Chromium Code Reviews| Index: ash/wm/workspace/frame_maximize_button.cc |
| diff --git a/ash/wm/workspace/frame_maximize_button.cc b/ash/wm/workspace/frame_maximize_button.cc |
| index 213f4d21228762557d251138335c7d1dfec32277..986ad5b615700d22dcdcf42b2f72a28e6c7fbdde 100644 |
| --- a/ash/wm/workspace/frame_maximize_button.cc |
| +++ b/ash/wm/workspace/frame_maximize_button.cc |
| @@ -8,6 +8,7 @@ |
| #include "ash/screen_ash.h" |
| #include "ash/shell.h" |
| #include "ash/wm/property_util.h" |
| +#include "ash/wm/maximize_bubble_controller.h" |
| #include "ash/wm/workspace/phantom_window_controller.h" |
| #include "ash/wm/workspace/snap_sizer.h" |
| #include "grit/ash_strings.h" |
| @@ -105,15 +106,32 @@ FrameMaximizeButton::FrameMaximizeButton(views::ButtonListener* listener, |
| frame_(frame), |
| is_snap_enabled_(false), |
| exceeded_drag_threshold_(false), |
| - snap_type_(SNAP_NONE) { |
| + window_(NULL), |
| + snap_type_(SNAP_NONE), |
| + maximizer_(NULL) { |
|
sky
2012/08/02 18:30:30
no need for this.
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
|
| // TODO(sky): nuke this. It's temporary while we don't have good images. |
| SetImageAlignment(ALIGN_LEFT, ALIGN_BOTTOM); |
| - SetTooltipText(l10n_util::GetStringUTF16(IDS_FRAME_MAXIMIZE_BUTTON_TOOLTIP)); |
| } |
| FrameMaximizeButton::~FrameMaximizeButton() { |
| } |
| +void FrameMaximizeButton::OnWindowBoundsChanged( |
| + aura::Window* window, |
| + const gfx::Rect& old_bounds, |
| + const gfx::Rect& new_bounds) { |
| + Cancel(); |
| +} |
| + |
| +void FrameMaximizeButton::OnWindowDestroying(aura::Window* window) { |
| + maximizer_.reset(); |
| + if (window_) { |
| + CHECK_EQ(window_, window); |
| + window_->RemoveObserver(this); |
| + window_ = NULL; |
| + } |
| +} |
| + |
| bool FrameMaximizeButton::OnMousePressed(const views::MouseEvent& event) { |
| is_snap_enabled_ = event.IsLeftMouseButton(); |
| if (is_snap_enabled_) |
| @@ -124,10 +142,29 @@ bool FrameMaximizeButton::OnMousePressed(const views::MouseEvent& event) { |
| void FrameMaximizeButton::OnMouseEntered(const views::MouseEvent& event) { |
| ImageButton::OnMouseEntered(event); |
| + if (!maximizer_.get()) { |
| + if (!window_ && parent() && parent()->GetWidget()) { |
|
sky
2012/08/02 18:30:30
I think GetWidget() should be a DCHECK here (espec
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
|
| + window_ = parent()->GetWidget()->GetNativeWindow(); |
| + window_->AddObserver(this); |
| + } |
| + maximizer_.reset(new MaximizeBubbleController( |
| + this, |
| + frame_->GetWidget()->IsMaximized())); |
|
sky
2012/08/02 18:30:30
This should be consistent with 146/147.
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Ok
|
| + } |
| } |
| void FrameMaximizeButton::OnMouseExited(const views::MouseEvent& event) { |
| ImageButton::OnMouseExited(event); |
| + // Remove the bubble menu when the button is not pressed and the mouse is not |
| + // within the bubble. |
| + if (!is_snap_enabled_ && maximizer_.get() && maximizer_->GetMenuWindow()) { |
| + gfx::Point screen_location = gfx::Screen::GetCursorScreenPoint(); |
|
sky
2012/08/02 18:30:30
The event has a location, can't you use it?
