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1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 * Use of this source code is governed by a BSD-style license that can be | |
3 * found in the LICENSE file. | |
4 */ | |
5 | |
6 // This project demonstrates how to migrate a Windows desktop app to Native | |
7 // Client, running first as a Win32 application (define STEP1), then as a PPAPI | |
8 // plugin (define STEP2 through STEP6), and finally as a Native Client module. | |
9 | |
10 // Start with STEP1 defined and the defines for STEP2 through STEP6 commented | |
11 // out. For each step in the process, un-comment the next #define, leaving the | |
12 // previous ones on. Ready, set, port! | |
13 | |
14 // *** SELECT THE WIN32 PLATFORM AND RUN WITH #define STEP1 ONLY *** | |
15 | |
16 #define STEP1 | |
17 // Launches the original Windows desktop application, Hello World, which runs | |
18 // as WinMain. STEP1 encloses Windows-specific functions that are used with | |
19 // the WIN32 and PPAPI platforms. These will be removed when the full PPAPI | |
20 // port is finished (STEP6) | |
21 | |
22 // *** SELECT THE PPAPI PLATFORM *** | |
23 | |
24 //#define STEP2 | |
25 | |
26 // Client Module. STEP2 encloses the Native Client module APIs needed to link | |
27 // any app to the browser. The module does nothing except report | |
28 // starting/ending the function Instance_DidCreate. The Windows app does not | |
29 // run because it is not being called. | |
30 | |
31 //#define STEP3 | |
32 // What changed: Replace WinMain with WndProc, and call it from | |
33 // Instance_DidCreate, launching hello_nacl_plus in its own window. Since | |
34 // WndProc spins in its message loop, the call to Instance_DidCreate never | |
35 // returns. Close the hello_nacl_plus window and the module initialization will | |
36 // finish. | |
37 | |
38 //#define STEP4 | |
39 // What changed: In WndProc replace the message loop with a callback function. | |
40 // Now the app window and the Native Client module are running concurrently. | |
41 | |
42 //#define STEP5 | |
43 // What changed: Instance_DidCreate calls InitInstanceInBrowserWindow rather | |
44 // than InitInstanceInPCWindow. The InitInstanceInBrowserWindow uses | |
45 // postMessage to place text (now "Hello, Native Client") in the web page | |
46 // instead of opening and writing to a window. | |
47 | |
48 //#define STEP6 | |
49 // What changed: All the Windows code is def'd out, to prove we are | |
50 // PPAPI-compliant. The functional code that is running is the same as STEP5. | |
51 | |
52 // *** SELECT THE NACL64 PLATFORM AND RUN *** | |
53 | |
54 // What changed: The code is the same as STEP6, but you are using the SDK | |
55 // toolchain to compile it into a nexe. The module is now running as a real | |
56 // Native Client executable in a NaCl sandbox, with nacl-gdb attached. | |
57 | |
58 // *** RUN YOUR MODULE IN THE WILD *** | |
59 // You can run your nexe outside of Visual Studio, directly from Chrome by | |
60 // following these steps: | |
61 // - Build STEP6 and verify the file | |
62 // <project directory>/newlib/hello_nacl_plus/hello_nacl_plus.nexe exists | |
63 // - Copy the folder <project directory>/hello_nacl_plus into your NaCl SDK's | |
64 // example directory. | |
65 // - Go to the NaCl SDK directory and launch the httpd.py server. | |
66 // - Launch Chrome, go to about:flags and enable the Native Client flag and | |
67 // relaunch Chrome | |
68 // - Point Chrome at localhost:5103/hello_nacl_plus | |
69 | |
70 #ifdef STEP6 | |
71 // remove Windows-dependent code. | |
72 #undef STEP1 | |
73 #undef STEP3 | |
74 #undef STEP4 | |
75 #define NULL 0 | |
76 #else | |
77 // includes for Windows APIs. | |
78 #include <windows.h> | |
79 #include <stdlib.h> | |
80 #include <tchar.h> | |
81 #endif | |
82 | |
83 #ifdef STEP2 | |
84 // includes for PPAPI C++ | |
85 #include "ppapi/cpp/instance.h" | |
86 #include "ppapi/cpp/module.h" | |
87 #include "ppapi/cpp/var.h" | |
88 #include "ppapi/cpp/core.h" | |
89 #include "ppapi/cpp/completion_callback.h" | |
90 #include "ppapi/utility/completion_callback_factory.h" | |
91 | |
