Chromium Code Reviews| Index: ui/gfx/vector2d.cc |
| diff --git a/ui/gfx/vector2d.cc b/ui/gfx/vector2d.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..49dfbd2c47d785b6038f9daa0bf0976162851e9a |
| --- /dev/null |
| +++ b/ui/gfx/vector2d.cc |
| @@ -0,0 +1,55 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ui/gfx/vector2d.h" |
| + |
| +#include <cmath> |
| + |
| +#include "base/stringprintf.h" |
| + |
| +namespace gfx { |
| + |
| +Vector2d::Vector2d() |
| + : x_(0), |
| + y_(0) { |
|
Peter Kasting
2012/10/30 01:14:14
Nit: Could also put these first three lines all on
|
| +} |
| + |
| +Vector2d::Vector2d(int x, int y) |
| + : x_(x), |
| + y_(y) { |
| +} |
| + |
| +bool Vector2d::IsZero() const { |
| + return x_ == 0 && y_ == 0; |
| +} |
| + |
| +void Vector2d::Grow(int x, int y) { |
| + x_ += x; |
| + y_ += y; |
| +} |
| + |
| +void Vector2d::Add(const Vector2d& other) { |
| + x_ += other.x_; |
| + y_ += other.y_; |
| +} |
| + |
| +void Vector2d::Subtract(const Vector2d& other) { |
| + x_ -= other.x_; |
| + y_ -= other.y_; |
| +} |
| + |
| +int64 Vector2d::LengthSquared() const { |
| + return x_ * x_ + y_ * y_; |
| +} |
| + |
| +float Vector2d::Length() const { |
| + return static_cast<float>(std::sqrt( |
| + static_cast<double>(x_) * x_ + static_cast<double>(y_) * y_)); |
|
Peter Kasting
2012/10/30 01:14:14
Nit: Would this be more efficient as
static
danakj
2012/10/30 19:21:21
But we'd also lose some range, as x*x doesn't fit
Peter Kasting
2012/10/30 20:24:37
What about this then:
return static_cast<float>
danakj
2012/10/30 21:14:52
Ya, I like that!
|
| +} |
| + |
| +std::string Vector2d::ToString() const { |
| + return base::StringPrintf("[%d %d]", x_, y_); |
| +} |
| + |
| +} // namespace gfx |