Index: ui/aura/client/window_move_client.h |
diff --git a/ui/aura/client/window_move_client.h b/ui/aura/client/window_move_client.h |
index 2d2a8cb167c8642ea4be2c07e33c6603bdcc3221..0315841dc593669787bd2e9188435a78ab95cf24 100644 |
--- a/ui/aura/client/window_move_client.h |
+++ b/ui/aura/client/window_move_client.h |
@@ -6,6 +6,7 @@ |
#define UI_AURA_CLIENT_WINDOW_MOVE_CLIENT_H_ |
#include "ui/aura/aura_export.h" |
+#include "ui/gfx/vector2d.h" |
namespace gfx { |
class Point; |
@@ -29,7 +30,7 @@ class AURA_EXPORT WindowMoveClient { |
// Returns MOVE_SUCCESSFUL if the move has completed successfully, or |
// MOVE_CANCELED otherwise. |
virtual WindowMoveResult RunMoveLoop(Window* window, |
- const gfx::Point& drag_offset) = 0; |
+ const gfx::Vector2d& drag_offset) = 0; |
// Ends a previously started move loop. |
virtual void EndMoveLoop() = 0; |