| Index: third_party/libjingle/files/talk/base/win32socketserver.h
|
| diff --git a/third_party/libjingle/files/talk/base/win32socketserver.h b/third_party/libjingle/files/talk/base/win32socketserver.h
|
| deleted file mode 100644
|
| index 770141a7a708feb61d05d739d097a0daf893211e..0000000000000000000000000000000000000000
|
| --- a/third_party/libjingle/files/talk/base/win32socketserver.h
|
| +++ /dev/null
|
| @@ -1,124 +0,0 @@
|
| -/*
|
| - * libjingle
|
| - * Copyright 2004--2005, Google Inc.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions are met:
|
| - *
|
| - * 1. Redistributions of source code must retain the above copyright notice,
|
| - * this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright notice,
|
| - * this list of conditions and the following disclaimer in the documentation
|
| - * and/or other materials provided with the distribution.
|
| - * 3. The name of the author may not be used to endorse or promote products
|
| - * derived from this software without specific prior written permission.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
| - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
| - * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
| - * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
| - * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
| - * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
| - * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
| - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#ifndef TALK_BASE_WIN32SOCKETSERVER_H__
|
| -#define TALK_BASE_WIN32SOCKETSERVER_H__
|
| -
|
| -#ifdef WIN32
|
| -
|
| -#include "talk/base/messagequeue.h"
|
| -#include "talk/base/socketserver.h"
|
| -#include "talk/base/socketfactory.h"
|
| -#include "talk/base/socket.h"
|
| -#include "talk/base/asyncsocket.h"
|
| -
|
| -namespace talk_base {
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// Win32Socket
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -class Win32Socket : public talk_base::AsyncSocket {
|
| -public:
|
| - Win32Socket();
|
| - virtual ~Win32Socket();
|
| -
|
| - int Attach(SOCKET s);
|
| - void SetTimeout(int ms);
|
| -
|
| - // AsyncSocket Interface
|
| - virtual SocketAddress GetLocalAddress() const;
|
| - virtual SocketAddress GetRemoteAddress() const;
|
| - virtual int Bind(const SocketAddress& addr);
|
| - virtual int Connect(const SocketAddress& addr);
|
| - virtual int Send(const void *pv, size_t cb);
|
| - virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr);
|
| - virtual int Recv(void *pv, size_t cb);
|
| - virtual int RecvFrom(void *pv, size_t cb, SocketAddress *paddr);
|
| - virtual int Listen(int backlog);
|
| - virtual Socket *Accept(SocketAddress *paddr);
|
| - virtual int Close();
|
| - virtual int GetError() const;
|
| - virtual void SetError(int error);
|
| - virtual ConnState GetState() const;
|
| - virtual int EstimateMTU(uint16* mtu);
|
| - virtual int SetOption(Option opt, int value);
|
| -
|
| -private:
|
| - bool Create(long events);
|
| - void UpdateLastError();
|
| -
|
| - int DoConnect(const sockaddr_in& addr);
|
| - void OnSocketNotify(int event, int error);
|
| - void OnDnsNotify(int ip, int error);
|
| -
|
| - sockaddr_in addr_; // address that we connected to (see DoConnect)
|
| - SOCKET socket_;
|
| - int error_;
|
| - uint32 connect_time_;
|
| - ConnState state_;
|
| - bool signal_close_;
|
| -
|
| - class EventSink;
|
| - friend class EventSink;
|
| - EventSink * sink_;
|
| -
|
| - struct DnsLookup;
|
| - DnsLookup * dns_;
|
| -};
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// Win32SocketServer
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -class Win32SocketServer : public SocketServer {
|
| -public:
|
| - Win32SocketServer(MessageQueue *message_queue);
|
| - virtual ~Win32SocketServer();
|
| -
|
| - // SocketServer Interface
|
| - virtual Socket* CreateSocket(int type);
|
| - virtual AsyncSocket* CreateAsyncSocket(int type);
|
| - virtual bool Wait(int cms, bool process_io);
|
| - virtual void WakeUp();
|
| -
|
| - void Pump();
|
| -
|
| -private:
|
| - void CreateDummyWindow();
|
| -
|
| - MessageQueue *message_queue_;
|
| - HWND hwnd_;
|
| -};
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -} // namespace talk_base
|
| -
|
| -#endif // WIN32
|
| -
|
| -#endif // TALK_BASE_WIN32SOCKETSERVER_H__
|
|
|