| Index: src/ia32/frames-ia32.h
|
| ===================================================================
|
| --- src/ia32/frames-ia32.h (revision 2135)
|
| +++ src/ia32/frames-ia32.h (working copy)
|
| @@ -79,12 +79,12 @@
|
| static const int kDebugMarkOffset = -2 * kPointerSize;
|
| static const int kSPOffset = -1 * kPointerSize;
|
|
|
| - // Let the parameters pointer for exit frames point just below the
|
| - // frame structure on the stack (frame pointer and return address).
|
| - static const int kPPDisplacement = +2 * kPointerSize;
|
| -
|
| static const int kCallerFPOffset = 0 * kPointerSize;
|
| static const int kCallerPCOffset = +1 * kPointerSize;
|
| +
|
| + // FP-relative displacement of the caller's SP. It points just
|
| + // below the saved PC.
|
| + static const int kCallerSPDisplacement = +2 * kPointerSize;
|
| };
|
|
|
|
|
| @@ -106,7 +106,7 @@
|
| static const int kSavedRegistersOffset = +2 * kPointerSize;
|
| static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
|
|
|
| - // CallerSP-relative (aka PP-relative)
|
| + // Caller SP-relative.
|
| static const int kParam0Offset = -2 * kPointerSize;
|
| static const int kReceiverOffset = -1 * kPointerSize;
|
| };
|
|
|