92 // This is a known PPAPI platform problem (Issue 81375). | |
93 // When WinUser.h is included it defines PostMessage, so we undef it here. | |
94 // There is a work-around: | |
95 #ifdef PostMessage | |
96 #undef PostMessage | |
97 #endif | |
98 | |
99 class NaClProjectInstance *myInstance; | |
100 int InitInstanceInPCWindow(); | |
101 void InitInstanceInBrowserWindow(); | |
102 | |
103 #endif | |
104 | |
105 #ifdef STEP2 | |
106 | |
107 // **** Native Client Framework **** | |
108 | |
109 // The Instance class. | |
110 class NaClProjectInstance : public pp::Instance { | |
111 public: | |
112 explicit NaClProjectInstance(PP_Instance instance) | |
113 : pp::Instance(instance), | |
114 // Use this macro to eliminate compiler warning. | |
115 PP_ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)) { | |
116 myInstance = this; | |
117 } | |
118 | |
119 virtual ~NaClProjectInstance() { | |
120 } | |
121 | |
122 virtual bool Init(uint32_t argc, const char* argn[], | |
123 const char* argv[]) { | |
124 PostMessage(pp::Var("Creating Instance Start")); | |
125 #ifdef STEP5 | |
126 // Will be included in STEP5 and STEP6 | |
127 // Uses messaging to relay text to the module's view on the web page | |
128 InitInstanceInBrowserWindow(); | |
129 #else | |
130 #ifdef STEP3 | |
131 // Will be included in STEP3 and STEP4 only | |
132 // Uses WndProc to place text in a window separate from the browser. | |
133 InitInstanceInPCWindow(); | |
134 #endif | |
135 #endif | |
136 PostMessage(pp::Var("Creating Instance End")); | |
137 return true; | |
138 } | |
139 | |
140 #ifdef STEP4 | |
141 // Implements Windows window message loop with a callback function. | |
142 void NaClProjectInstance::SendCallback(int result) { | |
143 pp::Core* core = pp::Module::Get()->core(); | |
144 core->CallOnMainThread( | |
145 100, | |
146 factory_.NewCallback(&NaClProjectInstance::HandleWindowMsg), | |
147 result); | |
148 } | |
149 | |
150 void HandleWindowMsg(int32_t result) { | |
151 MSG uMsg; | |
152 if (PeekMessage(&uMsg, NULL, 0, 0, PM_REMOVE)) { | |
153 TranslateMessage(&uMsg); | |
154 DispatchMessage(&uMsg); | |
155 } | |
156 SendCallback(0); | |
157 } | |
158 | |
159 #endif | |
160 private: | |
161 virtual void HandleMessage(const pp::Var& var_message) { | |
162 } | |
163 | |
164 pp::CompletionCallbackFactory<NaClProjectInstance> factory_; | |
165 }; | |
166 | |
167 // The Module class. | |
168 class NaClProjectModule : public pp::Module { | |
169 public: | |
170 NaClProjectModule() : pp::Module() {} | |
171 virtual ~NaClProjectModule() {} | |
172 | |
173 virtual pp::Instance* CreateInstance(PP_Instance instance) { | |
174 return new NaClProjectInstance(instance); | |
175 } | |
176 }; | |
177 | |
178 namespace pp { | |
179 | |
180 Module* CreateModule() { | |
181 return new NaClProjectModule(); | |
182 } | |
183 | |
184 } | |
185 | |
186 #endif | |
187 | |
188 // **** Application Code **** | |
189 | |
190 #ifdef STEP1 | |
191 // Desktop Windows Hello World app. Native Client agnostic. | |
192 | |
193 static TCHAR szWindowClass[] = _T("win32app"); | |
194 static TCHAR szTitle[] = _T("hello_nacl_plus"); | |
195 HINSTANCE hInst; | |
196 LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); | |
197 | |
198 // WinMain | |
199 int WINAPI WinMain(HINSTANCE hInstance, | |
200 HINSTANCE hPrevInstance, | |
201 LPSTR lpCmdLine, | |
202 int nCmdShow) | |
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203 { | |
204 WNDCLASSEX wcex; | |
205 | |
206 wcex.cbSize = sizeof(WNDCLASSEX); | |
207 wcex.style = CS_HREDRAW | CS_VREDRAW; | |
208 wcex.lpfnWndProc = WndProc; | |
209 wcex.cbClsExtra = 0; | |
210 wcex.cbWndExtra = 0; | |
211 wcex.hInstance = hInstance; | |
212 wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_APPLICATION)); | |
213 wcex.hCursor = LoadCursor(NULL, IDC_ARROW); | |
214 wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); | |
215 wcex.lpszMenuName = NULL; | |
216 wcex.lpszClassName = szWindowClass; | |
217 wcex.hIconSm = LoadIcon(wcex.hInstance, | |
218 MAKEINTRESOURCE(IDI_APPLICATION)); | |
219 | |
220 if (!RegisterClassEx(&wcex)) { | |
221 MessageBox(NULL, | |
222 _T("Call to RegisterClassEx failed!"), | |
