Index: src/ia32/virtual-frame-ia32.h |
=================================================================== |
--- src/ia32/virtual-frame-ia32.h (revision 4259) |
+++ src/ia32/virtual-frame-ia32.h (working copy) |
@@ -138,7 +138,7 @@ |
void ForgetElements(int count); |
// Spill all values from the frame to memory. |
- void SpillAll(); |
+ inline void SpillAll(); |
// Spill all occurrences of a specific register from the frame. |
void Spill(Register reg) { |
@@ -199,7 +199,7 @@ |
// Prepare for returning from the frame by spilling locals. This |
// avoids generating unnecessary merge code when jumping to the |
// shared return site. Emits code for spills. |
- void PrepareForReturn(); |
+ inline void PrepareForReturn(); |
// Number of local variables after when we use a loop for allocating. |
static const int kLocalVarBound = 10; |