Index: ui/aura/root_window.h |
diff --git a/ui/aura/root_window.h b/ui/aura/root_window.h |
index c44c87977f3377ba90f1142fc5f6c6c22809414d..5bb3054eb37aaa7f5532cb6142a3bf8efd541913 100644 |
--- a/ui/aura/root_window.h |
+++ b/ui/aura/root_window.h |
@@ -31,7 +31,7 @@ class Size; |
} |
namespace ui { |
-class GestureEventImpl; |
+class GestureEvent; |
class GestureRecognizer; |
class KeyEvent; |
class LayerAnimationSequence; |
@@ -145,7 +145,7 @@ class AURA_EXPORT RootWindow : public ui::CompositorDelegate, |
// Handles a gesture event. Returns true if handled. Unlike the other |
// event-dispatching function (e.g. for touch/mouse/keyboard events), gesture |
// events are dispatched from GestureRecognizer instead of RootWindowHost. |
- bool DispatchGestureEvent(ui::GestureEventImpl* event); |
+ bool DispatchGestureEvent(ui::GestureEvent* event); |
// Invoked when |window| is being destroyed. |
void OnWindowDestroying(Window* window); |
@@ -273,7 +273,7 @@ class AURA_EXPORT RootWindow : public ui::CompositorDelegate, |
bool ProcessKeyEvent(Window* target, ui::KeyEvent* event); |
ui::TouchStatus ProcessTouchEvent(Window* target, ui::TouchEvent* event); |
ui::GestureStatus ProcessGestureEvent(Window* target, |
- ui::GestureEventImpl* event); |
+ ui::GestureEvent* event); |
bool ProcessGestures(ui::GestureRecognizer::Gestures* gestures); |
// Called when a Window is attached or detached from the RootWindow. |