Index: ui/gfx/vector2d_unittest.cc |
diff --git a/ui/gfx/vector2d_unittest.cc b/ui/gfx/vector2d_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d03df9480b55f6c5bb6e24626f8aba8e7b35ecb3 |
--- /dev/null |
+++ b/ui/gfx/vector2d_unittest.cc |
@@ -0,0 +1,194 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "base/basictypes.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "ui/gfx/vector2d.h" |
+#include "ui/gfx/vector2d_f.h" |
+ |
+#include <limits> |
+ |
+namespace ui { |
tfarina
2012/10/26 22:04:19
Looks like only the unittests you added are wrappe
danakj
2012/10/26 22:07:58
Oh, thanks. I was assuming all tests were in ui si
|
+ |
+TEST(Vector2dTest, ConversionToFloat) { |
+ gfx::Vector2d i(3, 4); |
+ gfx::Vector2dF f = i; |
+ EXPECT_EQ(i, f); |
+} |
+ |
+TEST(Vector2dTest, IsZero) { |
+ gfx::Vector2d int_zero(0, 0); |
+ gfx::Vector2d int_nonzero(2, -2); |
+ gfx::Vector2dF float_zero(0, 0); |
+ gfx::Vector2dF float_nonzero(0.1f, -0.1f); |
+ |
+ EXPECT_TRUE(int_zero.IsZero()); |
+ EXPECT_FALSE(int_nonzero.IsZero()); |
+ EXPECT_TRUE(float_zero.IsZero()); |
+ EXPECT_FALSE(float_nonzero.IsZero()); |
+} |
+ |
+TEST(Vector2dTest, Grow) { |
+ gfx::Vector2d i(3, 5); |
+ gfx::Vector2dF f(3.1f, 5.1f); |
+ |
+ i.Grow(4, -1); |
+ EXPECT_EQ(gfx::Vector2d(3 + 4, 5 - 1).ToString(), i.ToString()); |
+ |
+ f.Grow(4.3f, -1.3f); |
+ EXPECT_EQ(gfx::Vector2dF(3.1f + 4.3f, 5.1f - 1.3f).ToString(), f.ToString()); |
+} |
+ |
+TEST(Vector2dTest, Add) { |
+ gfx::Vector2d i1(3, 5); |
+ gfx::Vector2d i2(4, -1); |
+ |
+ static const struct { |
+ gfx::Vector2d expected; |
+ gfx::Vector2d actual; |
+ } int_tests[] = { |
+ { gfx::Vector2d(3, 5), i1 + gfx::Vector2d() }, |
+ { gfx::Vector2d(3 + 4, 5 - 1), i1 + i2 }, |
+ { gfx::Vector2d(3 - 4, 5 + 1), i1 - i2 } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(int_tests); ++i) |
+ EXPECT_EQ(int_tests[i].expected.ToString(), |
+ int_tests[i].actual.ToString()); |
+ |
+ gfx::Vector2dF f1(3.1f, 5.1f); |
+ gfx::Vector2dF f2(4.3f, -1.3f); |
+ |
+ static const struct { |
+ gfx::Vector2dF expected; |
+ gfx::Vector2dF actual; |
+ } float_tests[] = { |
+ { gfx::Vector2dF(3.1F, 5.1F), f1 + gfx::Vector2d() }, |
+ { gfx::Vector2dF(3.1F, 5.1F), f1 + gfx::Vector2dF() }, |
+ { gfx::Vector2dF(3.1f + 4.3f, 5.1f - 1.3f), f1 + f2 }, |
+ { gfx::Vector2dF(3.1f - 4.3f, 5.1f + 1.3f), f1 - f2 } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_tests); ++i) |
+ EXPECT_EQ(float_tests[i].expected.ToString(), |
+ float_tests[i].actual.ToString()); |
+} |
+ |
+TEST(Vector2dTest, Negative) { |
+ static const struct { |
+ gfx::Vector2d expected; |
+ gfx::Vector2d actual; |
+ } int_tests[] = { |
+ { gfx::Vector2d(0, 0), -gfx::Vector2d(0, 0) }, |
+ { gfx::Vector2d(-3, -3), -gfx::Vector2d(3, 3) }, |
+ { gfx::Vector2d(3, 3), -gfx::Vector2d(-3, -3) }, |
+ { gfx::Vector2d(-3, 3), -gfx::Vector2d(3, -3) }, |
+ { gfx::Vector2d(3, -3), -gfx::Vector2d(-3, 3) } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(int_tests); ++i) |
+ EXPECT_EQ(int_tests[i].expected.ToString(), |
+ int_tests[i].actual.ToString()); |
+ |
+ static const struct { |
+ gfx::Vector2dF expected; |
+ gfx::Vector2dF actual; |
