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Unified Diff: ui/gfx/vector2d.cc

Issue 11269022: Add Vector2d classes that represent offsets, instead of using Point. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: more vector use fixes Created 8 years, 2 months ago
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Index: ui/gfx/vector2d.cc
diff --git a/ui/gfx/vector2d.cc b/ui/gfx/vector2d.cc
new file mode 100644
index 0000000000000000000000000000000000000000..49dfbd2c47d785b6038f9daa0bf0976162851e9a
--- /dev/null
+++ b/ui/gfx/vector2d.cc
@@ -0,0 +1,55 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/gfx/vector2d.h"
+
+#include <cmath>
+
+#include "base/stringprintf.h"
+
+namespace gfx {
+
+Vector2d::Vector2d()
+ : x_(0),
+ y_(0) {
Peter Kasting 2012/10/30 01:14:14 Nit: Could also put these first three lines all on
+}
+
+Vector2d::Vector2d(int x, int y)
+ : x_(x),
+ y_(y) {
+}
+
+bool Vector2d::IsZero() const {
+ return x_ == 0 && y_ == 0;
+}
+
+void Vector2d::Grow(int x, int y) {
+ x_ += x;
+ y_ += y;
+}
+
+void Vector2d::Add(const Vector2d& other) {
+ x_ += other.x_;
+ y_ += other.y_;
+}
+
+void Vector2d::Subtract(const Vector2d& other) {
+ x_ -= other.x_;
+ y_ -= other.y_;
+}
+
+int64 Vector2d::LengthSquared() const {
+ return x_ * x_ + y_ * y_;
+}
+
+float Vector2d::Length() const {
+ return static_cast<float>(std::sqrt(
+ static_cast<double>(x_) * x_ + static_cast<double>(y_) * y_));
Peter Kasting 2012/10/30 01:14:14 Nit: Would this be more efficient as static
danakj 2012/10/30 19:21:21 But we'd also lose some range, as x*x doesn't fit
Peter Kasting 2012/10/30 20:24:37 What about this then: return static_cast<float>
danakj 2012/10/30 21:14:52 Ya, I like that!
+}
+
+std::string Vector2d::ToString() const {
+ return base::StringPrintf("[%d %d]", x_, y_);
+}
+
+} // namespace gfx

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