,
+ 0,0,0,0,0, 0,0,0,1,1, 0,0,0,0,0, 0,1,0,0,0, // JAPANESE KOREAN CHINESE
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, //
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, //
+ 0,0,0,0,0, 0,1,0,0,1, 0,0,0,0,0, 0,0,0,0,0, // VIETNAMESE CHINESE_T
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, //
+
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, //
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, //
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 1,0,0,0,0, // ZHUANG
+
+ 0,0,0,0,0, // [160..164]
+ // Add new language unigram bit just before here
+
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, //
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, //
+
+ 0,0,0,0,
+ };
+
+
+ // True for ULScript_HanCJK
+ // Subscripted by lscript number
+ static const uint8 kScoreUniPerLScript[] = {
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 1,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,
+ };
+
+ COMPILE_ASSERT(arraysize(kScoreUniPerLScript) == ULScript_NUM_SCRIPTS,
+ kScoreUniPerLScript_has_incorrect_length);
+
+
+ // Defines Top40 packed languages
+ //
+ // Tier 0/1 Language enum list (16)
+ // ENGLISH, /*no en_GB,*/ FRENCH, ITALIAN, GERMAN, SPANISH, // E - FIGS
+ // DUTCH, CHINESE, CHINESE_T, JAPANESE, KOREAN,
+ // PORTUGUESE, RUSSIAN, POLISH, TURKISH, THAI,
+ // ARABIC,
+ //
+ // Tier 2 Language enum list (22)
+ // SWEDISH, FINNISH, DANISH, /*no pt-PT,*/ ROMANIAN, HUNGARIAN,
+ // HEBREW, INDONESIAN, CZECH, GREEK, NORWEGIAN,
+ // VIETNAMESE, BULGARIAN, CROATIAN, LITHUANIAN, SLOVAK,
+ // TAGALOG, SLOVENIAN, SERBIAN, CATALAN, LATVIAN,
+ // UKRAINIAN, HINDI,
+ //
+ // use SERBO_CROATIAN instead of BOSNIAN, SERBIAN, CROATIAN, MONTENEGRIN(21)
+ //
+ // Include IgnoreMe (TG_UNKNOWN_LANGUAGE, 25+1) as a top 40
+
+ // NOTE: packed, i.e. Language enum + 1
+ static const uint8 kIsPackedTop40[EXT_NUM_LANGUAGES + 1] = {
+ 0,
+ 1,1,1,1,1, 1,1,1,1,1, 1,1,1,1,1, 1,1,1,1,0,
+ 1,1,1,1,0, 1,0,1,0,0, 0,0,1,1,1, 1,0,0,1,0,
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,1,1, 1,0,0,0,0,
+ 0,0,0,1,0, 0,1,0,1,1, 0,0,0,0,0, 0,0,0,0,0,
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,1,0,0, 0,0,0,0,0,
+
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0,
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0,
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0,
+
+ 0,0,0,0,0, // [160..164]
+ // Add new language top40 bit just before here
+
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0,
+ 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0,
+
+ 0,0,0,0,
+ };
+
+
+
+ // Table has 234 eight-byte entries. Each entry has a five-byte array and
+ // a three-byte array of log base 2 probabilities in the range 0..11.
+ // The intended use is to express five or three probabilities in a single-byte
+ // subscript, then decode via this table. These probabilities are
+ // intended to go with an array of five or three language numbers.
+ //
+ // The corresponding language numbers will have to be sorted by descending
+ // probability, then the actual probability subscript chosen to match the
+ // closest available entry in this table.
+ //
+ // Pattern of probability values:
+ // hi 3/4 1/2 1/4 lo hi mid lo
+ // where "3/4" is (hi*3+lo)/4, "1/2" is (hi+lo)/2, and "1/4" is (hi+lo*3)/4 and
+ // mid is one of 3/4 1/2 or 1/4.
+ // There are three groups of 78 (=12*13/2) entries, with hi running 0..11 and
+ // lo running 0..hi. Only the first group is used for five-entry lookups.
+ // The mid value in the first group is 1/2, the second group 3/4, and the
+ // third group 1/4. For three-entry lookups, this allows the mid entry to be
+ // somewhat higher or lower than the midpoint, to allow a better match to the
+ // original probabilities.
