Chromium Code Reviews| Index: visual_studio/NativeClientVSAddIn/InstallerResources/examples/hello_nacl_cpp/hello_nacl_cpp/hello_nacl_cpp.cpp |
| diff --git a/visual_studio/NativeClientVSAddIn/InstallerResources/examples/hello_nacl_cpp/hello_nacl_cpp/hello_nacl_cpp.cpp b/visual_studio/NativeClientVSAddIn/InstallerResources/examples/hello_nacl_cpp/hello_nacl_cpp/hello_nacl_cpp.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..4f4250838b4c4f087c66953a0c0d176e4d787a0a |
| --- /dev/null |
| +++ b/visual_studio/NativeClientVSAddIn/InstallerResources/examples/hello_nacl_cpp/hello_nacl_cpp/hello_nacl_cpp.cpp |
| @@ -0,0 +1,367 @@ |
| +/* Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +// This project demonstrates how to migrate a Windows desktop app to Native |
| +// Client, running first as a Win32 application (define STEP1), then as a PPAPI |
| +// plugin (define STEP2 through STEP6), and finally as a Native Client module. |
| + |
| +// Start with STEP1 defined and the defines for STEP2 through STEP6 commented |
| +// out. For each step in the process, un-comment the next #define, leaving the |
| +// previous ones on. Ready, set, port! |
| + |
| +// *** SELECT THE WIN32 PLATFORM AND RUN WITH #define STEP1 ONLY *** |
| + |
| +#define STEP1 |
| +// Launches the original Windows desktop application, Hello World, which runs |
| +// as WinMain. STEP1 encloses Windows-specific functions that are used with |
| +// the WIN32 and PPAPI platforms. These will be removed when the full PPAPI |
| +// port is finished (STEP6) |
| + |
| +// *** SELECT THE PPAPI PLATFORM *** |
| + |
| +#define STEP2 |
| + |
| +// Client Module. STEP2 encloses the Native Client module APIs needed to link |
| +// any app to the browser. The module does nothing except report |
| +// starting/ending the function Instance_DidCreate. The Windows app does not |
| +// run because it is not being called. |
| + |
| +#define STEP3 |
| +// What changed: Replace WinMain with WndProc, and call it from |
| +// Instance_DidCreate, launching hello_nacl_plus in its own window. Since |
| +// WndProc spins in its message loop, the call to Instance_DidCreate never |
| +// returns. Close the hello_nacl_plus window and the module initialization will |
| +// finish. |
| + |
| +#define STEP4 |
| +// What changed: In WndProc replace the message loop with a callback function. |
| +// Now the app window and the Native Client module are running concurrently. |
| + |
| +#define STEP5 |
| +// What changed: Instance_DidCreate calls initInstanceInBrowserWindow rather |
| +// than initInstanceInPCWindow. The initInstanceInBrowserWindow uses |
| +// postMessage to place text (now "Hello, Native Client") in the web page |
| +// instead of opening and writing to a window. |
| + |
| +#define STEP6 |
| +// What changed: All the Windows code is def'd out, to prove we are |
| +// PPAPI-compliant. The functional code that is running is the same as STEP5. |
| + |
| +// *** SELECT THE NACL64 PLATFORM AND RUN *** |
| + |
| +// What changed: The code is the same as STEP6, but you are using the SDK |
| +// toolchain to compile it into a nexe. The module is now running as a real |
| +// Native Client executable in a NaCl sandbox, with nacl-gdb attached. |
| + |
| +// *** RUN YOUR MODULE IN THE WILD *** |
| +// You can run your nexe outside of Visual Studio, directly from Chrome by |
| +// following these steps: |
| +// - Build STEP6 and verify the file |
| +// <project directory>/newlib/hello_nacl_plus/hello_nacl_plus.nexe exists |
| +// - Copy the folder <project directory>/hello_nacl_plus into your NaCl SDK's |
