| Index: ui/aura/root_window.h
|
| diff --git a/ui/aura/root_window.h b/ui/aura/root_window.h
|
| index c44c87977f3377ba90f1142fc5f6c6c22809414d..5bb3054eb37aaa7f5532cb6142a3bf8efd541913 100644
|
| --- a/ui/aura/root_window.h
|
| +++ b/ui/aura/root_window.h
|
| @@ -31,7 +31,7 @@ class Size;
|
| }
|
|
|
| namespace ui {
|
| -class GestureEventImpl;
|
| +class GestureEvent;
|
| class GestureRecognizer;
|
| class KeyEvent;
|
| class LayerAnimationSequence;
|
| @@ -145,7 +145,7 @@ class AURA_EXPORT RootWindow : public ui::CompositorDelegate,
|
| // Handles a gesture event. Returns true if handled. Unlike the other
|
| // event-dispatching function (e.g. for touch/mouse/keyboard events), gesture
|
| // events are dispatched from GestureRecognizer instead of RootWindowHost.
|
| - bool DispatchGestureEvent(ui::GestureEventImpl* event);
|
| + bool DispatchGestureEvent(ui::GestureEvent* event);
|
|
|
| // Invoked when |window| is being destroyed.
|
| void OnWindowDestroying(Window* window);
|
| @@ -273,7 +273,7 @@ class AURA_EXPORT RootWindow : public ui::CompositorDelegate,
|
| bool ProcessKeyEvent(Window* target, ui::KeyEvent* event);
|
| ui::TouchStatus ProcessTouchEvent(Window* target, ui::TouchEvent* event);
|
| ui::GestureStatus ProcessGestureEvent(Window* target,
|
| - ui::GestureEventImpl* event);
|
| + ui::GestureEvent* event);
|
| bool ProcessGestures(ui::GestureRecognizer::Gestures* gestures);
|
|
|
| // Called when a Window is attached or detached from the RootWindow.
|
|
|