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Side by Side Diff: base/gfx/platform_canvas_mac.h

Issue 11244: Move PlatformCanvas and PlatformDevice from base/gfx to webkit/port. I left h... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 12 years, 1 month ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_GFX_PLATFORM_CANVAS_MAC_H__ 5 #ifndef BASE_GFX_PLATFORM_CANVAS_MAC_H__
6 #define BASE_GFX_PLATFORM_CANVAS_MAC_H__ 6 #define BASE_GFX_PLATFORM_CANVAS_MAC_H__
7 7
8 #include "base/gfx/platform_device_mac.h" 8 // TODO(brettw) this file should be removed and the includes changed to this
9 #include "base/basictypes.h" 9 // new location.
10 10 #include "webkit/port/platform/graphics/skia/public/PlatformCanvasMac.h"
11 #import "SkCanvas.h"
12
13 namespace gfx {
14
15 // This class is a specialization of the regular SkCanvas that is designed to
16 // work with a gfx::PlatformDevice to manage platform-specific drawing. It
17 // allows using both Skia operations and platform-specific operations.
18 class PlatformCanvasMac : public SkCanvas {
19 public:
20 // Set is_opaque if you are going to erase the bitmap and not use
21 // tranparency: this will enable some optimizations. The shared_section
22 // parameter is passed to gfx::PlatformDevice::create. See it for details.
23 //
24 // If you use the version with no arguments, you MUST call initialize()
25 PlatformCanvasMac();
26 PlatformCanvasMac(int width, int height, bool is_opaque);
27 PlatformCanvasMac(int width, int height, bool is_opaque, CGContextRef context) ;
28 virtual ~PlatformCanvasMac();
29
30 // For two-part init, call if you use the no-argument constructor above
31 bool initialize(int width, int height, bool is_opaque);
32
33 // These calls should surround calls to platform drawing routines. The CG
34 // context returned by beginPlatformPaint is the one that can be used to
35 // draw into.
36 // Call endPlatformPaint when you are done and want to use Skia operations
37 // again; this will synchronize the bitmap.
38 virtual CGContextRef beginPlatformPaint();
39 virtual void endPlatformPaint();
40
41 // Returns the platform device pointer of the topmost rect with a non-empty
42 // clip. In practice, this is usually either the top layer or nothing, since
43 // we usually set the clip to new layers when we make them.
44 //
45 // If there is no layer that is not all clipped out, this will return a
46 // dummy device so callers do not have to check. If you are concerned about
47 // performance, check the clip before doing any painting.
48 //
49 // This is different than SkCanvas' getDevice, because that returns the
50 // bottommost device.
51 //
52 // Danger: the resulting device should not be saved. It will be invalidated
53 // by the next call to save() or restore().
54 PlatformDeviceMac& getTopPlatformDevice() const;
55
56 // Allow callers to see the non-virtual function even though we have an
57 // override of a virtual one.
58 using SkCanvas::clipRect;
59
60 protected:
61 // Creates a device store for use by the canvas. We override this so that
62 // the device is always our own so we know that we can use GDI operations
63 // on it. Simply calls into createPlatformDevice().
64 virtual SkDevice* createDevice(SkBitmap::Config, int width, int height,
65 bool is_opaque, bool isForLayer);
66
67 // Creates a device store for use by the canvas. By default, it creates a
68 // BitmapPlatformDevice object. Can be overridden to change the object type.
69 virtual SkDevice* createPlatformDevice(int width, int height, bool is_opaque,
70 CGContextRef context);
71
72 private:
73 // Unimplemented. This is to try to prevent people from calling this function
74 // on SkCanvas. SkCanvas' version is not virtual, so we can't prevent this
75 // 100%, but hopefully this will make people notice and not use the function.
76 // Calling SkCanvas' version will create a new device which is not compatible
77 // with us and we will crash if somebody tries to draw into it with
78 // CoreGraphics.
79 SkDevice* setBitmapDevice(const SkBitmap& bitmap);
80
81 DISALLOW_COPY_AND_ASSIGN(PlatformCanvasMac);
82 };
83
84 } // namespace gfx
85 11
86 #endif // BASE_GFX_PLATFORM_CANVAS_MAC_H__ 12 #endif // BASE_GFX_PLATFORM_CANVAS_MAC_H__
87 13
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