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
First off: I am using the mouse coordinate here an
|
| + if (!maximizer_->GetMenuWindow()->bounds().Contains(screen_location)) { |
| + maximizer_.reset(); |
| + // Make sure that all remaining snap hover states get removed. |
| + SnapButtonHovered(SNAP_NONE); |
| + } |
| + } |
| } |
| bool FrameMaximizeButton::OnMouseDragged(const views::MouseEvent& event) { |
| @@ -139,6 +176,7 @@ bool FrameMaximizeButton::OnMouseDragged(const views::MouseEvent& event) { |
| void FrameMaximizeButton::OnMouseReleased(const views::MouseEvent& event) { |
| if (!ProcessEndEvent(event)) |
| ImageButton::OnMouseReleased(event); |
| + maximizer_.reset(); |
| } |
| void FrameMaximizeButton::OnMouseCaptureLost() { |
| @@ -184,44 +222,16 @@ gfx::ImageSkia FrameMaximizeButton::GetImageToPaint() { |
| if (is_snap_enabled_) { |
| int id = 0; |
| if (frame_->GetWidget()->IsMaximized()) { |
| - switch (snap_type_) { |
| - case SNAP_LEFT: |
| - id = IDR_AURA_WINDOW_MAXIMIZED_SNAP_LEFT_P; |
| - break; |
| - case SNAP_RIGHT: |
| - id = IDR_AURA_WINDOW_MAXIMIZED_SNAP_RIGHT_P; |
| - break; |
| - case SNAP_MAXIMIZE: |
| - case SNAP_RESTORE: |
| - case SNAP_NONE: |
| - id = IDR_AURA_WINDOW_MAXIMIZED_SNAP_P; |
| - break; |
| - case SNAP_MINIMIZE: |
| - id = IDR_AURA_WINDOW_MAXIMIZED_SNAP_MINIMIZE_P; |
| - break; |
| - default: |
| - NOTREACHED(); |
| - } |
| - } else { |
| - switch (snap_type_) { |
| - case SNAP_LEFT: |
| - id = IDR_AURA_WINDOW_SNAP_LEFT_P; |
| - break; |
| - case SNAP_RIGHT: |
| - id = IDR_AURA_WINDOW_SNAP_RIGHT_P; |
| - break; |
| - case SNAP_MAXIMIZE: |
| - case SNAP_RESTORE: |
| - case SNAP_NONE: |
| - id = IDR_AURA_WINDOW_SNAP_P; |
| - break; |
| - case SNAP_MINIMIZE: |
| - id = IDR_AURA_WINDOW_SNAP_MINIMIZE_P; |
| - break; |
| - default: |
| - NOTREACHED(); |
| - } |
| - } |
| + // TODO(SKUHNE): Remove old bitmaps as soon as the final artwork comes in: |
| + // IDR_AURA_WINDOW_MAXIMIZED_SNAP_LEFT_P |
| + // IDR_AURA_WINDOW_MAXIMIZED_SNAP_RIGHT_P |
| + // IDR_AURA_WINDOW_MAXIMIZED_SNAP_MINIMIZE_P |
| + // IDR_AURA_WINDOW_SNAP_LEFT_P |
| + // IDR_AURA_WINDOW_SNAP_RIGHT_P |
| + // IDR_AURA_WINDOW_SNAP_MINIMIZE_P |
| + id = IDR_AURA_WINDOW_MAXIMIZED_SNAP_P; |
| + } else |
| + id = IDR_AURA_WINDOW_SNAP_P; |
| return *ResourceBundle::GetSharedInstance().GetImageNamed(id).ToImageSkia(); |
| } |
| // Hot and pressed states handled by regular ImageButton. |
| @@ -230,6 +240,15 @@ gfx::ImageSkia FrameMaximizeButton::GetImageToPaint() { |
| void FrameMaximizeButton::ProcessStartEvent(const views::LocatedEvent& event) { |
| DCHECK(is_snap_enabled_); |
| + // Prepare the help / halo menu. |
|
msw
2012/08/02 18:56:59
nit: what's " help / halo"? Update comment.
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
|
| + if (!maximizer_.get()) { |
| + maximizer_.reset(new MaximizeBubbleController( |
| + this, |
| + frame_->GetWidget()->IsMaximized())); |
| + } else { |
| + // If the menu did not show up yet, we delay it even a bit more. |
| + maximizer_->DelayCreation(); |
| + } |
| snap_sizer_.reset(NULL); |
| InstallEventFilter(); |
| snap_type_ = SNAP_NONE; |
| @@ -260,6 +279,11 @@ bool FrameMaximizeButton::ProcessEndEvent(const views::LocatedEvent& event) { |
| bool should_snap = is_snap_enabled_; |
| is_snap_enabled_ = false; |
| + // Remove our help / halo menu if the mouse cursor is not still over it. |
|
sky
2012/08/02 18:30:30
help/halo -> bubble
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
|
| + gfx::Point screen_location = gfx::Screen::GetCursorScreenPoint(); |
|
sky
2012/08/02 18:30:30
event has a location, use it.