+ static const int kLgProbV2TblSize = 234;
+ static const uint8 kLgProbV2Tbl[kLgProbV2TblSize * 8] = {
+ 1,1,1,1,1, 1,1,1, // [0]
+ 2,2,2,1,1, 2,2,1, // [1]
+ 2,2,2,2,2, 2,2,2,
+ 3,3,2,2,1, 3,2,1, // [3]
+ 3,3,3,2,2, 3,3,2,
+ 3,3,3,3,3, 3,3,3,
+ 4,3,3,2,1, 4,3,1, // [6]
+ 4,4,3,3,2, 4,3,2,
+ 4,4,4,3,3, 4,4,3,
+ 4,4,4,4,4, 4,4,4,
+ 5,4,3,2,1, 5,3,1, // [10]
+ 5,4,4,3,2, 5,4,2,
+ 5,5,4,4,3, 5,4,3,
+ 5,5,5,4,4, 5,5,4,
+ 5,5,5,5,5, 5,5,5,
+ 6,5,4,2,1, 6,4,1, // [15]
+ 6,5,4,3,2, 6,4,2,
+ 6,5,5,4,3, 6,5,3,
+ 6,6,5,5,4, 6,5,4,
+ 6,6,6,5,5, 6,6,5,
+ 6,6,6,6,6, 6,6,6,
+ 7,6,4,3,1, 7,4,1, // [21]
+ 7,6,5,3,2, 7,5,2,
+ 7,6,5,4,3, 7,5,3,
+ 7,6,6,5,4, 7,6,4,
+ 7,7,6,6,5, 7,6,5,
+ 7,7,7,6,6, 7,7,6,
+ 7,7,7,7,7, 7,7,7,
+ 8,6,5,3,1, 8,5,1, // [28]
+ 8,7,5,4,2, 8,5,2,
+ 8,7,6,4,3, 8,6,3,
+ 8,7,6,5,4, 8,6,4,
+ 8,7,7,6,5, 8,7,5,
+ 8,8,7,7,6, 8,7,6,
+ 8,8,8,7,7, 8,8,7,
+ 8,8,8,8,8, 8,8,8,
+ 9,7,5,3,1, 9,5,1, // [36]
+ 9,7,6,4,2, 9,6,2,
+ 9,8,6,5,3, 9,6,3,
+ 9,8,7,5,4, 9,7,4,
+ 9,8,7,6,5, 9,7,5,
+ 9,8,8,7,6, 9,8,6,
+ 9,9,8,8,7, 9,8,7,
+ 9,9,9,8,8, 9,9,8,
+ 9,9,9,9,9, 9,9,9,
+ 10,8,6,3,1, 10,6,1, // [45]
+ 10,8,6,4,2, 10,6,2,
+ 10,8,7,5,3, 10,7,3,
+ 10,9,7,6,4, 10,7,4,
+ 10,9,8,6,5, 10,8,5,
+ 10,9,8,7,6, 10,8,6,
+ 10,9,9,8,7, 10,9,7,
+ 10,10,9,9,8, 10,9,8,
+ 10,10,10,9,9, 10,10,9,
+ 10,10,10,10,10, 10,10,10,
+ 11,9,6,4,1, 11,6,1, // [55]
+ 11,9,7,4,2, 11,7,2,
+ 11,9,7,5,3, 11,7,3,
+ 11,9,8,6,4, 11,8,4,
+ 11,10,8,7,5, 11,8,5,
+ 11,10,9,7,6, 11,9,6,
+ 11,10,9,8,7, 11,9,7,
+ 11,10,10,9,8, 11,10,8,
+ 11,11,10,10,9, 11,10,9,
+ 11,11,11,10,10, 11,11,10,
+ 11,11,11,11,11, 11,11,11,
+ 12,9,7,4,1, 12,7,1, // [66]
+ 12,10,7,5,2, 12,7,2,
+ 12,10,8,5,3, 12,8,3,
+ 12,10,8,6,4, 12,8,4,
+ 12,10,9,7,5, 12,9,5,
+ 12,11,9,8,6, 12,9,6,
+ 12,11,10,8,7, 12,10,7,
+ 12,11,10,9,8, 12,10,8,
+ 12,11,11,10,9, 12,11,9,
+ 12,12,11,11,10, 12,11,10,
+ 12,12,12,11,11, 12,12,11,
+ 12,12,12,12,12, 12,12,12,
+
+ 1,1,1,1,1, 1,1,1,
+ 2,2,2,1,1, 2,2,1,
+ 2,2,2,2,2, 2,2,2,
+ 3,3,2,2,1, 3,3,1,
+ 3,3,3,2,2, 3,3,2,
+ 3,3,3,3,3, 3,3,3,
+ 4,3,3,2,1, 4,3,1,
+ 4,4,3,3,2, 4,4,2,
+ 4,4,4,3,3, 4,4,3,
+ 4,4,4,4,4, 4,4,4,
+ 5,4,3,2,1, 5,4,1,
+ 5,4,4,3,2, 5,4,2,
+ 5,5,4,4,3, 5,5,3,
+ 5,5,5,4,4, 5,5,4,
+ 5,5,5,5,5, 5,5,5,
+ 6,5,4,2,1, 6,5,1,
+ 6,5,4,3,2, 6,5,2,
+ 6,5,5,4,3, 6,5,3,
+ 6,6,5,5,4, 6,6,4,
+ 6,6,6,5,5, 6,6,5,
+ 6,6,6,6,6, 6,6,6,
+ 7,6,4,3,1, 7,6,1,
+ 7,6,5,3,2, 7,6,2,
+ 7,6,5,4,3, 7,6,3,
+ 7,6,6,5,4, 7,6,4,
+ 7,7,6,6,5, 7,7,5,
+ 7,7,7,6,6, 7,7,6,
+ 7,7,7,7,7, 7,7,7,
+ 8,6,5,3,1, 8,6,1,
+ 8,7,5,4,2, 8,7,2,
+ 8,7,6,4,3, 8,7,3,
