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Replace AudioManager::Init() with InitializeOnAudioThread().
Collapses the Init() method into the constructor since it was always
called immediately anyways and provides a more useful method for
performing initialization on the audio thread.
BUG= 153056
TEST=media_unittests continue to work and pass.
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=163720
Total comments: 5
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content/browser/renderer_host/media/media_stream_manager_unittest.cc
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media/audio/audio_low_latency_input_output_unittest.cc
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media/audio/audio_manager.h
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media/audio/audio_manager.cc
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media/audio/audio_manager_base.h
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media/audio/audio_manager_base.cc
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media/audio/audio_output_proxy_unittest.cc
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media/audio/linux/audio_manager_linux.h
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media/audio/linux/audio_manager_linux.cc
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media/audio/mock_audio_manager.h
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media/audio/mock_audio_manager.cc
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media/audio/openbsd/audio_manager_openbsd.h
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media/audio/openbsd/audio_manager_openbsd.cc
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Total messages: 6 (0 generated)
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