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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BASE_GFX_PLATFORM_DEVICE_LINUX_H_ | 5 #ifndef BASE_GFX_PLATFORM_DEVICE_LINUX_H_ |
| 6 #define BASE_GFX_PLATFORM_DEVICE_LINUX_H_ | 6 #define BASE_GFX_PLATFORM_DEVICE_LINUX_H_ |
| 7 | 7 |
| 8 #include "SkDevice.h" | 8 // TODO(brettw) this file should be removed and the includes changed to this |
| 9 | 9 // new location. |
| 10 namespace gfx { | 10 #include "webkit/port/platform/graphics/skia/public/PlatformDeviceLinux.h" |
| 11 | |
| 12 // Blindly copying the mac hierarchy. | |
| 13 class PlatformDeviceLinux : public SkDevice { | |
| 14 public: | |
| 15 // Returns if the preferred rendering engine is vectorial or bitmap based. | |
| 16 virtual bool IsVectorial() = 0; | |
| 17 | |
| 18 protected: | |
| 19 // Forwards |bitmap| to SkDevice's constructor. | |
| 20 PlatformDeviceLinux(const SkBitmap& bitmap); | |
| 21 }; | |
| 22 | |
| 23 } // namespace gfx | |
| 24 | 11 |
| 25 #endif // BASE_GFX_PLATFORM_DEVICE_LINUX_H_ | 12 #endif // BASE_GFX_PLATFORM_DEVICE_LINUX_H_ |
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