223 _T("hello_nacl_plus"), | |
224 NULL); | |
225 | |
226 return 1; | |
227 } | |
228 | |
229 hInst = hInstance; | |
230 | |
231 HWND hWnd = CreateWindow( | |
232 szWindowClass, szTitle, | |
233 WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, | |
234 500, 100, NULL, NULL, hInstance, NULL); | |
235 | |
236 if (!hWnd) { | |
237 MessageBox(NULL, | |
238 _T("Call to CreateWindow failed!"), | |
239 _T("hello_nacl_plus"), | |
240 NULL); | |
241 | |
242 return 1; | |
243 } | |
244 | |
245 ShowWindow(hWnd, nCmdShow); | |
246 UpdateWindow(hWnd); | |
247 | |
248 // Main message loop: | |
249 MSG msg; | |
250 while (GetMessage(&msg, NULL, 0, 0)) { | |
251 TranslateMessage(&msg); | |
252 DispatchMessage(&msg); | |
253 } | |
254 | |
255 return (int) msg.wParam; | |
256 } | |
257 | |
258 // WndProc | |
259 LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) | |
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260 { | |
261 PAINTSTRUCT ps; | |
262 HDC hdc; | |
263 TCHAR greeting[] = _T("Hello, World!"); | |
264 | |
265 switch (message) | |
266 { | |
267 case WM_PAINT: | |
268 hdc = BeginPaint(hWnd, &ps); | |
269 | |
270 // Here your application is laid out. | |
271 // For this introduction, we just print out "Hello, World!" | |
272 // in the top left corner. | |
273 TextOut(hdc, | |
274 5, 5, | |
275 greeting, _tcslen(greeting)); | |
276 // End application-specific layout section. | |
277 | |
278 EndPaint(hWnd, &ps); | |
279 break; | |
280 case WM_DESTROY: | |
281 PostQuitMessage(0); | |
282 break; | |
283 default: | |
284 return DefWindowProc(hWnd, message, wParam, lParam); | |
285 break; | |
286 } | |
287 | |
288 return 0; | |
289 } | |
290 #endif | |
291 | |
292 #ifdef STEP3 | |
293 // Replace WinMain with InitInstanceInPCWindow so the NativeClient Module can | |
294 // launch the original application. | |
295 // Note the inclusion of a message-handling loop. STEP4 will replace the loop | |
296 // with a callback. | |
297 | |
298 void shutDown(void); | |
299 HINSTANCE g_hInstance = NULL; | |
300 HWND g_hWnd = NULL; | |
301 | |
302 int InitInstanceInPCWindow() | |
303 { | |
304 WNDCLASSEX winClass; | |
305 MSG uMsg; | |
306 | |
307 memset(&uMsg,0,sizeof(uMsg)); | |
308 | |
309 winClass.lpszClassName = _T("MY_WINDOWS_CLASS"); | |
310 winClass.cbSize = sizeof(WNDCLASSEX); | |
311 winClass.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; | |
312 winClass.lpfnWndProc = WndProc; | |
313 winClass.hInstance = g_hInstance; | |
314 winClass.hIcon = NULL; | |
315 winClass.hIconSm = NULL; | |
316 winClass.hCursor = LoadCursor(NULL, IDC_ARROW); | |
317 winClass.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); | |
318 winClass.lpszMenuName = NULL; | |
319 winClass.cbClsExtra = 0; | |
320 winClass.cbWndExtra = 0; | |
321 | |
322 if (!RegisterClassEx(&winClass)) | |
323 return E_FAIL; | |
324 | |
325 g_hWnd = CreateWindowEx( | |
326 NULL,_T("MY_WINDOWS_CLASS"), | |
327 _T("hello_nacl_plus"), | |
328 WS_OVERLAPPEDWINDOW, | |
329 0, 0, 640, 480, NULL, NULL, g_hInstance, NULL); | |
330 | |
331 if (g_hWnd == NULL) | |
332 return E_FAIL; | |
333 | |
334 ShowWindow(g_hWnd, 1); | |
335 | |
336 UpdateWindow(g_hWnd); | |
337 | |
338 #ifdef STEP4 | |
339 // Skip the message loop, schedule a callback instead to periodically check | |
340 // for messages. Here we schedule at 100ms intervals. | |
341 myInstance->SendCallback(0); | |
342 return 0; | |
343 #else | |
344 // Main message loop, Windows style. | |
345 while(uMsg.message != WM_QUIT) { | |
346 if (PeekMessage(&uMsg, NULL, 0, 0, PM_REMOVE)) { | |
347 TranslateMessage(&uMsg); | |
348 DispatchMessage(&uMsg); | |
349 } | |
350 } | |
351 return uMsg.wParam; | |
352 #endif | |
353 | |
354 } | |
355 #endif | |
356 | |
357 #ifdef STEP5 | |
358 // Pass the text to the browser page, there is no separate app window anymore. | |
359 // The text is added as a new element to the page, it does not appear in the | |
360 // module's embed view. | |
361 void InitInstanceInBrowserWindow() { | |
362 myInstance->PostMessage(pp::Var("Hello, Native Client!")); | |
363 } | |
364 #endif | |
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