+ 8,7,6,5,4, 8,7,4,
+ 8,7,7,6,5, 8,7,5,
+ 8,8,7,7,6, 8,8,6,
+ 8,8,8,7,7, 8,8,7,
+ 8,8,8,8,8, 8,8,8,
+ 9,7,5,3,1, 9,7,1,
+ 9,7,6,4,2, 9,7,2,
+ 9,8,6,5,3, 9,8,3,
+ 9,8,7,5,4, 9,8,4,
+ 9,8,7,6,5, 9,8,5,
+ 9,8,8,7,6, 9,8,6,
+ 9,9,8,8,7, 9,9,7,
+ 9,9,9,8,8, 9,9,8,
+ 9,9,9,9,9, 9,9,9,
+ 10,8,6,3,1, 10,8,1,
+ 10,8,6,4,2, 10,8,2,
+ 10,8,7,5,3, 10,8,3,
+ 10,9,7,6,4, 10,9,4,
+ 10,9,8,6,5, 10,9,5,
+ 10,9,8,7,6, 10,9,6,
+ 10,9,9,8,7, 10,9,7,
+ 10,10,9,9,8, 10,10,8,
+ 10,10,10,9,9, 10,10,9,
+ 10,10,10,10,10, 10,10,10,
+ 11,9,6,4,1, 11,9,1,
+ 11,9,7,4,2, 11,9,2,
+ 11,9,7,5,3, 11,9,3,
+ 11,9,8,6,4, 11,9,4,
+ 11,10,8,7,5, 11,10,5,
+ 11,10,9,7,6, 11,10,6,
+ 11,10,9,8,7, 11,10,7,
+ 11,10,10,9,8, 11,10,8,
+ 11,11,10,10,9, 11,11,9,
+ 11,11,11,10,10, 11,11,10,
+ 11,11,11,11,11, 11,11,11,
+ 12,9,7,4,1, 12,9,1,
+ 12,10,7,5,2, 12,10,2,
+ 12,10,8,5,3, 12,10,3,
+ 12,10,8,6,4, 12,10,4,
+ 12,10,9,7,5, 12,10,5,
+ 12,11,9,8,6, 12,11,6,
+ 12,11,10,8,7, 12,11,7,
+ 12,11,10,9,8, 12,11,8,
+ 12,11,11,10,9, 12,11,9,
+ 12,12,11,11,10, 12,12,10,
+ 12,12,12,11,11, 12,12,11,
+ 12,12,12,12,12, 12,12,12,
+
+ 1,1,1,1,1, 1,1,1,
+ 2,2,2,1,1, 2,1,1,
+ 2,2,2,2,2, 2,2,2,
+ 3,3,2,2,1, 3,2,1,
+ 3,3,3,2,2, 3,2,2,
+ 3,3,3,3,3, 3,3,3,
+ 4,3,3,2,1, 4,2,1,
+ 4,4,3,3,2, 4,3,2,
+ 4,4,4,3,3, 4,3,3,
+ 4,4,4,4,4, 4,4,4,
+ 5,4,3,2,1, 5,2,1,
+ 5,4,4,3,2, 5,3,2,
+ 5,5,4,4,3, 5,4,3,
+ 5,5,5,4,4, 5,4,4,
+ 5,5,5,5,5, 5,5,5,
+ 6,5,4,2,1, 6,2,1,
+ 6,5,4,3,2, 6,3,2,
+ 6,5,5,4,3, 6,4,3,
+ 6,6,5,5,4, 6,5,4,
+ 6,6,6,5,5, 6,5,5,
+ 6,6,6,6,6, 6,6,6,
+ 7,6,4,3,1, 7,3,1,
+ 7,6,5,3,2, 7,3,2,
+ 7,6,5,4,3, 7,4,3,
+ 7,6,6,5,4, 7,5,4,
+ 7,7,6,6,5, 7,6,5,
+ 7,7,7,6,6, 7,6,6,
+ 7,7,7,7,7, 7,7,7,
+ 8,6,5,3,1, 8,3,1,
+ 8,7,5,4,2, 8,4,2,
+ 8,7,6,4,3, 8,4,3,
+ 8,7,6,5,4, 8,5,4,
+ 8,7,7,6,5, 8,6,5,
+ 8,8,7,7,6, 8,7,6,
+ 8,8,8,7,7, 8,7,7,
+ 8,8,8,8,8, 8,8,8,
+ 9,7,5,3,1, 9,3,1,
+ 9,7,6,4,2, 9,4,2,
+ 9,8,6,5,3, 9,5,3,
+ 9,8,7,5,4, 9,5,4,
+ 9,8,7,6,5, 9,6,5,
+ 9,8,8,7,6, 9,7,6,
+ 9,9,8,8,7, 9,8,7,
+ 9,9,9,8,8, 9,8,8,
+ 9,9,9,9,9, 9,9,9,
+ 10,8,6,3,1, 10,3,1,
+ 10,8,6,4,2, 10,4,2,
+ 10,8,7,5,3, 10,5,3,
+ 10,9,7,6,4, 10,6,4,
+ 10,9,8,6,5, 10,6,5,
+ 10,9,8,7,6, 10,7,6,
+ 10,9,9,8,7, 10,8,7,
+ 10,10,9,9,8, 10,9,8,
+ 10,10,10,9,9, 10,9,9,
+ 10,10,10,10,10, 10,10,10,
+ 11,9,6,4,1, 11,4,1,
+ 11,9,7,4,2, 11,4,2,
+ 11,9,7,5,3, 11,5,3,
+ 11,9,8,6,4, 11,6,4,
+ 11,10,8,7,5, 11,7,5,
+ 11,10,9,7,6, 11,7,6,
+ 11,10,9,8,7, 11,8,7,
+ 11,10,10,9,8, 11,9,8,
+ 11,11,10,10,9, 11,10,9,
+ 11,11,11,10,10, 11,10,10,
+ 11,11,11,11,11, 11,11,11,
+ 12,9,7,4,1, 12,4,1,