+ } float_tests[] = { |
+ { gfx::Vector2dF(0, 0), -gfx::Vector2d(0, 0) }, |
+ { gfx::Vector2dF(-0.3f, -0.3f), -gfx::Vector2dF(0.3f, 0.3f) }, |
+ { gfx::Vector2dF(0.3f, 0.3f), -gfx::Vector2dF(-0.3f, -0.3f) }, |
+ { gfx::Vector2dF(-0.3f, 0.3f), -gfx::Vector2dF(0.3f, -0.3f) }, |
+ { gfx::Vector2dF(0.3f, -0.3f), -gfx::Vector2dF(-0.3f, 0.3f) } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_tests); ++i) |
+ EXPECT_EQ(float_tests[i].expected.ToString(), |
+ float_tests[i].actual.ToString()); |
+} |
+ |
+TEST(Vector2dTest, Scale) { |
+ float double_values[][4] = { |
+ { 4.5f, 1.2f, 3.3f, 5.6f }, |
+ { 4.5f, -1.2f, 3.3f, 5.6f }, |
+ { 4.5f, 1.2f, 3.3f, -5.6f }, |
+ { 4.5f, 1.2f, -3.3f, -5.6f }, |
+ { -4.5f, 1.2f, 3.3f, 5.6f }, |
+ { -4.5f, 1.2f, 0, 5.6f }, |
+ { -4.5f, 1.2f, 3.3f, 0 }, |
+ { 4.5f, 0, 3.3f, 5.6f }, |
+ { 0, 1.2f, 3.3f, 5.6f } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(double_values); ++i) { |
+ gfx::Vector2dF v(double_values[i][0], double_values[i][1]); |
+ v.Scale(double_values[i][2], double_values[i][3]); |
+ EXPECT_EQ(v.x(), double_values[i][0] * double_values[i][2]); |
+ EXPECT_EQ(v.y(), double_values[i][1] * double_values[i][3]); |
+ } |
+ |
+ float single_values[][3] = { |
+ { 4.5f, 1.2f, 3.3f }, |
+ { 4.5f, -1.2f, 3.3f }, |
+ { 4.5f, 1.2f, 3.3f }, |
+ { 4.5f, 1.2f, -3.3f }, |
+ { -4.5f, 1.2f, 3.3f }, |
+ { -4.5f, 1.2f, 0 }, |
+ { -4.5f, 1.2f, 3.3f }, |
+ { 4.5f, 0, 3.3f }, |
+ { 0, 1.2f, 3.3f } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(single_values); ++i) { |
+ gfx::Vector2dF v(single_values[i][0], single_values[i][1]); |
+ v.Scale(single_values[i][2]); |
+ EXPECT_EQ(v.x(), single_values[i][0] * single_values[i][2]); |
+ EXPECT_EQ(v.y(), single_values[i][1] * single_values[i][2]); |
+ } |
+} |
+ |
+TEST(Vector2dTest, Length) { |
+ int int_values[][2] = { |
+ { 0, 0 }, |
+ { 10, 20 }, |
+ { 20, 10 }, |
+ { -10, -20 }, |
+ { -20, 10 }, |
+ { 10, -20 }, |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(int_values); ++i) { |
+ int v0 = int_values[i][0]; |
+ int v1 = int_values[i][1]; |
+ double length_squared = v0 * v0 + v1 * v1; |
+ double length = std::sqrt(length_squared); |
+ gfx::Vector2d vector(v0, v1); |
+ EXPECT_EQ(static_cast<float>(length_squared), vector.LengthSquared()); |
+ EXPECT_EQ(static_cast<float>(length), vector.Length()); |
+ } |
+ |
+ float float_values[][2] = { |
+ { 0, 0 }, |
+ { 10.5f, 20.5f }, |
+ { 20.5f, 10.5f }, |
+ { -10.5f, -20.5f }, |
+ { -20.5f, 10.5f }, |
+ { 10.5f, -20.5f }, |
+ // A large vector that fails if the Length function doesn't use |
+ // double precision internally. |
+ { 1236278317862780234892374893213178027.12122348904204230f, |
+ 335890352589839028212313231225425134332.38123f }, |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_values); ++i) { |
+ double v0 = float_values[i][0]; |
+ double v1 = float_values[i][1]; |
+ double length_squared = v0 * v0 + v1 * v1; |
+ double length = std::sqrt(length_squared); |
+ gfx::Vector2dF vector(v0, v1); |
+ EXPECT_EQ(static_cast<float>(length_squared), vector.LengthSquared()); |
+ EXPECT_EQ(static_cast<float>(length), vector.Length()); |
+ } |
+} |
+ |
+} // namespace ui |