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Unified Diff: third_party/libjingle/files/talk/base/win32socketserver.h

Issue 1110007: Removed win32socketserver and its use in mediator_thread_impl.cc. (Closed)
Patch Set: Created 10 years, 9 months ago
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Index: third_party/libjingle/files/talk/base/win32socketserver.h
diff --git a/third_party/libjingle/files/talk/base/win32socketserver.h b/third_party/libjingle/files/talk/base/win32socketserver.h
deleted file mode 100644
index 770141a7a708feb61d05d739d097a0daf893211e..0000000000000000000000000000000000000000
--- a/third_party/libjingle/files/talk/base/win32socketserver.h
+++ /dev/null
@@ -1,124 +0,0 @@
-/*
- * libjingle
- * Copyright 2004--2005, Google Inc.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef TALK_BASE_WIN32SOCKETSERVER_H__
-#define TALK_BASE_WIN32SOCKETSERVER_H__
-
-#ifdef WIN32
-
-#include "talk/base/messagequeue.h"
-#include "talk/base/socketserver.h"
-#include "talk/base/socketfactory.h"
-#include "talk/base/socket.h"
-#include "talk/base/asyncsocket.h"
-
-namespace talk_base {
-
-///////////////////////////////////////////////////////////////////////////////
-// Win32Socket
-///////////////////////////////////////////////////////////////////////////////
-
-class Win32Socket : public talk_base::AsyncSocket {
-public:
- Win32Socket();
- virtual ~Win32Socket();
-
- int Attach(SOCKET s);
- void SetTimeout(int ms);
-
- // AsyncSocket Interface
- virtual SocketAddress GetLocalAddress() const;
- virtual SocketAddress GetRemoteAddress() const;
- virtual int Bind(const SocketAddress& addr);
- virtual int Connect(const SocketAddress& addr);
- virtual int Send(const void *pv, size_t cb);
- virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr);
- virtual int Recv(void *pv, size_t cb);
- virtual int RecvFrom(void *pv, size_t cb, SocketAddress *paddr);
- virtual int Listen(int backlog);
- virtual Socket *Accept(SocketAddress *paddr);
- virtual int Close();
- virtual int GetError() const;
- virtual void SetError(int error);
- virtual ConnState GetState() const;
- virtual int EstimateMTU(uint16* mtu);
- virtual int SetOption(Option opt, int value);
-
-private:
- bool Create(long events);
- void UpdateLastError();
-
- int DoConnect(const sockaddr_in& addr);
- void OnSocketNotify(int event, int error);
- void OnDnsNotify(int ip, int error);
-
- sockaddr_in addr_; // address that we connected to (see DoConnect)
- SOCKET socket_;
- int error_;
- uint32 connect_time_;
- ConnState state_;
- bool signal_close_;
-
- class EventSink;
- friend class EventSink;
- EventSink * sink_;
-
- struct DnsLookup;
- DnsLookup * dns_;
-};
-
-///////////////////////////////////////////////////////////////////////////////
-// Win32SocketServer
-///////////////////////////////////////////////////////////////////////////////
-
-class Win32SocketServer : public SocketServer {
-public:
- Win32SocketServer(MessageQueue *message_queue);
- virtual ~Win32SocketServer();
-
- // SocketServer Interface
- virtual Socket* CreateSocket(int type);
- virtual AsyncSocket* CreateAsyncSocket(int type);
- virtual bool Wait(int cms, bool process_io);
- virtual void WakeUp();
-
- void Pump();
-
-private:
- void CreateDummyWindow();
-
- MessageQueue *message_queue_;
- HWND hwnd_;
-};
-
-///////////////////////////////////////////////////////////////////////////////
-
-} // namespace talk_base
-
-#endif // WIN32
-
-#endif // TALK_BASE_WIN32SOCKETSERVER_H__

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