| Index: media/audio/mac/audio_synchronized_mac.h
|
| ===================================================================
|
| --- media/audio/mac/audio_synchronized_mac.h (revision 0)
|
| +++ media/audio/mac/audio_synchronized_mac.h (revision 0)
|
| @@ -0,0 +1,210 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_AUDIO_MAC_AUDIO_SYNCHRONIZED_MAC_H_
|
| +#define MEDIA_AUDIO_MAC_AUDIO_SYNCHRONIZED_MAC_H_
|
| +
|
| +#include <AudioToolbox/AudioToolbox.h>
|
| +#include <AudioUnit/AudioUnit.h>
|
| +#include <CoreAudio/CoreAudio.h>
|
| +
|
| +#include "base/compiler_specific.h"
|
| +#include "base/synchronization/lock.h"
|
| +#include "media/audio/audio_io.h"
|
| +#include "media/audio/audio_parameters.h"
|
| +#include "media/base/audio_bus.h"
|
| +#include "media/base/audio_fifo.h"
|
| +
|
| +namespace media {
|
| +
|
| +class AudioManagerMac;
|
| +
|
| +// AudioSynchronizedStream allows arbitrary combinations of input and output
|
| +// devices running off different clocks and using different drivers, with
|
| +// potentially differing sample-rates. It implements AudioOutputStream
|
| +// and shuttles its synchronized I/O data using AudioSourceCallback.
|
| +//
|
| +// It is required to first acquire the native sample rate of the selected
|
| +// output device and then use the same rate when creating this object.
|
| +//
|
| +// ............................................................................
|
| +// Theory of Operation:
|
| +// .
|
| +// INPUT THREAD . OUTPUT THREAD
|
| +// +-----------------+ +------+ .
|
| +// | Input AudioUnit | --> | | .
|
| +// +-----------------+ | | .
|
| +// | FIFO | .
|
| +// | | +-----------+
|
| +// | | -----> | Varispeed |
|
| +// | | +-----------+
|
| +// +------+ . |
|
| +// . | +-----------+
|
| +// . OnMoreIOData() --> | Output AU |
|
| +// . +-----------+
|
| +//
|
| +// The input AudioUnit's InputProc is called on one thread which feeds the
|
| +// FIFO. The output AudioUnit's OutputProc is called on a second thread
|
| +// which pulls on the varispeed to get the current input data. The varispeed
|
| +// handles mismatches between input and output sample-rate and also clock drift
|
| +// between the input and output drivers. The varispeed consumes its data from
|
| +// the FIFO and adjusts its rate dynamically according to the amount
|
| +// of data buffered in the FIFO. If the FIFO starts getting too much data
|
| +// buffered then the varispeed will speed up slightly to compensate
|
| +// and similarly if the FIFO doesn't have enough data buffered then the
|
| +// varispeed will slow down slightly.
|
| +//
|
| +// Finally, once the input data is available then OnMoreIOData() is called
|
| +// which is given this input, and renders the output which is finally sent
|
| +// to the Output AudioUnit.
|
| +class AudioSynchronizedStream : public AudioOutputStream {
|
| + public:
|
| + // The ctor takes all the usual parameters, plus |manager| which is the
|
| + // the audio manager who is creating this object.
|
| + AudioSynchronizedStream(AudioManagerMac* manager,
|
| + const AudioParameters& params,
|
| + AudioDeviceID input_id,
|
| + AudioDeviceID output_id);
|
| +
|
| + virtual ~AudioSynchronizedStream();
|
| +
|
| + // Implementation of AudioOutputStream.
|
| + virtual bool Open() OVERRIDE;
|
| + virtual void Close() OVERRIDE;
|
| + virtual void Start(AudioSourceCallback* callback) OVERRIDE;
|
| + virtual void Stop() OVERRIDE;
|
| +
|
| + virtual void SetVolume(double volume) OVERRIDE;
|
| + virtual void GetVolume(double* volume) OVERRIDE;
|
| +
|
| + OSStatus SetInputDeviceAsCurrent(AudioDeviceID input_id);
|
| + OSStatus SetOutputDeviceAsCurrent(AudioDeviceID output_id);
|
| + AudioDeviceID GetInputDeviceID() { return input_info_.id_; }
|
| + AudioDeviceID GetOutputDeviceID() { return output_info_.id_; }
|
| +
|
| + bool IsRunning();
|
| +
|
| + private:
|
| + // Initialization.
|
| + OSStatus CreateAudioUnits();
|
| + OSStatus SetupInput(AudioDeviceID input_id);
|
| + OSStatus EnableIO();
|
| + OSStatus SetupOutput(AudioDeviceID output_id);
|
| + OSStatus SetupCallbacks();
|
| + OSStatus SetupStreamFormats();
|
| + void AllocateInputData();
|
| +
|
| + // Handlers for the AudioUnit callbacks.