+ 12,10,7,5,2, 12,5,2,
+ 12,10,8,5,3, 12,5,3,
+ 12,10,8,6,4, 12,6,4,
+ 12,10,9,7,5, 12,7,5,
+ 12,11,9,8,6, 12,8,6,
+ 12,11,10,8,7, 12,8,7,
+ 12,11,10,9,8, 12,9,8,
+ 12,11,11,10,9, 12,10,9,
+ 12,12,11,11,10, 12,11,10,
+ 12,12,12,11,11, 12,11,11,
+ 12,12,12,12,12, 12,12,12,
+ };
+
+ // Backmap a single desired probability into an entry in kLgProbV2Tbl
+ static const uint8 kLgProbV2TblBackmap[13] = {
+ 0,
+ 0, 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66,
+ };
+
+
+ // Always advances one UTF-8 character
+ static const uint8 kAdvanceOneChar[256] = {
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,
+ 3,3,3,3,3,3,3,3, 3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4, 4,4,4,4,4,4,4,4,
+ };
+
+ // Does not advance past space or cr/lf/nul
+ static const uint8 kAdvanceOneCharButSpace[256] = {
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 0,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,
+ 3,3,3,3,3,3,3,3, 3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4, 4,4,4,4,4,4,4,4,
+ };
+
+ // Advances *only* on space or ASCII vowel (or illegal byte)
+ static const uint8 kAdvanceOneCharSpaceVowel[256] = {
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 0,1,0,0,0,1,0,0, 0,1,0,0,0,0,0,1, 0,0,0,0,0,1,0,0, 0,0,0,0,0,0,0,0,
+ 0,1,0,0,0,1,0,0, 0,1,0,0,0,0,0,1, 0,0,0,0,0,1,0,0, 0,0,0,0,0,0,0,0,
+
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ };
+
+ // Advances *only* on space (or illegal byte)
+ static const uint8 kAdvanceOneCharSpace[256] = {
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
+ };
+
+
+//------------------------------------------------------------------------------
+// General
+//------------------------------------------------------------------------------
+ static inline int minint(int a, int b) {return (a < b) ? a: b;}
+ static inline int maxint(int a, int b) {return (a > b) ? a: b;}
+
+ // Here to make available for debugging
+ int ReliabilityDelta(int value1, int value2, int count);
+ int ReliabilityMainstream(int topscore, int len, int mean_score);
+
+ // Returns "0" for too small
+ inline const char* MyExtLanguageCode(Language lang) {
+ return ExtLanguageCode(lang);
+ }
+
+ // Map script into Latin, Cyrillic, Arabic, Other. Used in keeping track of
+ // amount of training data for language-script combinations
+ inline int LScript4(UnicodeLScript lscript) {
+ if (lscript == ULScript_Latin) {return 0;}
+ if (lscript == ULScript_Cyrillic) {return 1;}
+ if (lscript == ULScript_Arabic) {return 2;}
+ return 3;
