| Index: samples/o3d-webgl/buffer.js
|
| ===================================================================
|
| --- samples/o3d-webgl/buffer.js (revision 40133)
|
| +++ samples/o3d-webgl/buffer.js (working copy)
|
| @@ -73,7 +73,7 @@
|
| * the types of fields set on the buffer.
|
| *
|
| * @param {number} numElements Number of elements to allocate..
|
| - * @returns {boolean} True if operation was successful.
|
| + * @return {boolean} True if operation was successful.
|
| */
|
| o3d.Buffer.prototype.allocateElements =
|
| function(numElements) {
|
| @@ -106,7 +106,7 @@
|
| * @param {string} field_type type of data in the field. Valid types
|
| * are "FloatField", "UInt32Field", and "UByteNField".
|
| * @param {number} num_components number of components in the field.
|
| - * @returns {!o3d.Field} The created field.
|
| + * @return {!o3d.Field} The created field.
|
| */
|
| o3d.Buffer.prototype.createField =
|
| function(fieldType, numComponents) {
|
| @@ -166,7 +166,7 @@
|
| *
|
| * @param {!Array.<number>} values contains data to assign to the Buffer
|
| * data itself.
|
| - * @returns {boolean} True if operation was successful.
|
| + * @return {boolean} True if operation was successful.
|
| */
|
| o3d.Buffer.prototype.set =
|
| function(values) {
|
| @@ -213,7 +213,7 @@
|
| *
|
| * @param {number} start_index index of the element value to get.
|
| * @param {number} numElements the number of elements to get.
|
| - * @returns {!Array.<number>} An array of values.
|
| + * @return {!Array.<number>} An array of values.
|
| */
|
| o3d.VertexBufferBase.prototype.getAt =
|
| function(start_index, numElements) {
|
|
|