| +// example directory. |
| +// - Go to the NaCl SDK directory and launch the httpd.py server. |
| +// - Launch Chrome, go to about:flags and enable the Native Client flag and |
| +// relaunch Chrome |
| +// - Point Chrome at localhost:5103/hello_nacl_plus |
| + |
| +#ifdef STEP6 |
| +// remove Windows-dependent code. |
| +#undef STEP1 |
| +#undef STEP3 |
| +#undef STEP4 |
| +#define NULL 0 |
| +#else |
| +// includes for Windows APIs. |
| +#include <windows.h> |
| +#include <stdlib.h> |
| +#include <tchar.h> |
| +#endif |
| + |
| +#ifdef STEP2 |
| +// includes for PPAPI C++ |
| +#include "ppapi/cpp/instance.h" |
| +#include "ppapi/cpp/module.h" |
| +#include "ppapi/cpp/var.h" |
| +#include "ppapi/cpp/core.h" |
| +#include "ppapi/cpp/completion_callback.h" |
| +#include "ppapi/utility/completion_callback_factory.h" |
| + |
| +// This is a known PPAPI platform problem (Issue 81375). |
| +// When WinUser.h is included it defines PostMessage, so we undef it here. |
| +// There is a work-around: |
| +#ifdef PostMessage |
| +#undef PostMessage |
| +#endif |
| + |
| +class NaClProjectInstance *myInstance; |
| +int initInstanceInPCWindow(); |
|
binji
2012/10/15 22:15:46
capitalize
Sam Clegg
2012/10/15 22:54:52
Done.
|
| +void initInstanceInBrowserWindow(); |
|
binji
2012/10/15 22:15:46
capitalize
Sam Clegg
2012/10/15 22:54:52
Done.
Sam Clegg
2012/10/15 22:54:52
Done.
|
| + |
| +#endif |
| + |
| +#ifdef STEP2 |
| + |
| +// **** Native Client Framework **** |
| + |
| +// The Instance class. |
| +class NaClProjectInstance : public pp::Instance { |
| +public: |
|
binji
2012/10/15 22:15:46
indent 1 space
Sam Clegg
2012/10/15 22:54:52
Done.
|
| + pp::CompletionCallbackFactory<NaClProjectInstance> factory_; |
|
binji
2012/10/15 22:15:46
data members at end of class
Sam Clegg
2012/10/15 22:54:52
Done.
|
| + |
| + explicit NaClProjectInstance(PP_Instance instance) |
| + : pp::Instance(instance), |
|
binji
2012/10/15 22:15:46
indent 4
Sam Clegg
2012/10/15 22:54:52
Done.
|
| + // Use this macro to eliminate compiler warning. |
| + PP_ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)) { |
| + myInstance = this; |
| + } |
| + |
| + |
| + virtual ~NaClProjectInstance() { |
| + } |
| + |
| + virtual bool Init(uint32_t /*argc*/, const char* /*argn*/[], |
| + const char* /*argv*/[]) { |
|
binji
2012/10/15 22:15:46
indent to align with ( from previous line
Sam Clegg
2012/10/15 22:54:52
Done.
|
| + PostMessage(pp::Var("Creating Instance Start")); |
| +#ifdef STEP5 |
| + // Will be included in STEP5 and STEP6 |
| + // Uses messaging to relay text to the module's view on the web page |
| + initInstanceInBrowserWindow(); |
| +#else |
| +#ifdef STEP3 |
| + // Will be included in STEP3 and STEP4 only |
| + // Uses WndProc to place text in a window separate from the browser. |
| + initInstanceInPCWindow(); |
| +#endif |
| +#endif |
| + PostMessage(pp::Var("Creating Instance End")); |
| + return true; |
| + } |
| + |
| +#ifdef STEP4 |
| + // Implements Windows window message loop with a callback function. |
| + void NaClProjectInstance::SendCallback(int result) { |
| + pp::Core* core = pp::Module::Get()->core(); |
| + CompletionCallback callback = factory_.NewCallback(&HandleWindowMsg); |
| + core->CallOnMainThread(100, callbacl, result); |
| + } |
| + |
| + void HandleWindowMsg(int32_t result) { |
| + MSG uMsg; |
| + if (PeekMessage(&uMsg, NULL, 0, 0, PM_REMOVE)) { |
| + TranslateMessage(&uMsg); |
| + DispatchMessage(&uMsg); |
| + } |
| + SendCallback(0); |
| + } |
| + |
| +#endif |
| +private: |
|
binji
2012/10/15 22:15:46
indent 1 space
Sam Clegg
2012/10/15 22:54:52
Done.