+ }
+
+
+ // Routines to access 3 or 5 log probabilities in a single byte.
+
+ // Return address of 8-byte entry[i]
+ inline const uint8* LgProb2TblEntry(int i) {
+ return &kLgProbV2Tbl[i * 8];
+ }
+
+ // Return one of five probabilities in an entry
+ // CURRENTLY UNUSED
+ inline uint8 LgProb5(const uint8* entry, int j) {
+ return entry[j];
+ }
+
+ // Return one of three probabilities in an entry
+ inline uint8 LgProb3(const uint8* entry, int j) {
+ return entry[j + 5];
+ }
+
+
+
+//------------------------------------------------------------------------------
+// Hashing groups of 1/2/4/8 letters, perhaps with spaces or underscores
+//------------------------------------------------------------------------------
+
+ // Pick up 1..12 bytes and hash them via mask/shift/add. NO pre/post
+ // OVERSHOOTS up to 3 bytes
+ uint32 BiHashV25(const char* word_ptr, int bytecount);
+
+ // Pick up 1..12 bytes plus pre/post space and hash them via mask/shift/add
+ // UNDERSHOOTS 1 byte, OVERSHOOTS up to 3 bytes
+ uint32 QuadHashV25(const char* word_ptr, int bytecount);
+
+ // Pick up 1..12 bytes plus pre/post '_' and hash them via mask/shift/add
+ // OVERSHOOTS up to 3 bytes
+ uint32 QuadHashV25Underscore(const char* word_ptr, int bytecount);
+
+
+ // Pick up 1..24 bytes plus pre/post space and hash them via mask/shift/add
+ // UNDERSHOOTS 1 byte, OVERSHOOTS up to 3 bytes
+ // For runtime use of tables V3
+ uint64 OctaHash40(const char* word_ptr, int bytecount);
+
+ uint64 OctaHash40underscore(const char* word_ptr, int bytecount);
+
+
+ // From 32-bit gram FP, return hash table subscript and remaining key
+ inline void QuadFPJustHash(uint32 quadhash,
+ uint32 keymask,
+ int bucketcount,
+ uint32* subscr, uint32* hashkey) {
+ *subscr = (quadhash + (quadhash >> 12)) & (bucketcount - 1);
+ *hashkey = quadhash & keymask;
+ }
+
+ // Look up 32-bit gram FP in caller-passed table
+ // Typical size 256K entries (1.5MB)
+ // Two-byte hashkey
+ inline const uint32 QuadHashV3Lookup4(const cld::CLDTableSummary* gram_obj,
+ uint32 quadhash) {
+
+ uint32 subscr, hashkey;
+ const IndirectProbBucket4* quadtable = gram_obj->kCLDTable;
+ uint32 keymask = gram_obj->kCLDTableKeyMask;
+ int bucketcount = gram_obj->kCLDTableSize;
+ QuadFPJustHash(quadhash, keymask, bucketcount, &subscr, &hashkey);
+ const IndirectProbBucket4* bucket_ptr = &quadtable[subscr];
+ // Four-way associative, 4 compares
+ if (((hashkey ^ bucket_ptr->keyvalue[0]) & keymask) == 0) {
+ return bucket_ptr->keyvalue[0];
