| Index: media/audio/mac/audio_unified_mac.h
|
| ===================================================================
|
| --- media/audio/mac/audio_unified_mac.h (revision 0)
|
| +++ media/audio/mac/audio_unified_mac.h (revision 0)
|
| @@ -0,0 +1,100 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_AUDIO_MAC_AUDIO_UNIFIED_MAC_H_
|
| +#define MEDIA_AUDIO_MAC_AUDIO_UNIFIED_MAC_H_
|
| +
|
| +#include <AudioUnit/AudioUnit.h>
|
| +
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "media/audio/audio_io.h"
|
| +#include "media/audio/audio_parameters.h"
|
| +
|
| +namespace media {
|
| +
|
| +class AudioManagerMac;
|
| +
|
| +// Implementation of AudioOutputStream for Mac OS X using the
|
| +// CoreAudio AudioHardware API suitable for low-latency unified audio I/O
|
| +// when using devices which support *both* input and output
|
| +// in the same driver. This is the case with professional
|
| +// USB and Firewire devices.
|
| +//
|
| +// Please note that it's required to first get the native sample-rate of the
|
| +// default output device and use that sample-rate when creating this object.
|
| +class AudioHardwareUnifiedStream : public AudioOutputStream {
|
| + public:
|
| + // The ctor takes all the usual parameters, plus |manager| which is the
|
| + // the audio manager who is creating this object.
|
| + AudioHardwareUnifiedStream(AudioManagerMac* manager,
|
| + const AudioParameters& params);
|
| + // The dtor is typically called by the AudioManager only and it is usually
|
| + // triggered by calling AudioOutputStream::Close().
|
| + virtual ~AudioHardwareUnifiedStream();
|
| +
|
| + // Implementation of AudioOutputStream.
|
| + virtual bool Open() OVERRIDE;
|
| + virtual void Close() OVERRIDE;
|
| + virtual void Start(AudioSourceCallback* callback) OVERRIDE;
|
| + virtual void Stop() OVERRIDE;
|
| + virtual void SetVolume(double volume) OVERRIDE;
|
| + virtual void GetVolume(double* volume) OVERRIDE;
|
| +
|
| + int input_channels() const { return input_channels_; }
|
| + int output_channels() const { return output_channels_; }
|
| +
|
| + private:
|
| + OSStatus Render(AudioDeviceID device,
|
| + const AudioTimeStamp* now,
|
| + const AudioBufferList* input_data,
|
| + const AudioTimeStamp* input_time,
|
| + AudioBufferList* output_data,
|
| + const AudioTimeStamp* output_time);
|
| +
|
| + static OSStatus RenderProc(AudioDeviceID device,
|
| + const AudioTimeStamp* now,
|
| + const AudioBufferList* input_data,
|
| + const AudioTimeStamp* input_time,
|
| + AudioBufferList* output_data,
|
| + const AudioTimeStamp* output_time,
|
| + void* user_data);
|
| +
|
| + // Our creator, the audio manager needs to be notified when we close.
|
| + AudioManagerMac* manager_;
|
| +
|
| + // Pointer to the object that will provide the audio samples.
|
| + AudioSourceCallback* source_;
|
| +
|
| + // Structure that holds the stream format details such as bitrate.
|
| + AudioStreamBasicDescription format_;
|
| +
|
| + // Hardware buffer size.
|
| + int number_of_frames_;
|
| +
|
| + // Number of audio channels provided to the client via OnMoreIOData().
|
| + int client_input_channels_;
|
| +
|
| + // Volume level from 0 to 1.
|
| + float volume_;
|
| +
|
| + // Number of input and output channels queried from the hardware.
|
| + int input_channels_;
|
| + int output_channels_;
|
| + int input_channels_per_frame_;
|
| + int output_channels_per_frame_;
|
| +
|
| + AudioDeviceIOProcID io_proc_id_;
|
| + AudioDeviceID device_;
|
| + bool is_playing_;
|
| +
|
| + // Intermediate buffers used with call to OnMoreIOData().
|
| + scoped_ptr<AudioBus> input_bus_;
|
| + scoped_ptr<AudioBus> output_bus_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(AudioHardwareUnifiedStream);
|
| +};
|
| +
|
| +} // namespace media
|
| +
|
| +#endif // MEDIA_AUDIO_MAC_AUDIO_UNIFIED_MAC_H_
|
|
|