| Index: src/ia32/frames-ia32.h | 
| =================================================================== | 
| --- src/ia32/frames-ia32.h	(revision 2135) | 
| +++ src/ia32/frames-ia32.h	(working copy) | 
| @@ -79,12 +79,12 @@ | 
| static const int kDebugMarkOffset = -2 * kPointerSize; | 
| static const int kSPOffset        = -1 * kPointerSize; | 
|  | 
| -  // Let the parameters pointer for exit frames point just below the | 
| -  // frame structure on the stack (frame pointer and return address). | 
| -  static const int kPPDisplacement = +2 * kPointerSize; | 
| - | 
| static const int kCallerFPOffset =  0 * kPointerSize; | 
| static const int kCallerPCOffset = +1 * kPointerSize; | 
| + | 
| +  // FP-relative displacement of the caller's SP.  It points just | 
| +  // below the saved PC. | 
| +  static const int kCallerSPDisplacement = +2 * kPointerSize; | 
| }; | 
|  | 
|  | 
| @@ -106,7 +106,7 @@ | 
| static const int kSavedRegistersOffset = +2 * kPointerSize; | 
| static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset; | 
|  | 
| -  // CallerSP-relative (aka PP-relative) | 
| +  // Caller SP-relative. | 
| static const int kParam0Offset   = -2 * kPointerSize; | 
| static const int kReceiverOffset = -1 * kPointerSize; | 
| }; | 
|  |