| Index: base/gfx/platform_canvas_mac.h
|
| ===================================================================
|
| --- base/gfx/platform_canvas_mac.h (revision 5678)
|
| +++ base/gfx/platform_canvas_mac.h (working copy)
|
| @@ -5,83 +5,9 @@
|
| #ifndef BASE_GFX_PLATFORM_CANVAS_MAC_H__
|
| #define BASE_GFX_PLATFORM_CANVAS_MAC_H__
|
|
|
| -#include "base/gfx/platform_device_mac.h"
|
| -#include "base/basictypes.h"
|
| +// TODO(brettw) this file should be removed and the includes changed to this
|
| +// new location.
|
| +#include "webkit/port/platform/graphics/skia/public/PlatformCanvasMac.h"
|
|
|
| -#import "SkCanvas.h"
|
| -
|
| -namespace gfx {
|
| -
|
| -// This class is a specialization of the regular SkCanvas that is designed to
|
| -// work with a gfx::PlatformDevice to manage platform-specific drawing. It
|
| -// allows using both Skia operations and platform-specific operations.
|
| -class PlatformCanvasMac : public SkCanvas {
|
| - public:
|
| - // Set is_opaque if you are going to erase the bitmap and not use
|
| - // tranparency: this will enable some optimizations. The shared_section
|
| - // parameter is passed to gfx::PlatformDevice::create. See it for details.
|
| - //
|
| - // If you use the version with no arguments, you MUST call initialize()
|
| - PlatformCanvasMac();
|
| - PlatformCanvasMac(int width, int height, bool is_opaque);
|
| - PlatformCanvasMac(int width, int height, bool is_opaque, CGContextRef context);
|
| - virtual ~PlatformCanvasMac();
|
| -
|
| - // For two-part init, call if you use the no-argument constructor above
|
| - bool initialize(int width, int height, bool is_opaque);
|
| -
|
| - // These calls should surround calls to platform drawing routines. The CG
|
| - // context returned by beginPlatformPaint is the one that can be used to
|
| - // draw into.
|
| - // Call endPlatformPaint when you are done and want to use Skia operations
|
| - // again; this will synchronize the bitmap.
|
| - virtual CGContextRef beginPlatformPaint();
|
| - virtual void endPlatformPaint();
|
| -
|
| - // Returns the platform device pointer of the topmost rect with a non-empty
|
| - // clip. In practice, this is usually either the top layer or nothing, since
|
| - // we usually set the clip to new layers when we make them.
|
| - //
|
| - // If there is no layer that is not all clipped out, this will return a
|
| - // dummy device so callers do not have to check. If you are concerned about
|
| - // performance, check the clip before doing any painting.
|
| - //
|
| - // This is different than SkCanvas' getDevice, because that returns the
|
| - // bottommost device.
|
| - //
|
| - // Danger: the resulting device should not be saved. It will be invalidated
|
| - // by the next call to save() or restore().
|
| - PlatformDeviceMac& getTopPlatformDevice() const;
|
| -
|
| - // Allow callers to see the non-virtual function even though we have an
|
| - // override of a virtual one.
|
| - using SkCanvas::clipRect;
|
| -
|
| - protected:
|
| - // Creates a device store for use by the canvas. We override this so that
|
| - // the device is always our own so we know that we can use GDI operations
|
| - // on it. Simply calls into createPlatformDevice().
|
| - virtual SkDevice* createDevice(SkBitmap::Config, int width, int height,
|
| - bool is_opaque, bool isForLayer);
|
| -
|
| - // Creates a device store for use by the canvas. By default, it creates a
|
| - // BitmapPlatformDevice object. Can be overridden to change the object type.
|
| - virtual SkDevice* createPlatformDevice(int width, int height, bool is_opaque,
|
| - CGContextRef context);
|
| -
|
| - private:
|
| - // Unimplemented. This is to try to prevent people from calling this function
|
| - // on SkCanvas. SkCanvas' version is not virtual, so we can't prevent this
|
| - // 100%, but hopefully this will make people notice and not use the function.
|
| - // Calling SkCanvas' version will create a new device which is not compatible
|
| - // with us and we will crash if somebody tries to draw into it with
|
| - // CoreGraphics.
|
| - SkDevice* setBitmapDevice(const SkBitmap& bitmap);
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(PlatformCanvasMac);
|
| -};
|
| -
|
| -} // namespace gfx
|
| -
|
| #endif // BASE_GFX_PLATFORM_CANVAS_MAC_H__
|
|
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|
|