Index: webkit/port/platform/graphics/skia/public/PlatformCanvasWin.cpp |
=================================================================== |
--- webkit/port/platform/graphics/skia/public/PlatformCanvasWin.cpp (revision 5845) |
+++ webkit/port/platform/graphics/skia/public/PlatformCanvasWin.cpp (working copy) |
@@ -1,118 +0,0 @@ |
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "PlatformCanvasWin.h" |
- |
-#include "BitmapPlatformDeviceWin.h" |
- |
-#include "base/logging.h" |
-#include "base/process_util.h" |
- |
-namespace gfx { |
- |
-// Crashes the process. This is called when a bitmap allocation fails, and this |
-// function tries to determine why it might have failed, and crash on different |
-// lines. This allows us to see in crash dumps the most likely reason for the |
-// failure. It takes the size of the bitmap we were trying to allocate as its |
-// arguments so we can check that as well. |
-void CrashForBitmapAllocationFailure(int w, int h) { |
- // The maximum number of GDI objects per process is 10K. If we're very close |
- // to that, it's probably the problem. |
- const int kLotsOfGDIObjs = 9990; |
- CHECK(GetGuiResources(GetCurrentProcess(), GR_GDIOBJECTS) < kLotsOfGDIObjs); |
- |
- // If the bitmap is ginormous, then we probably can't allocate it. |
- // We use 64M pixels = 256MB @ 4 bytes per pixel. |
- const int64 kGinormousBitmapPxl = 64000000; |
- CHECK(static_cast<int64>(w) * static_cast<int64>(h) < kGinormousBitmapPxl); |
- |
- // If we're using a crazy amount of virtual address space, then maybe there |
- // isn't enough for our bitmap. |
- const int64 kLotsOfMem = 1500000000; // 1.5GB. |
- scoped_ptr<base::ProcessMetrics> process_metrics( |
- base::ProcessMetrics::CreateProcessMetrics(GetCurrentProcess())); |
- CHECK(process_metrics->GetPagefileUsage() < kLotsOfMem); |
- |
- // Everything else. |
- CHECK(0); |
-} |
- |
- |
-PlatformCanvasWin::PlatformCanvasWin() : SkCanvas() { |
-} |
- |
-PlatformCanvasWin::PlatformCanvasWin(int width, int height, bool is_opaque) |
- : SkCanvas() { |
- bool initialized = initialize(width, height, is_opaque, NULL); |
- if (!initialized) |
- CrashForBitmapAllocationFailure(width, height); |
-} |
- |
-PlatformCanvasWin::PlatformCanvasWin(int width, |
- int height, |
- bool is_opaque, |
- HANDLE shared_section) |
- : SkCanvas() { |
- bool initialized = initialize(width, height, is_opaque, shared_section); |
- if (!initialized) |
- CrashForBitmapAllocationFailure(width, height); |
-} |
- |
-PlatformCanvasWin::~PlatformCanvasWin() { |
-} |
- |
-bool PlatformCanvasWin::initialize(int width, |
- int height, |
- bool is_opaque, |
- HANDLE shared_section) { |
- SkDevice* device = |
- createPlatformDevice(width, height, is_opaque, shared_section); |
- if (!device) |
- return false; |
- |
- setDevice(device); |
- device->unref(); // was created with refcount 1, and setDevice also refs |
- return true; |
-} |
- |
-HDC PlatformCanvasWin::beginPlatformPaint() { |
- return getTopPlatformDevice().getBitmapDC(); |
-} |
- |
-void PlatformCanvasWin::endPlatformPaint() { |
- // we don't clear the DC here since it will be likely to be used again |
- // flushing will be done in onAccessBitmap |
-} |
- |
-PlatformDeviceWin& PlatformCanvasWin::getTopPlatformDevice() const { |
- // All of our devices should be our special PlatformDevice. |
- SkCanvas::LayerIter iter(const_cast<PlatformCanvasWin*>(this), false); |
- return *static_cast<PlatformDeviceWin*>(iter.device()); |
-} |
- |
-SkDevice* PlatformCanvasWin::createDevice(SkBitmap::Config config, |
- int width, |
- int height, |
- bool is_opaque, bool isForLayer) { |
- DCHECK(config == SkBitmap::kARGB_8888_Config); |
- return createPlatformDevice(width, height, is_opaque, NULL); |
-} |
- |
-SkDevice* PlatformCanvasWin::createPlatformDevice(int width, |
- int height, |
- bool is_opaque, |
- HANDLE shared_section) { |
- HDC screen_dc = GetDC(NULL); |
- SkDevice* device = BitmapPlatformDeviceWin::create(screen_dc, width, height, |
- is_opaque, shared_section); |
- ReleaseDC(NULL, screen_dc); |
- return device; |
-} |
- |
-SkDevice* PlatformCanvasWin::setBitmapDevice(const SkBitmap&) { |
- NOTREACHED(); |
- return NULL; |
-} |
- |
-} // namespace gfx |