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1 /* | |
2 * libjingle | |
3 * Copyright 2004--2005, Google Inc. | |
4 * | |
5 * Redistribution and use in source and binary forms, with or without | |
6 * modification, are permitted provided that the following conditions are met: | |
7 * | |
8 * 1. Redistributions of source code must retain the above copyright notice, | |
9 * this list of conditions and the following disclaimer. | |
10 * 2. Redistributions in binary form must reproduce the above copyright notice, | |
11 * this list of conditions and the following disclaimer in the documentation | |
12 * and/or other materials provided with the distribution. | |
13 * 3. The name of the author may not be used to endorse or promote products | |
14 * derived from this software without specific prior written permission. | |
15 * | |
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED | |
17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF | |
18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO | |
19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; | |
22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, | |
23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR | |
24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF | |
25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
26 */ | |
27 | |
28 #ifndef TALK_BASE_WIN32SOCKETSERVER_H__ | |
29 #define TALK_BASE_WIN32SOCKETSERVER_H__ | |
30 | |
31 #ifdef WIN32 | |
32 | |
33 #include "talk/base/messagequeue.h" | |
34 #include "talk/base/socketserver.h" | |
35 #include "talk/base/socketfactory.h" | |
36 #include "talk/base/socket.h" | |
37 #include "talk/base/asyncsocket.h" | |
38 | |
39 namespace talk_base { | |
40 | |
41 /////////////////////////////////////////////////////////////////////////////// | |
42 // Win32Socket | |
43 /////////////////////////////////////////////////////////////////////////////// | |
44 | |
45 class Win32Socket : public talk_base::AsyncSocket { | |
46 public: | |
47 Win32Socket(); | |
48 virtual ~Win32Socket(); | |
49 | |
50 int Attach(SOCKET s); | |
51 void SetTimeout(int ms); | |
52 | |
53 // AsyncSocket Interface | |
54 virtual SocketAddress GetLocalAddress() const; | |
55 virtual SocketAddress GetRemoteAddress() const; | |
56 virtual int Bind(const SocketAddress& addr); | |
57 virtual int Connect(const SocketAddress& addr); | |
58 virtual int Send(const void *pv, size_t cb); | |
59 virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr); | |
60 virtual int Recv(void *pv, size_t cb); | |
61 virtual int RecvFrom(void *pv, size_t cb, SocketAddress *paddr); | |
62 virtual int Listen(int backlog); | |
63 virtual Socket *Accept(SocketAddress *paddr); | |
64 virtual int Close(); | |
65 virtual int GetError() const; | |
66 virtual void SetError(int error); | |
67 virtual ConnState GetState() const; | |
68 virtual int EstimateMTU(uint16* mtu); | |
69 virtual int SetOption(Option opt, int value); | |
70 | |
71 private: | |
72 bool Create(long events); | |
73 void UpdateLastError(); | |
74 | |
75 int DoConnect(const sockaddr_in& addr); | |
76 void OnSocketNotify(int event, int error); | |
77 void OnDnsNotify(int ip, int error); | |
78 | |
79 sockaddr_in addr_; // address that we connected to (see DoConnect) | |
80 SOCKET socket_; | |
81 int error_; | |
82 uint32 connect_time_; | |
83 ConnState state_; | |
84 bool signal_close_; | |
85 | |
86 class EventSink; | |
87 friend class EventSink; | |
88 EventSink * sink_; | |
89 | |
90 struct DnsLookup; | |
91 DnsLookup * dns_; | |
92 }; | |
93 | |
94 /////////////////////////////////////////////////////////////////////////////// | |
95 // Win32SocketServer | |
96 /////////////////////////////////////////////////////////////////////////////// | |
97 | |
98 class Win32SocketServer : public SocketServer { | |
99 public: | |
100 Win32SocketServer(MessageQueue *message_queue); | |
101 virtual ~Win32SocketServer(); | |
102 | |
103 // SocketServer Interface | |
104 virtual Socket* CreateSocket(int type); | |
105 virtual AsyncSocket* CreateAsyncSocket(int type); | |
106 virtual bool Wait(int cms, bool process_io); | |
107 virtual void WakeUp(); | |
108 | |
109 void Pump(); | |
110 | |
111 private: | |
112 void CreateDummyWindow(); | |
113 | |
114 MessageQueue *message_queue_; | |
115 HWND hwnd_; | |
116 }; | |
117 | |
118 /////////////////////////////////////////////////////////////////////////////// | |
119 | |
120 } // namespace talk_base | |
121 | |
122 #endif // WIN32 | |
123 | |
124 #endif // TALK_BASE_WIN32SOCKETSERVER_H__ | |
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