+ }
+ if (((hashkey ^ bucket_ptr->keyvalue[1]) & keymask) == 0) {
+ return bucket_ptr->keyvalue[1];
+ }
+ if (((hashkey ^ bucket_ptr->keyvalue[2]) & keymask) == 0) {
+ return bucket_ptr->keyvalue[2];
+ }
+ if (((hashkey ^ bucket_ptr->keyvalue[3]) & keymask) == 0) {
+ return bucket_ptr->keyvalue[3];
+ }
+ return 0;
+ }
+
+
+ // Map 40 bits to subscript, hashkey, expected 18-22 bit subscript (min 16)
+ // wwwwwwww xxxxxxxx xxxxxxxx yyyyyyyy yyyyyyyy
+ // + ........ ....wwww wwwwxxxx xxxxxxxx xxxxyyyy
+ // 00000000 00000000 00000011 11111111 11111111 (18-bit bucketcount-1)
+ //
+ // hashkey:
+ // wwwwxxxx xxxxxxxx xxxx.... ........ (20-bit keymask)
+ // 12-bit shift in subscript mixes in ~4 letters x 4 bits each
+
+ // From 40-bit gram FP, return hash table subscript and remaining key
+ inline void OctaFPJustHash(uint64 longwordhash,
+ uint32 keymask,
+ int bucketcount,
+ uint32* subscr, uint32* hashkey) {
+ uint32 temp = (longwordhash + (longwordhash >> 12)) & (bucketcount - 1);
+ *subscr = temp;
+ temp = longwordhash >> 4;
+ *hashkey = temp & keymask;
+ }
+
+ // Look up 40-bit gram FP in caller-passed table
+ // Typical size 256K-4M entries (1-16MB)
+ // 24-12 bit hashkey packed with 8-20 bit indirect lang/probs
+ // keymask is 0xfffff000 for 20-bit hashkey and 12-bit indirect
+ inline const uint32 OctaHashV3Lookup4(const cld::CLDTableSummary* gram_obj,
+ uint64 longwordhash) {
+ uint32 subscr, hashkey;
+ const IndirectProbBucket4* octatable = gram_obj->kCLDTable;
+ uint32 keymask = gram_obj->kCLDTableKeyMask;
+ int bucketcount = gram_obj->kCLDTableSize;
+ OctaFPJustHash(longwordhash, keymask, bucketcount,
+ &subscr, &hashkey);
+ const IndirectProbBucket4* bucket_ptr = &octatable[subscr];
+ // Four-way associative, 4 compares
+ if (((hashkey ^ bucket_ptr->keyvalue[0]) & keymask) == 0) {
+ return bucket_ptr->keyvalue[0];
+ }
+ if (((hashkey ^ bucket_ptr->keyvalue[1]) & keymask) == 0) {
+ return bucket_ptr->keyvalue[1];
+ }
+ if (((hashkey ^ bucket_ptr->keyvalue[2]) & keymask) == 0) {
+ return bucket_ptr->keyvalue[2];
+ }
+ if (((hashkey ^ bucket_ptr->keyvalue[3]) & keymask) == 0) {
+ return bucket_ptr->keyvalue[3];
+ }
+ return 0;
+ }
+
+
+
+//------------------------------------------------------------------------------
+// Scoring single groups of letters
+//------------------------------------------------------------------------------
+
+ // UNIGRAM score one => tote
+ // Input: 1-byte entry of subscript into unigram probs, plus
+ // an accumulator tote.