Sam Clegg
2012/10/15 22:54:52
Done.
Sam Clegg
2012/10/15 22:54:52
Done.
|
| + virtual void HandleMessage(const pp::Var& var_message) { |
| + } |
| +}; |
| + |
| +// The Module class. |
| +class NaClProjectModule : public pp::Module { |
| +public: |
|
binji
2012/10/15 22:15:46
indent 1 space
Sam Clegg
2012/10/15 22:54:52
Done.
|
| + NaClProjectModule() : pp::Module() {} |
| + virtual ~NaClProjectModule() {} |
| + |
| + virtual pp::Instance* CreateInstance(PP_Instance instance) { |
| + return new NaClProjectInstance(instance); |
| + } |
| +}; |
| + |
| +namespace pp { |
| + Module* CreateModule() { |
|
binji
2012/10/15 22:15:46
no indent for namespaces
Sam Clegg
2012/10/15 22:54:52
Done.
|
| + return new NaClProjectModule(); |
| + } |
| +} |
| + |
| +#endif |
| + |
| +// **** Application Code **** |
| + |
| +#ifdef STEP1 |
|
binji
2012/10/15 22:15:46
same fixes from the C version of this file...?
|
| +// Desktop Windows Hello World app. Native Client agnostic. |
| + |
| +static TCHAR szWindowClass[] = _T("win32app"); |
| +static TCHAR szTitle[] = _T("hello_nacl_plus"); |
| +HINSTANCE hInst; |
| +LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); |
| + |
| +// WinMain |
| +int WINAPI WinMain(HINSTANCE hInstance, |
| + HINSTANCE hPrevInstance, |
| + LPSTR lpCmdLine, |
| + int nCmdShow) |
| +{ |
| + WNDCLASSEX wcex; |
| + |
| + wcex.cbSize = sizeof(WNDCLASSEX); |
| + wcex.style = CS_HREDRAW | CS_VREDRAW; |
| + wcex.lpfnWndProc = WndProc; |
| + wcex.cbClsExtra = 0; |
| + wcex.cbWndExtra = 0; |
| + wcex.hInstance = hInstance; |
| + wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_APPLICATION)); |
| + wcex.hCursor = LoadCursor(NULL, IDC_ARROW); |
| + wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); |
| + wcex.lpszMenuName = NULL; |
| + wcex.lpszClassName = szWindowClass; |
| + wcex.hIconSm = LoadIcon(wcex.hInstance, |
| + MAKEINTRESOURCE(IDI_APPLICATION)); |
| + |
| + if (!RegisterClassEx(&wcex)) { |
| + MessageBox(NULL, |
| + _T("Call to RegisterClassEx failed!"), |
| + _T("hello_nacl_plus"), |
| + NULL); |
| + |
| + return 1; |
| + } |
| + |
| + hInst = hInstance; |
| + |
| + HWND hWnd = CreateWindow( |
| + szWindowClass, |
| + szTitle, |
| + WS_OVERLAPPEDWINDOW, |
| + CW_USEDEFAULT, CW_USEDEFAULT, |
| + 500, 100, |
| + NULL, |
| + NULL, |
| + hInstance, |
| + NULL); |
| + |
| + if (!hWnd) { |
| + MessageBox(NULL, |
| + _T("Call to CreateWindow failed!"), |
| + _T("hello_nacl_plus"), |
| + NULL); |
| + |
| + return 1; |
| + } |
| + |
| + ShowWindow(hWnd, |
| + nCmdShow); |
| + UpdateWindow(hWnd); |
| + |
| + // Main message loop: |
| + MSG msg; |
| + while (GetMessage(&msg, NULL, 0, 0)) { |
| + TranslateMessage(&msg); |
| + DispatchMessage(&msg); |
| + } |
| + |
| + return (int) msg.wParam; |
| +} |
| + |
| +// WndProc |
| +LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) |
| +{ |
| + PAINTSTRUCT ps; |
| + HDC hdc; |
