Index: media/audio/audio_low_latency_input_output_unittest.cc |
diff --git a/media/audio/audio_low_latency_input_output_unittest.cc b/media/audio/audio_low_latency_input_output_unittest.cc |
index 725d481cfb4e61f2289c4fdbc558852db4794e14..7ca7f03635d51f7b00e420e63474d1542223544f 100644 |
--- a/media/audio/audio_low_latency_input_output_unittest.cc |
+++ b/media/audio/audio_low_latency_input_output_unittest.cc |
@@ -81,10 +81,7 @@ struct AudioDelayState { |
// the main thread instead of the audio thread. |
class MockAudioManager : public AudioManagerAnyPlatform { |
public: |
- MockAudioManager() { |
- Init(); |
- } |
- |
+ MockAudioManager() {} |
virtual ~MockAudioManager() {} |
virtual scoped_refptr<base::MessageLoopProxy> GetMessageLoop() OVERRIDE { |
@@ -129,7 +126,6 @@ class AudioLowLatencyInputOutputTest : public testing::Test { |
// The total effect is that recorded audio is played out in loop back using |
// a sync buffer as temporary storage. |
class FullDuplexAudioSinkSource |
- |
: public AudioInputStream::AudioInputCallback, |
public AudioOutputStream::AudioSourceCallback { |
public: |