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
As stated in the comment: an event comes to an end
|
| + if (!GetBoundsInScreen().Contains(screen_location)) |
| + maximizer_.reset(); |
|
sky
2012/08/02 18:30:30
You sure we don't want to reset always? In particu
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
See comment above.
|
| + |
| if (!should_snap || snap_type_ == SNAP_NONE) |
| return false; |
| @@ -273,10 +297,12 @@ bool FrameMaximizeButton::ProcessEndEvent(const views::LocatedEvent& event) { |
| } |
| void FrameMaximizeButton::Cancel() { |
| + maximizer_.reset(); |
| UninstallEventFilter(); |
| is_snap_enabled_ = false; |
| phantom_window_.reset(); |
| snap_sizer_.reset(); |
| + snap_type_ = SNAP_NONE; |
| update_timer_.Stop(); |
| SchedulePaint(); |
| } |
| @@ -300,6 +326,42 @@ void FrameMaximizeButton::UpdateSnapFromEventLocation() { |
| UpdateSnap(press_location_); |
| } |
| +void FrameMaximizeButton::SnapButtonHovered(SnapType type) { |
| + // Make sure to only show hover operations when no button is pressed and |
| + // a similar snap operation in progress does not get re-applied. |
| + if (is_snap_enabled_ || (type == snap_type_ && snap_sizer_.get())) |
| + return; |
| + // Prime the mouse location with the center of the (local) button. |
| + press_location_ = gfx::Point(width() / 2, height() / 2); |
| + // Then get an adjusted mouse position to initiate the effect. |
| + gfx::Point location = press_location_; |
| + switch (type) { |
| + case SNAP_LEFT: |
| + location.set_x(location.x() - width()); |
| + break; |
| + case SNAP_RIGHT: |
| + location.set_x(location.x() + width()); |
| + break; |
| + case SNAP_MINIMIZE: |
| + location.set_y(location.y() + height()); |
| + break; |
| + case SNAP_MAXIMIZE: |
| + case SNAP_RESTORE: |
| + break; |
| + case SNAP_NONE: |
| + snap_type_ = type; |
|
sky
2012/08/02 18:30:30
Cancel()? Maybe you can't because you don't want t
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
There are two distinct operations: Button hover an
|
| + snap_sizer_.reset(); |
| + SchedulePaint(); |
| + phantom_window_.reset(); |
| + return; |
| + default: |
| + // We should not come here. |
| + DCHECK(false); |
|
sky
2012/08/02 18:30:30
NOTREACHED
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
|
| + return; |
| + } |
| + UpdateSnap(location); |
| +} |
| + |
| void FrameMaximizeButton::UpdateSnap(const gfx::Point& location) { |
| SnapType type = SnapTypeForLocation(location); |
| if (type == snap_type_) { |
| @@ -333,7 +395,13 @@ void FrameMaximizeButton::UpdateSnap(const gfx::Point& location) { |
| phantom_window_.reset(new internal::PhantomWindowController( |
| frame_->GetWidget()->GetNativeWindow())); |
| } |
| + if (maximizer_.get()) |
| + phantom_window_->set_phantom_below_window(maximizer_->GetMenuWindow()); |
| + |
| phantom_window_->Show(ScreenBoundsForType(snap_type_)); |
| + |
| + if (maximizer_.get()) |
|
msw
2012/08/02 18:56:59
nit: if the order here isn't critical, combine thi
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Not for this menu - but for the other one. Okay -
|
| + maximizer_->SetMenuState(snap_type_); |
| } |
| FrameMaximizeButton::SnapType FrameMaximizeButton::SnapTypeForLocation( |
| @@ -392,6 +460,17 @@ gfx::Point FrameMaximizeButton::LocationForSnapSizer( |
| return result; |
| } |
| +void FrameMaximizeButton::ExecuteSnapAndCloseMenu(SnapType snap_type) { |
|
sky
2012/08/02 18:30:30
Make sure order matches header.
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
|
| + snap_type_ = snap_type; |
| + Snap(); |
|
sky
2012/08/02 18:30:30
DCHECK_NE(snap_type_, SNAP_NONE).
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
I have to admit that I won't see any harm done if
|
| + // Remove any pending snap previews. |
| + SnapButtonHovered(SNAP_NONE); |
| + // At this point the operation has been performed and the menu should be |
| + // closed (due to the resize operation). If not, it'll get now closed. |
| + if (maximizer_.get()) |
|
sky
2012/08/02 18:30:30
no if. and comment is misleading since a minimize
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
|
| + maximizer_.reset(); |
| +} |
| + |
| void FrameMaximizeButton::Snap() { |
| switch (snap_type_) { |
| case SNAP_LEFT: |
| @@ -418,4 +497,9 @@ void FrameMaximizeButton::Snap() { |
| } |
| } |
| +void FrameMaximizeButton::DestroyMaximizeMenu() { |
|
sky
2012/08/02 18:30:30
Make order match header.
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
|
| + if (maximizer_.get()) |
| + maximizer_.reset(); |
|
sky
2012/08/02 18:30:30
No need for the if. maximizer_.reset() does the ri
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
|
| + } |
| + |
| } // namespace ash |