Index: base/gfx/platform_device_linux.h |
=================================================================== |
--- base/gfx/platform_device_linux.h (revision 5678) |
+++ base/gfx/platform_device_linux.h (working copy) |
@@ -5,21 +5,8 @@ |
#ifndef BASE_GFX_PLATFORM_DEVICE_LINUX_H_ |
#define BASE_GFX_PLATFORM_DEVICE_LINUX_H_ |
-#include "SkDevice.h" |
+// TODO(brettw) this file should be removed and the includes changed to this |
+// new location. |
+#include "webkit/port/platform/graphics/skia/public/PlatformDeviceLinux.h" |
-namespace gfx { |
- |
-// Blindly copying the mac hierarchy. |
-class PlatformDeviceLinux : public SkDevice { |
- public: |
- // Returns if the preferred rendering engine is vectorial or bitmap based. |
- virtual bool IsVectorial() = 0; |
- |
- protected: |
- // Forwards |bitmap| to SkDevice's constructor. |
- PlatformDeviceLinux(const SkBitmap& bitmap); |
-}; |
- |
-} // namespace gfx |
- |
#endif // BASE_GFX_PLATFORM_DEVICE_LINUX_H_ |