OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_ROOT_WINDOW_H_ | 5 #ifndef UI_AURA_ROOT_WINDOW_H_ |
6 #define UI_AURA_ROOT_WINDOW_H_ | 6 #define UI_AURA_ROOT_WINDOW_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
(...skipping 13 matching lines...) Expand all Loading... |
24 #include "ui/compositor/compositor_observer.h" | 24 #include "ui/compositor/compositor_observer.h" |
25 #include "ui/compositor/layer_animation_observer.h" | 25 #include "ui/compositor/layer_animation_observer.h" |
26 #include "ui/gfx/native_widget_types.h" | 26 #include "ui/gfx/native_widget_types.h" |
27 #include "ui/gfx/point.h" | 27 #include "ui/gfx/point.h" |
28 | 28 |
29 namespace gfx { | 29 namespace gfx { |
30 class Size; | 30 class Size; |
31 } | 31 } |
32 | 32 |
33 namespace ui { | 33 namespace ui { |
34 class GestureEventImpl; | 34 class GestureEvent; |
35 class GestureRecognizer; | 35 class GestureRecognizer; |
36 class KeyEvent; | 36 class KeyEvent; |
37 class LayerAnimationSequence; | 37 class LayerAnimationSequence; |
38 class MouseEvent; | 38 class MouseEvent; |
39 class ScrollEvent; | 39 class ScrollEvent; |
40 class TouchEvent; | 40 class TouchEvent; |
41 class Transform; | 41 class Transform; |
42 } | 42 } |
43 | 43 |
44 namespace aura { | 44 namespace aura { |
(...skipping 93 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
138 | 138 |
139 // Draws the necessary set of windows. | 139 // Draws the necessary set of windows. |
140 void Draw(); | 140 void Draw(); |
141 | 141 |
142 // Draw the whole screen. | 142 // Draw the whole screen. |
143 void ScheduleFullDraw(); | 143 void ScheduleFullDraw(); |
144 | 144 |
145 // Handles a gesture event. Returns true if handled. Unlike the other | 145 // Handles a gesture event. Returns true if handled. Unlike the other |
146 // event-dispatching function (e.g. for touch/mouse/keyboard events), gesture | 146 // event-dispatching function (e.g. for touch/mouse/keyboard events), gesture |
147 // events are dispatched from GestureRecognizer instead of RootWindowHost. | 147 // events are dispatched from GestureRecognizer instead of RootWindowHost. |
148 bool DispatchGestureEvent(ui::GestureEventImpl* event); | 148 bool DispatchGestureEvent(ui::GestureEvent* event); |
149 | 149 |
150 // Invoked when |window| is being destroyed. | 150 // Invoked when |window| is being destroyed. |
151 void OnWindowDestroying(Window* window); | 151 void OnWindowDestroying(Window* window); |
152 | 152 |
153 // Invoked when |window|'s bounds have changed. |contained_mouse| indicates if | 153 // Invoked when |window|'s bounds have changed. |contained_mouse| indicates if |
154 // the bounds before change contained the |last_moust_location()|. | 154 // the bounds before change contained the |last_moust_location()|. |
155 void OnWindowBoundsChanged(Window* window, bool contained_mouse); | 155 void OnWindowBoundsChanged(Window* window, bool contained_mouse); |
156 | 156 |
157 // Invoked when |window|'s visibility is changed. | 157 // Invoked when |window|'s visibility is changed. |
158 void OnWindowVisibilityChanged(Window* window, bool is_visible); | 158 void OnWindowVisibilityChanged(Window* window, bool is_visible); |
(...skipping 107 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
266 friend class CompositorLock; | 266 friend class CompositorLock; |
267 | 267 |
268 // Called whenever the mouse moves, tracks the current |mouse_moved_handler_|, | 268 // Called whenever the mouse moves, tracks the current |mouse_moved_handler_|, |
269 // sending exited and entered events as its value changes. | 269 // sending exited and entered events as its value changes. |
270 void HandleMouseMoved(const ui::MouseEvent& event, Window* target); | 270 void HandleMouseMoved(const ui::MouseEvent& event, Window* target); |
271 | 271 |
272 bool ProcessMouseEvent(Window* target, ui::MouseEvent* event); | 272 bool ProcessMouseEvent(Window* target, ui::MouseEvent* event); |
273 bool ProcessKeyEvent(Window* target, ui::KeyEvent* event); | 273 bool ProcessKeyEvent(Window* target, ui::KeyEvent* event); |
274 ui::TouchStatus ProcessTouchEvent(Window* target, ui::TouchEvent* event); | 274 ui::TouchStatus ProcessTouchEvent(Window* target, ui::TouchEvent* event); |
275 ui::GestureStatus ProcessGestureEvent(Window* target, | 275 ui::GestureStatus ProcessGestureEvent(Window* target, |
276 ui::GestureEventImpl* event); | 276 ui::GestureEvent* event); |
277 bool ProcessGestures(ui::GestureRecognizer::Gestures* gestures); | 277 bool ProcessGestures(ui::GestureRecognizer::Gestures* gestures); |
278 | 278 |
279 // Called when a Window is attached or detached from the RootWindow. | 279 // Called when a Window is attached or detached from the RootWindow. |
280 void OnWindowAddedToRootWindow(Window* window); | 280 void OnWindowAddedToRootWindow(Window* window); |
281 void OnWindowRemovedFromRootWindow(Window* window); | 281 void OnWindowRemovedFromRootWindow(Window* window); |
282 | 282 |
283 // Called when a window becomes invisible, either by being removed | 283 // Called when a window becomes invisible, either by being removed |
284 // from root window hierachy, via SetVisible(false) or being destroyed. | 284 // from root window hierachy, via SetVisible(false) or being destroyed. |
285 // |destroyed| is set to true when the window is being destroyed. | 285 // |destroyed| is set to true when the window is being destroyed. |
286 void OnWindowHidden(Window* invisible, bool destroyed); | 286 void OnWindowHidden(Window* invisible, bool destroyed); |
(...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
398 | 398 |
399 CompositorLock* compositor_lock_; | 399 CompositorLock* compositor_lock_; |
400 bool draw_on_compositor_unlock_; | 400 bool draw_on_compositor_unlock_; |
401 | 401 |
402 DISALLOW_COPY_AND_ASSIGN(RootWindow); | 402 DISALLOW_COPY_AND_ASSIGN(RootWindow); |
403 }; | 403 }; |
404 | 404 |
405 } // namespace aura | 405 } // namespace aura |
406 | 406 |
407 #endif // UI_AURA_ROOT_WINDOW_H_ | 407 #endif // UI_AURA_ROOT_WINDOW_H_ |
OLD | NEW |