Chromium Code Reviews| Index: src/ia32/jump-target-ia32.cc |
| =================================================================== |
| --- src/ia32/jump-target-ia32.cc (revision 1953) |
| +++ src/ia32/jump-target-ia32.cc (working copy) |
| @@ -195,12 +195,12 @@ |
| return; |
| } |
| - if (direction_ == FORWARD_ONLY) { |
| - // A simple case: no forward jumps and no possible backward jumps. |
| - if (!is_linked()) { |
| + if (!is_linked()) { |
| + ASSERT(cgen_->has_valid_frame()); |
| + if (direction_ == FORWARD_ONLY) { |
| + // Fast case: no forward jumps and no possible backward jumps. |
| // The stack pointer can be floating above the top of the |
| // virtual frame before the bind. Afterward, it should not. |
| - ASSERT(cgen_->has_valid_frame()); |
| VirtualFrame* frame = cgen_->frame(); |
| int difference = |
| frame->stack_pointer_ - (frame->elements_.length() - 1); |
| @@ -209,34 +209,44 @@ |
| __ add(Operand(esp), Immediate(difference * kPointerSize)); |
| } |
| - is_bound_ = true; |
| - return; |
| + } else { |
| + ASSERT(direction_ == BIDIRECTIONAL); |
| + // Fast case: no forward jumps, possible backward ones. Remove |
| + // constants and copies above the watermark on the fall-through |
| + // frame and use it as the entry frame. |
| + cgen_->frame()->MakeMergable(mergable_elements); |
| + entry_frame_ = new VirtualFrame(cgen_->frame()); |
| + __ bind(&entry_label_); |
| } |
| + is_bound_ = true; |
| + return; |
| + } |
| - // Another simple case: no fall through, a single forward jump, |
| - // and no possible backward jumps. |
| - if (!cgen_->has_valid_frame() && reaching_frames_.length() == 1) { |
| - // Pick up the only reaching frame, take ownership of it, and |
| - // use it for the block about to be emitted. |
| - VirtualFrame* frame = reaching_frames_[0]; |
| - RegisterFile reserved = RegisterAllocator::Reserved(); |
| - cgen_->SetFrame(frame, &reserved); |
| - reaching_frames_[0] = NULL; |
| - __ bind(&merge_labels_[0]); |
|
Kasper Lund
2009/05/15 06:26:51
Too much spacing?
Kevin Millikin (Chromium)
2009/05/15 08:03:35
Done.
|
| - // The stack pointer can be floating above the top of the |
| - // virtual frame before the bind. Afterward, it should not. |
| - int difference = |
| - frame->stack_pointer_ - (frame->elements_.length() - 1); |
| - if (difference > 0) { |
| - frame->stack_pointer_ -= difference; |
| - __ add(Operand(esp), Immediate(difference * kPointerSize)); |
| - } |
| + if (direction_ == FORWARD_ONLY && |
| + !cgen_->has_valid_frame() && |
| + reaching_frames_.length() == 1) { |
|
William Hesse
2009/05/15 07:45:51
Can't this case be reduced to the previous case (1
Kevin Millikin (Chromium)
2009/05/15 08:03:35
Of course. I planned on doing that as another cha
|
| + // Fast case: no fall-through, a single forward jump, and no |
| + // possible backward jumps. Pick up the only reaching frame, take |
| + // ownership of it, and use it for the block about to be emitted. |
| + VirtualFrame* frame = reaching_frames_[0]; |
| + RegisterFile reserved = RegisterAllocator::Reserved(); |
| + cgen_->SetFrame(frame, &reserved); |
| + reaching_frames_[0] = NULL; |
| + __ bind(&merge_labels_[0]); |
| - is_linked_ = false; |
| - is_bound_ = true; |
| - return; |
| + // The stack pointer can be floating above the top of the |
| + // virtual frame before the bind. Afterward, it should not. |
| + int difference = |
| + frame->stack_pointer_ - (frame->elements_.length() - 1); |
| + if (difference > 0) { |
| + frame->stack_pointer_ -= difference; |
| + __ add(Operand(esp), Immediate(difference * kPointerSize)); |
| } |
| + |
| + is_linked_ = false; |
| + is_bound_ = true; |
| + return; |
| } |
| // If there is a current frame, record it as the fall-through. It |
| @@ -250,9 +260,7 @@ |
| } |
| // Compute the frame to use for entry to the block. |
| - if (entry_frame_ == NULL) { |
| - ComputeEntryFrame(mergable_elements); |
| - } |
| + ComputeEntryFrame(mergable_elements); |
| // Some moves required to merge to an expected frame require purely |
| // frame state changes, and do not require any code generation. |