+ // Output: running sums in tote updated
+ void ProcessProbV25UniTote(int propval, Tote* tote);
+
+ // BIGRAM, QUADGRAM, OCTAGRAM score one => tote
+ // Input: 4-byte entry of 3 language numbers and one probability subscript,
+ // plus an accumulator tote. (language 0 means unused entry)
+ // Output: running sums in tote updated
+ void ProcessProbV25Tote(uint32 probs, Tote* tote);
+
+
+//------------------------------------------------------------------------------
+// Routines to accumulate probabilities
+//------------------------------------------------------------------------------
+
+ // Score up to n=gram_limit unigrams, returning number of bytes consumed
+ // Caller supplies table, such as compact_lang_det_generated_ctjkvz_b1_obj
+ int DoUniScoreV3(const UTF8PropObj* unigram_obj,
+ const char* isrc, int srclen, int advance_by,
+ int* tote_grams, int gram_limit, Tote* chunk_tote);
+
+
+ // Score all words in isrc, using languages that have bigrams (CJK)
+ // Caller supplies table, such as &kCjkBiTable_obj or &kGibberishTable_obj
+ // Return number of bigrams that hit in the hash table
+ int DoBigramScoreV3(const cld::CLDTableSummary* bigram_obj,
+ const char* isrc, int srclen, Tote* chunk_tote);
+
+
+ // Score up to n=gram_limit quadgrams, returning number of bytes consumed
+ // Caller supplies table, such as &kQuadTable_obj or &kGibberishTable_obj
+ int DoQuadScoreV3(const cld::CLDTableSummary* quadgram_obj,
+ const char* isrc, int srclen, int advance_by,
+ int* tote_grams, int gram_limit, Tote* chunk_tote);
+
+ // Score all octagrams (words) in isrc, using languages that have quadgrams
+ // Caller supplies table, such as &kLongWord8Table_obj
+ // Return number of words that hit in the hash table
+ int DoOctaScoreV3(const cld::CLDTableSummary* octagram_obj,
+ const char* isrc, int srclen, Tote* chunk_tote);
+
+//------------------------------------------------------------------------------
+// Reliability calculations, for single language and between languages
+//------------------------------------------------------------------------------
+
+ // Reliability = 0..100
+ static const int kMinReliable = 75;
+
+ // Calculate ratio of score per 1KB vs. expected score per 1KB
+ double GetNormalizedScore(Language lang, UnicodeLScript lscript,
+ int bytes, int score);
+
+ // Calculate reliablity of len bytes of script lscript with chunk_tote
+ int GetReliability(int len, UnicodeLScript lscript, const Tote* chunk_tote);
+
+
+//------------------------------------------------------------------------------
+// Miscellaneous
+//------------------------------------------------------------------------------
+
+ // Make languages packed into uint32 values non-zero
+ // These routines later could remap so languages not in QuadHash tables are not
+ // represented, and so that any thrashing in accumulation is eliminated
+ uint8 inline PackLanguage(Language lang) {
+ return static_cast<uint8>(lang + 1);}
+
+ Language inline UnpackLanguage(int ilang) {
+ return static_cast<Language>(ilang - 1);}
+
+ // Useful single-byte tests
+ bool inline IsUTF8ContinueByte(char c) {
+ return static_cast<signed char>(c) < -64;}
+ bool inline IsUTF8HighByte(char c) {
+ return static_cast<signed char>(c) < 0;}
+
+
+ // Demote all languages except Top40 and plus_one
+ // Do this just before sorting
+ void DemoteNotTop40(Tote* chunk_tote, int packed_plus_one);
+
+} // End namespace cld
+
+
+#endif // I18N_ENCODINGS_COMPACT_LANG_DET_CLDUTIL_H_
Property changes on: third_party\cld\bar\toolbar\cld\i18n\encodings\compact_lang_det\cldutil.h
___________________________________________________________________
Added: svn:eol-style
+ LF
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