| + TCHAR greeting[] = _T("Hello, World!"); |
| + |
| + switch (message) |
| + { |
| + case WM_PAINT: |
| + hdc = BeginPaint(hWnd, &ps); |
| + |
| + // Here your application is laid out. |
| + // For this introduction, we just print out "Hello, World!" |
| + // in the top left corner. |
| + TextOut(hdc, |
| + 5, 5, |
| + greeting, _tcslen(greeting)); |
| + // End application-specific layout section. |
| + |
| + EndPaint(hWnd, &ps); |
| + break; |
| + case WM_DESTROY: |
| + PostQuitMessage(0); |
| + break; |
| + default: |
| + return DefWindowProc(hWnd, message, wParam, lParam); |
| + break; |
| + } |
| + |
| + return 0; |
| +} |
| +#endif |
| + |
| +#ifdef STEP3 |
| +// Replace WinMain with initInstanceInPCWindow so the NativeClient Module can |
| +// launch the original application. |
| +// Note the inclusion of a message-handling loop. STEP4 will replace the loop |
| +// with a callback. |
| + |
| +void shutDown(void); |
| +HINSTANCE g_hInstance = NULL; |
| +HWND g_hWnd = NULL; |
| + |
| +int initInstanceInPCWindow() |
| +{ |
| + WNDCLASSEX winClass; |
| + MSG uMsg; |
| + |
| + memset(&uMsg,0,sizeof(uMsg)); |
| + |
| + winClass.lpszClassName = _T("MY_WINDOWS_CLASS"); |
| + winClass.cbSize = sizeof(WNDCLASSEX); |
| + winClass.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; |
| + winClass.lpfnWndProc = WndProc; |
| + winClass.hInstance = g_hInstance; |
| + winClass.hIcon = NULL; |
| + winClass.hIconSm = NULL; |
| + winClass.hCursor = LoadCursor(NULL, IDC_ARROW); |
| + winClass.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); |
| + winClass.lpszMenuName = NULL; |
| + winClass.cbClsExtra = 0; |
| + winClass.cbWndExtra = 0; |
| + |
| + if (!RegisterClassEx(&winClass)) |
| + return E_FAIL; |
| + |
| + g_hWnd = CreateWindowEx(NULL,_T("MY_WINDOWS_CLASS"), |
| + _T("hello_nacl_plus"), |
| + WS_OVERLAPPEDWINDOW, |
| + 0,0, 640, 480, NULL, NULL, g_hInstance, NULL); |
| + |
| + if (g_hWnd == NULL) |
| + return E_FAIL; |
| + |
| + ShowWindow(g_hWnd, 1); |
| + |
| + UpdateWindow(g_hWnd); |
| + |
| +#ifdef STEP4 |
| + // Skip the message loop, schedule a callback instead to periodically check |
| + // for messages. Here we schedule at 100ms intervals. |
| + myInstance->SendCallback(0); |
| + return 0; |
| +#else |
| + // Main message loop, Windows style. |
| + while(uMsg.message != WM_QUIT) { |
| + if (PeekMessage(&uMsg, NULL, 0, 0, PM_REMOVE)) { |
| + TranslateMessage(&uMsg); |
| + DispatchMessage(&uMsg); |
| + } |
| + } |
| + return uMsg.wParam; |
| +#endif |
| + |
| +} |
| +#endif |
| + |
| +#ifdef STEP5 |
| +// Pass the text to the browser page, there is no separate app window anymore. |
| +// The text is added as a new element to the page, it does not appear in the |
| +// module's embed view. |
| +void initInstanceInBrowserWindow() { |
| + myInstance->PostMessage(pp::Var("Hello, Native Client!")); |
| +} |
| +#endif |