|
| + OSStatus HandleInputCallback(AudioUnitRenderActionFlags* io_action_flags,
|
| + const AudioTimeStamp* time_stamp,
|
| + UInt32 bus_number,
|
| + UInt32 number_of_frames,
|
| + AudioBufferList* io_data);
|
| +
|
| + OSStatus HandleVarispeedCallback(AudioUnitRenderActionFlags* io_action_flags,
|
| + const AudioTimeStamp* time_stamp,
|
| + UInt32 bus_number,
|
| + UInt32 number_of_frames,
|
| + AudioBufferList* io_data);
|
| +
|
| + OSStatus HandleOutputCallback(AudioUnitRenderActionFlags* io_action_flags,
|
| + const AudioTimeStamp* time_stamp,
|
| + UInt32 bus_number,
|
| + UInt32 number_of_frames,
|
| + AudioBufferList* io_data);
|
| +
|
| + // AudioUnit callbacks.
|
| + static OSStatus InputProc(void* user_data,
|
| + AudioUnitRenderActionFlags* io_action_flags,
|
| + const AudioTimeStamp* time_stamp,
|
| + UInt32 bus_number,
|
| + UInt32 number_of_frames,
|
| + AudioBufferList* io_data);
|
| +
|
| + static OSStatus VarispeedProc(void* user_data,
|
| + AudioUnitRenderActionFlags* io_action_flags,
|
| + const AudioTimeStamp* time_stamp,
|
| + UInt32 bus_number,
|
| + UInt32 number_of_frames,
|
| + AudioBufferList* io_data);
|
| +
|
| + static OSStatus OutputProc(void* user_data,
|
| + AudioUnitRenderActionFlags* io_action_flags,
|
| + const AudioTimeStamp* time_stamp,
|
| + UInt32 bus_number,
|
| + UInt32 number_of_frames,
|
| + AudioBufferList* io_data);
|
| +
|
| + // Our creator.
|
| + AudioManagerMac* manager_;
|
| +
|
| + // Client parameters.
|
| + AudioParameters params_;
|
| +
|
| + double input_sample_rate_;
|
| + double output_sample_rate_;
|
| +
|
| + // Pointer to the object that will provide the audio samples.
|
| + AudioSourceCallback* source_;
|
| +
|
| + // Values used in Open().
|
| + AudioDeviceID input_id_;
|
| + AudioDeviceID output_id_;
|
| +
|
| + // The input AudioUnit renders its data here.
|
| + AudioBufferList* input_buffer_list_;
|
| +
|
| + // Holds the actual data for |input_buffer_list_|.
|
| + scoped_ptr<AudioBus> input_bus_;
|
| +
|
| + // Used to overlay AudioBufferLists.
|
| + scoped_ptr<AudioBus> wrapper_bus_;
|
| +
|
| + class AudioDeviceInfo {
|
| + public:
|
| + AudioDeviceInfo()
|
| + : id_(kAudioDeviceUnknown),
|
| + is_input_(false),
|
| + buffer_size_frames_(0) {}
|
| + void Initialize(AudioDeviceID inID, bool isInput);
|
| + bool IsInitialized() const { return id_ != kAudioDeviceUnknown; }
|
| +
|
| + AudioDeviceID id_;
|
| + bool is_input_;
|
| + UInt32 buffer_size_frames_;
|
| + };
|
| +
|
| + AudioDeviceInfo input_info_;
|
| + AudioDeviceInfo output_info_;
|
| +
|
| + // Used for input to output buffering.
|
| + AudioFifo fifo_;
|
| +
|
| + // The optimal number of frames we'd like to keep in the FIFO at all times.
|
| + int target_fifo_frames_;
|
| +
|
| + // A running average of the measured delta between actual number of frames
|
| + // in the FIFO versus |target_fifo_frames_|.
|
| + double average_delta_;
|
| +
|
| + // A varispeed rate scalar which is calculated based on FIFO drift.
|
| + double fifo_rate_compensation_;
|
| +
|
| + // AudioUnits.
|
| + AudioUnit input_unit_;
|
| + AudioUnit varispeed_unit_;
|
| + AudioUnit output_unit_;
|
| +
|
| + double first_input_time_;
|
| +
|
| + bool is_running_;
|
| + int hardware_buffer_size_;
|
| + int channels_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(AudioSynchronizedStream);
|
| +};
|
| +
|
| +} // namespace media
|
| +
|
| +#endif // MEDIA_AUDIO_MAC_AUDIO_SYNCHRONIZED_MAC_H_
|
|
|