| Index: base/gfx/platform_device_mac.cc
|
| ===================================================================
|
| --- base/gfx/platform_device_mac.cc (revision 5678)
|
| +++ base/gfx/platform_device_mac.cc (working copy)
|
| @@ -1,161 +0,0 @@
|
| -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "base/gfx/platform_device_mac.h"
|
| -
|
| -#include "base/logging.h"
|
| -#include "base/gfx/skia_utils_mac.h"
|
| -#include "SkMatrix.h"
|
| -#include "SkPath.h"
|
| -#include "SkUtils.h"
|
| -
|
| -namespace gfx {
|
| -
|
| -namespace {
|
| -
|
| -// Constrains position and size to fit within available_size.
|
| -bool constrain(int available_size, int* position, int *size) {
|
| - if (*position < 0) {
|
| - *size += *position;
|
| - *position = 0;
|
| - }
|
| - if (*size > 0 && *position < available_size) {
|
| - int overflow = (*position + *size) - available_size;
|
| - if (overflow > 0) {
|
| - *size -= overflow;
|
| - }
|
| - return true;
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -// Sets the opacity of the specified value to 0xFF.
|
| -void makeOpaqueAlphaAdjuster(uint32_t* pixel) {
|
| - *pixel |= 0xFF000000;
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -PlatformDeviceMac::PlatformDeviceMac(const SkBitmap& bitmap)
|
| - : SkDevice(bitmap) {
|
| -}
|
| -
|
| -void PlatformDeviceMac::makeOpaque(int x, int y, int width, int height) {
|
| - processPixels(x, y, width, height, makeOpaqueAlphaAdjuster);
|
| -}
|
| -
|
| -// Set up the CGContextRef for peaceful coexistence with Skia
|
| -void PlatformDeviceMac::InitializeCGContext(CGContextRef context) {
|
| - // CG defaults to the same settings as Skia
|
| -}
|
| -
|
| -// static
|
| -void PlatformDeviceMac::LoadPathToCGContext(CGContextRef context,
|
| - const SkPath& path) {
|
| - // instead of a persistent attribute of the context, CG specifies the fill
|
| - // type per call, so we just have to load up the geometry.
|
| - CGContextBeginPath(context);
|
| -
|
| - SkPoint points[4] = { {0, 0}, {0, 0}, {0, 0}, {0, 0} };
|
| - SkPath::Iter iter(path, false);
|
| - for (SkPath::Verb verb = iter.next(points); verb != SkPath::kDone_Verb;
|
| - verb = iter.next(points)) {
|
| - switch (verb) {
|
| - case SkPath::kMove_Verb: { // iter.next returns 1 point
|
| - CGContextMoveToPoint(context, points[0].fX, points[0].fY);
|
| - break;
|
| - }
|
| - case SkPath::kLine_Verb: { // iter.next returns 2 points
|
| - CGContextAddLineToPoint(context, points[1].fX, points[1].fY);
|
| - break;
|
| - }
|
| - case SkPath::kQuad_Verb: { // iter.next returns 3 points
|
| - CGContextAddQuadCurveToPoint(context, points[1].fX, points[1].fY,
|
| - points[2].fX, points[2].fY);
|
| - break;
|
| - }
|
| - case SkPath::kCubic_Verb: { // iter.next returns 4 points
|
| - CGContextAddCurveToPoint(context, points[1].fX, points[1].fY,
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| - points[2].fX, points[2].fY,
|
| - points[3].fX, points[3].fY);
|
| - break;
|
| - }
|
| - case SkPath::kClose_Verb: { // iter.next returns 1 point (the last point)
|
| - break;
|
| - }
|
| - case SkPath::kDone_Verb: // iter.next returns 0 points
|
| - default: {
|
| - NOTREACHED();
|
| - break;
|
| - }
|
| - }
|
| - }
|
| - CGContextClosePath(context);
|
| -}
|
| -
|
| -// static
|
| -void PlatformDeviceMac::LoadTransformToCGContext(CGContextRef context,
|
| - const SkMatrix& matrix) {
|
| - // CoreGraphics can concatenate transforms, but not reset the current one.
|
| - // So in order to get the required behavior here, we need to first make
|
| - // the current transformation matrix identity and only then load the new one.
|
| -
|
| - // Reset matrix to identity.
|
| - CGAffineTransform orig_cg_matrix = CGContextGetCTM(context);
|
| - CGAffineTransform orig_cg_matrix_inv = CGAffineTransformInvert(orig_cg_matrix);
|
| - CGContextConcatCTM(context, orig_cg_matrix_inv);
|
| -
|
| - // assert that we have indeed returned to the identity Matrix.
|
| - DCHECK(CGAffineTransformIsIdentity(CGContextGetCTM(context)));
|
| -
|
| - // Convert xform to CG-land.
|
| - // Our coordinate system is flipped to match WebKit's so we need to modify
|
| - // the xform to match that.
|
| - SkMatrix transformed_matrix = matrix;
|
| - SkScalar sy = matrix.getScaleY() * (SkScalar)-1;
|
| - transformed_matrix.setScaleY(sy);
|
| - size_t height = CGBitmapContextGetHeight(context);
|
| - SkScalar ty = -matrix.getTranslateY(); // y axis is flipped.
|
| - transformed_matrix.setTranslateY(ty + (SkScalar)height);
|
| -
|
| - CGAffineTransform cg_matrix = SkMatrixToCGAffineTransform(transformed_matrix);
|
| -
|
| - // Load final transform into context.
|
| - CGContextConcatCTM(context, cg_matrix);
|
| -}
|
| -
|
| -// static
|
| -void PlatformDeviceMac::LoadClippingRegionToCGContext(
|
| - CGContextRef context,
|
| - const SkRegion& region,
|
| - const SkMatrix& transformation) {
|
| - if (region.isEmpty()) {
|
| - // region can be empty, in which case everything will be clipped.
|
| - SkRect rect;
|
| - rect.setEmpty();
|
| - CGContextClipToRect(context, SkRectToCGRect(rect));
|
| - } else if (region.isRect()) {
|
| - // Do the transformation.
|
| - SkRect rect;
|
| - rect.set(region.getBounds());
|
| - transformation.mapRect(&rect);
|
| - SkIRect irect;
|
| - rect.round(&irect);
|
| - CGContextClipToRect(context, SkIRectToCGRect(irect));
|
| - } else {
|
| - // It is complex.
|
| - SkPath path;
|
| - region.getBoundaryPath(&path);
|
| - // Clip. Note that windows clipping regions are not affected by the
|
| - // transform so apply it manually.
|
| - path.transform(transformation);
|
| - // TODO(playmobil): Implement.
|
| - NOTREACHED();
|
| - // LoadPathToDC(context, path);
|
| - // hrgn = PathToRegion(context);
|
| - }
|
| -}
|
| -
|
| -} // namespace gfx
|
| -
|
|
|