| Index: base/gfx/platform_device_linux.h
|
| ===================================================================
|
| --- base/gfx/platform_device_linux.h (revision 5678)
|
| +++ base/gfx/platform_device_linux.h (working copy)
|
| @@ -5,21 +5,8 @@
|
| #ifndef BASE_GFX_PLATFORM_DEVICE_LINUX_H_
|
| #define BASE_GFX_PLATFORM_DEVICE_LINUX_H_
|
|
|
| -#include "SkDevice.h"
|
| +// TODO(brettw) this file should be removed and the includes changed to this
|
| +// new location.
|
| +#include "webkit/port/platform/graphics/skia/public/PlatformDeviceLinux.h"
|
|
|
| -namespace gfx {
|
| -
|
| -// Blindly copying the mac hierarchy.
|
| -class PlatformDeviceLinux : public SkDevice {
|
| - public:
|
| - // Returns if the preferred rendering engine is vectorial or bitmap based.
|
| - virtual bool IsVectorial() = 0;
|
| -
|
| - protected:
|
| - // Forwards |bitmap| to SkDevice's constructor.
|
| - PlatformDeviceLinux(const SkBitmap& bitmap);
|
| -};
|
| -
|
| -} // namespace gfx
|
| -
|
| #endif // BASE_GFX_PLATFORM_DEVICE_LINUX_H_
|
|
|