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Unified Diff: media/audio/pulse/pulse_output.h

Issue 11098031: Get PulseAudio implementation working. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Cork. BeginWrite. Cleanup. Created 8 years, 2 months ago
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Index: media/audio/pulse/pulse_output.h
diff --git a/media/audio/pulse/pulse_output.h b/media/audio/pulse/pulse_output.h
index 1d39af47f4598022f338a273984856199e1c3ea2..3537e72696f2f976b7a7cc92afdf11f32b8f00ce 100644
--- a/media/audio/pulse/pulse_output.h
+++ b/media/audio/pulse/pulse_output.h
@@ -2,7 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
-// Creates an audio output stream based on the PulseAudio asynchronous API.
+// Creates an audio output stream based on the PulseAudio asynchronous API;
+// specifically using the pa_threaded_mainloop model.
//
// If the stream is successfully opened, Close() must be called before the
// stream is deleted as Close() is responsible for ensuring resource cleanup
@@ -22,29 +23,16 @@
#include <pulse/pulseaudio.h>
scherkus (not reviewing) 2012/10/11 20:19:31 now that you got rid of the pa_stream_state_t stuf
DaleCurtis 2012/10/12 00:09:12 Done.
#include "base/memory/scoped_ptr.h"
-#include "base/memory/weak_ptr.h"
#include "media/audio/audio_io.h"
-#include "media/base/channel_layout.h"
+#include "media/audio/audio_parameters.h"
namespace media {
-
-#if defined(OS_LINUX)
-class AudioManagerLinux;
-typedef AudioManagerLinux AudioManagerPulse;
-#elif defined(OS_OPENBSD)
-class AudioManagerOpenBSD;
-typedef AudioManagerOpenBSD AudioManagerPulse;
-#else
-#error Unsupported platform
-#endif
-
-class AudioParameters;
-class SeekableBuffer;
+class AudioManagerBase;
class PulseAudioOutputStream : public AudioOutputStream {
public:
PulseAudioOutputStream(const AudioParameters& params,
- AudioManagerPulse* manager);
+ AudioManagerBase* manager);
virtual ~PulseAudioOutputStream();
@@ -58,70 +46,40 @@ class PulseAudioOutputStream : public AudioOutputStream {
private:
// PulseAudio Callbacks.
- static void ContextStateCallback(pa_context* context, void* state_addr);
static void WriteRequestCallback(pa_stream* playback_handle, size_t length,
void* stream_addr);
- // Iterate the PulseAudio mainloop to get write requests.
- void WaitForWriteRequest();
+ // Retrieves a packet of audio data from |source_callback_| and writes it to
+ // |buffer|. Returns the number of frames written.
+ int FillBuffer(void* buffer, size_t buffer_size);
- // Get another packet from the data source and write it to the client buffer.
- bool BufferPacketFromSource();
-
- // Fulfill a write request from the write request callback. If the write
- // can't be finished a first, post a new attempt to the message loop.
+ // Fulfill a write request from the write request callback. Outputs silence
+ // if the request could not be fulfilled.
void FulfillWriteRequest(size_t requested_bytes);
- // Write data from the client buffer to the PulseAudio stream.
- void WriteToStream(size_t bytes_to_write, size_t* bytes_written);
-
- // API for Proxying calls to the AudioSourceCallback provided during Start().
- int RunDataCallback(AudioBus* audio_bus, AudioBuffersState buffers_state);
-
// Close() helper function to free internal structs.
void Reset();
- // Configuration constants from the constructor. Referencable by all threads
- // since they are constants.
- const ChannelLayout channel_layout_;
- const uint32 channel_count_;
- const pa_sample_format_t sample_format_;
- const uint32 sample_rate_;
- const uint32 bytes_per_frame_;
+ // Returns the current hardware latency value in bytes.
+ int GetHardwareLatencyInBytes();
+
+ // Helper method for waiting on Pulse Audio operations to complete.
+ void WaitForPulseOperation(pa_operation* op);
+
+ // AudioParameters from the constructor.
+ const AudioParameters params_;
// Audio manager that created us. Used to report that we've closed.
- AudioManagerPulse* manager_;
+ AudioManagerBase* manager_;
// PulseAudio API structs.
pa_context* pa_context_;
- pa_mainloop* pa_mainloop_;
-
- // Handle to the actual PulseAudio playback stream.
+ pa_threaded_mainloop* pa_mainloop_;
pa_stream* playback_handle_;
- // Device configuration data. Populated after Open() completes.
- uint32 packet_size_;
- uint32 frames_per_packet_;
-
- // Client side audio buffer feeding pulse audio's server side buffer.
- scoped_ptr<media::SeekableBuffer> client_buffer_;
-
// Float representation of volume from 0.0 to 1.0.
float volume_;
- // Flag indicating the code should stop reading from the data source or
- // writing to the PulseAudio server. This is set because the device has
- // entered an unrecoverable error state, or the Close() has executed.
- bool stream_stopped_;
-
- // Whether or not PulseAudio has called the WriteCallback for the most recent
- // set of pa_mainloop iterations.
- bool write_callback_handled_;
-
- // Allows us to run tasks on the PulseAudioOutputStream instance which are
- // bound by its lifetime.
- base::WeakPtrFactory<PulseAudioOutputStream> weak_factory_;
-
// Callback to audio data source.
AudioSourceCallback* source_callback_;

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