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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "config.h" | |
6 | |
7 #include "nine_patch_layer_impl.h" | |
8 | |
9 #include "cc/quad_sink.h" | |
10 #include "cc/texture_draw_quad.h" | |
11 #include "ui/gfx/rect_f.h" | |
12 | |
13 namespace cc { | |
14 | |
15 NinePatchLayerImpl::NinePatchLayerImpl(int id) | |
16 : LayerImpl(id) | |
17 , m_resourceId(0) | |
18 { | |
19 } | |
20 | |
21 NinePatchLayerImpl::~NinePatchLayerImpl() | |
22 { | |
23 } | |
24 | |
25 ResourceProvider::ResourceId NinePatchLayerImpl::contentsResourceId() const | |
26 { | |
27 return 0; | |
28 } | |
29 | |
30 void NinePatchLayerImpl::dumpLayerProperties(std::string* str, int indent) const | |
31 { | |
32 LayerImpl::dumpLayerProperties(str, indent); | |
33 } | |
34 | |
35 | |
36 void NinePatchLayerImpl::willDraw(ResourceProvider* resourceProvider) | |
37 { | |
38 } | |
39 | |
40 static gfx::RectF normalizedRect(float x, float y, float width, float height, fl oat totalWidth, float totalHeight) | |
41 { | |
42 return gfx::RectF(x / totalWidth, y / totalHeight, width / totalWidth, heigh t / totalHeight); | |
43 } | |
44 | |
45 void NinePatchLayerImpl::setLayout(const gfx::Size& imageBounds, const gfx::Rect & aperture) | |
46 { | |
47 m_imageBounds = imageBounds; | |
48 m_imageAperture = aperture; | |
49 } | |
50 | |
51 void NinePatchLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& append QuadsData) | |
52 { | |
53 if (!m_resourceId) | |
54 return; | |
55 | |
56 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQ uadState()); | |
57 appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData); | |
58 | |
59 static const bool flipped = false; | |
60 static const bool premultipliedAlpha = true; | |
61 | |
62 DCHECK(!bounds().IsEmpty()); | |
63 | |
64 // NinePatch border widths in image space | |
65 int leftWidth = m_imageAperture.x(); | |
66 int topHeight = m_imageAperture.y(); | |
67 int rightWidth = m_imageBounds.width() - m_imageAperture.right(); | |
68 int bottomHeight = m_imageBounds.height() - m_imageAperture.bottom(); | |
69 | |
70 gfx::Rect topLeft(0, 0, leftWidth, topHeight); | |
71 gfx::Rect topRight(bounds().width() - rightWidth, 0, rightWidth, topHeight); | |
72 gfx::Rect bottomLeft(0, bounds().height() - bottomHeight, leftWidth, bottomH eight); | |
73 gfx::Rect bottomRight(topRight.x(), bottomLeft.y(), rightWidth, bottomHeight ); | |
74 gfx::Rect top(topLeft.right(), 0, bounds().width() - leftWidth - rightWidth, topHeight); | |
75 gfx::Rect left(0, topLeft.bottom(), leftWidth, bounds().height() - topHeight - bottomHeight); | |
76 gfx::Rect right(topRight.x(), topRight.bottom(), rightWidth, left.height()); | |
77 gfx::Rect bottom(top.x(), bottomLeft.y(), top.width(), bottomHeight); | |
78 | |
79 float imgWidth = m_imageBounds.width(); | |
80 float imgHeight = m_imageBounds.height(); | |
81 | |
82 gfx::RectF uvTopLeft = normalizedRect(0, 0, leftWidth, topHeight, imgWidth, imgHeight); | |
jamesr
2012/11/05 23:10:53
I think some comments here indicating how the uv r
aelias_OOO_until_Jul13
2012/11/06 01:15:00
I added a comment in NinePatchLayer.h as the inten
| |
83 gfx::RectF uvTopRight = normalizedRect(imgWidth - rightWidth, 0, rightWidth, topHeight, imgWidth, imgHeight); | |
84 gfx::RectF uvBottomLeft = normalizedRect(0, imgHeight - bottomHeight, leftWi dth, bottomHeight, imgWidth, imgHeight); | |
85 gfx::RectF uvBottomRight = normalizedRect(imgWidth - rightWidth, imgHeight - bottomHeight, rightWidth, bottomHeight, imgWidth, imgHeight); | |
86 gfx::RectF uvTop(uvTopLeft.right(), 0, (imgWidth - leftWidth - rightWidth) / imgWidth, (topHeight) / imgHeight); | |
87 gfx::RectF uvLeft(0, uvTopLeft.bottom(), leftWidth / imgWidth, (imgHeight - topHeight - bottomHeight) / imgHeight); | |
88 gfx::RectF uvRight(uvTopRight.x(), uvTopRight.bottom(), rightWidth / imgWidt h, uvLeft.height()); | |
89 gfx::RectF uvBottom(uvTop.x(), uvBottomLeft.y(), uvTop.width(), bottomHeight / imgHeight); | |
90 | |
91 quadSink.append(TextureDrawQuad::create(sharedQuadState, topLeft, m_resource Id, premultipliedAlpha, uvTopLeft, flipped).PassAs<DrawQuad>(), appendQuadsData) ; | |
92 quadSink.append(TextureDrawQuad::create(sharedQuadState, topRight, m_resourc eId, premultipliedAlpha, uvTopRight, flipped).PassAs<DrawQuad>(), appendQuadsDat a); | |
93 quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomLeft, m_resou rceId, premultipliedAlpha, uvBottomLeft, flipped).PassAs<DrawQuad>(), appendQuad sData); | |
94 quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomRight, m_reso urceId, premultipliedAlpha, uvBottomRight, flipped).PassAs<DrawQuad>(), appendQu adsData); | |
95 quadSink.append(TextureDrawQuad::create(sharedQuadState, top, m_resourceId, premultipliedAlpha, uvTop, flipped).PassAs<DrawQuad>(), appendQuadsData); | |
96 quadSink.append(TextureDrawQuad::create(sharedQuadState, left, m_resourceId, premultipliedAlpha, uvLeft, flipped).PassAs<DrawQuad>(), appendQuadsData); | |
97 quadSink.append(TextureDrawQuad::create(sharedQuadState, right, m_resourceId , premultipliedAlpha, uvRight, flipped).PassAs<DrawQuad>(), appendQuadsData); | |
98 quadSink.append(TextureDrawQuad::create(sharedQuadState, bottom, m_resourceI d, premultipliedAlpha, uvBottom, flipped).PassAs<DrawQuad>(), appendQuadsData); | |
99 } | |
100 | |
101 void NinePatchLayerImpl::didDraw(ResourceProvider* resourceProvider) | |
102 { | |
103 } | |
104 | |
105 void NinePatchLayerImpl::didLoseContext() | |
106 { | |
107 m_resourceId = 0; | |
108 } | |
109 | |
110 const char* NinePatchLayerImpl::layerTypeAsString() const | |
111 { | |
112 return "NinePatchLayer"; | |
113 } | |
114 | |
115 } | |
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