Chromium Code Reviews| Index: cc/nine_patch_layer_impl.cc |
| diff --git a/cc/nine_patch_layer_impl.cc b/cc/nine_patch_layer_impl.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..277eaac9467f60fa495d2f8e8f81aead409ed002 |
| --- /dev/null |
| +++ b/cc/nine_patch_layer_impl.cc |
| @@ -0,0 +1,115 @@ |
| +// Copyright 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "config.h" |
| + |
| +#include "nine_patch_layer_impl.h" |
| + |
| +#include "cc/quad_sink.h" |
| +#include "cc/texture_draw_quad.h" |
| +#include "ui/gfx/rect_f.h" |
| + |
| +namespace cc { |
| + |
| +NinePatchLayerImpl::NinePatchLayerImpl(int id) |
| + : LayerImpl(id) |
| + , m_resourceId(0) |
| +{ |
| +} |
| + |
| +NinePatchLayerImpl::~NinePatchLayerImpl() |
| +{ |
| +} |
| + |
| +ResourceProvider::ResourceId NinePatchLayerImpl::contentsResourceId() const |
| +{ |
| + return 0; |
| +} |
| + |
| +void NinePatchLayerImpl::dumpLayerProperties(std::string* str, int indent) const |
| +{ |
| + LayerImpl::dumpLayerProperties(str, indent); |
| +} |
| + |
| + |
| +void NinePatchLayerImpl::willDraw(ResourceProvider* resourceProvider) |
| +{ |
| +} |
| + |
| +static gfx::RectF normalizedRect(float x, float y, float width, float height, float totalWidth, float totalHeight) |
| +{ |
| + return gfx::RectF(x / totalWidth, y / totalHeight, width / totalWidth, height / totalHeight); |
| +} |
| + |
| +void NinePatchLayerImpl::setLayout(const gfx::Size& imageBounds, const gfx::Rect& aperture) |
| +{ |
| + m_imageBounds = imageBounds; |
| + m_imageAperture = aperture; |
| +} |
| + |
| +void NinePatchLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQuadsData) |
| +{ |
| + if (!m_resourceId) |
| + return; |
| + |
| + SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQuadState()); |
| + appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData); |
| + |
| + static const bool flipped = false; |
| + static const bool premultipliedAlpha = true; |
| + |
| + DCHECK(!bounds().IsEmpty()); |
| + |
| + // NinePatch border widths in image space |
| + int leftWidth = m_imageAperture.x(); |
| + int topHeight = m_imageAperture.y(); |
| + int rightWidth = m_imageBounds.width() - m_imageAperture.right(); |
| + int bottomHeight = m_imageBounds.height() - m_imageAperture.bottom(); |
| + |
| + gfx::Rect topLeft(0, 0, leftWidth, topHeight); |
| + gfx::Rect topRight(bounds().width() - rightWidth, 0, rightWidth, topHeight); |
| + gfx::Rect bottomLeft(0, bounds().height() - bottomHeight, leftWidth, bottomHeight); |
| + gfx::Rect bottomRight(topRight.x(), bottomLeft.y(), rightWidth, bottomHeight); |
| + gfx::Rect top(topLeft.right(), 0, bounds().width() - leftWidth - rightWidth, topHeight); |
| + gfx::Rect left(0, topLeft.bottom(), leftWidth, bounds().height() - topHeight - bottomHeight); |
| + gfx::Rect right(topRight.x(), topRight.bottom(), rightWidth, left.height()); |
| + gfx::Rect bottom(top.x(), bottomLeft.y(), top.width(), bottomHeight); |
| + |
| + float imgWidth = m_imageBounds.width(); |
| + float imgHeight = m_imageBounds.height(); |
| + |
| + gfx::RectF uvTopLeft = normalizedRect(0, 0, leftWidth, topHeight, imgWidth, imgHeight); |
|
jamesr
2012/11/05 23:10:53
I think some comments here indicating how the uv r
aelias_OOO_until_Jul13
2012/11/06 01:15:00
I added a comment in NinePatchLayer.h as the inten
|
| + gfx::RectF uvTopRight = normalizedRect(imgWidth - rightWidth, 0, rightWidth, topHeight, imgWidth, imgHeight); |
| + gfx::RectF uvBottomLeft = normalizedRect(0, imgHeight - bottomHeight, leftWidth, bottomHeight, imgWidth, imgHeight); |
| + gfx::RectF uvBottomRight = normalizedRect(imgWidth - rightWidth, imgHeight - bottomHeight, rightWidth, bottomHeight, imgWidth, imgHeight); |
| + gfx::RectF uvTop(uvTopLeft.right(), 0, (imgWidth - leftWidth - rightWidth) / imgWidth, (topHeight) / imgHeight); |
| + gfx::RectF uvLeft(0, uvTopLeft.bottom(), leftWidth / imgWidth, (imgHeight - topHeight - bottomHeight) / imgHeight); |
| + gfx::RectF uvRight(uvTopRight.x(), uvTopRight.bottom(), rightWidth / imgWidth, uvLeft.height()); |
| + gfx::RectF uvBottom(uvTop.x(), uvBottomLeft.y(), uvTop.width(), bottomHeight / imgHeight); |
| + |
| + quadSink.append(TextureDrawQuad::create(sharedQuadState, topLeft, m_resourceId, premultipliedAlpha, uvTopLeft, flipped).PassAs<DrawQuad>(), appendQuadsData); |
| + quadSink.append(TextureDrawQuad::create(sharedQuadState, topRight, m_resourceId, premultipliedAlpha, uvTopRight, flipped).PassAs<DrawQuad>(), appendQuadsData); |
| + quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomLeft, m_resourceId, premultipliedAlpha, uvBottomLeft, flipped).PassAs<DrawQuad>(), appendQuadsData); |
| + quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomRight, m_resourceId, premultipliedAlpha, uvBottomRight, flipped).PassAs<DrawQuad>(), appendQuadsData); |
| + quadSink.append(TextureDrawQuad::create(sharedQuadState, top, m_resourceId, premultipliedAlpha, uvTop, flipped).PassAs<DrawQuad>(), appendQuadsData); |
| + quadSink.append(TextureDrawQuad::create(sharedQuadState, left, m_resourceId, premultipliedAlpha, uvLeft, flipped).PassAs<DrawQuad>(), appendQuadsData); |
| + quadSink.append(TextureDrawQuad::create(sharedQuadState, right, m_resourceId, premultipliedAlpha, uvRight, flipped).PassAs<DrawQuad>(), appendQuadsData); |
| + quadSink.append(TextureDrawQuad::create(sharedQuadState, bottom, m_resourceId, premultipliedAlpha, uvBottom, flipped).PassAs<DrawQuad>(), appendQuadsData); |
| +} |
| + |
| +void NinePatchLayerImpl::didDraw(ResourceProvider* resourceProvider) |
| +{ |
| +} |
| + |
| +void NinePatchLayerImpl::didLoseContext() |
| +{ |
| + m_resourceId = 0; |
| +} |
| + |
| +const char* NinePatchLayerImpl::layerTypeAsString() const |
| +{ |
| + return "NinePatchLayer"; |
| +} |
| + |
| +} |