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Side by Side Diff: ash/wm/workspace/frame_maximize_button.cc

Issue 10823025: Adding new maximize menu according to spec (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Removed radial Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace/frame_maximize_button.h" 5 #include "ash/wm/workspace/frame_maximize_button.h"
6 6
7 #include "ash/launcher/launcher.h" 7 #include "ash/launcher/launcher.h"
8 #include "ash/screen_ash.h" 8 #include "ash/screen_ash.h"
9 #include "ash/shell.h" 9 #include "ash/shell.h"
10 #include "ash/wm/property_util.h" 10 #include "ash/wm/property_util.h"
11 #include "ash/wm/maximize_bubble_controller.h"
11 #include "ash/wm/workspace/phantom_window_controller.h" 12 #include "ash/wm/workspace/phantom_window_controller.h"
12 #include "ash/wm/workspace/snap_sizer.h" 13 #include "ash/wm/workspace/snap_sizer.h"
13 #include "grit/ash_strings.h" 14 #include "grit/ash_strings.h"
14 #include "grit/ui_resources.h" 15 #include "grit/ui_resources.h"
15 #include "ui/aura/event.h" 16 #include "ui/aura/event.h"
16 #include "ui/aura/event_filter.h" 17 #include "ui/aura/event_filter.h"
17 #include "ui/aura/window.h" 18 #include "ui/aura/window.h"
18 #include "ui/base/l10n/l10n_util.h" 19 #include "ui/base/l10n/l10n_util.h"
19 #include "ui/base/resource/resource_bundle.h" 20 #include "ui/base/resource/resource_bundle.h"
20 #include "ui/gfx/image/image.h" 21 #include "ui/gfx/image/image.h"
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
98 } 99 }
99 100
100 // FrameMaximizeButton --------------------------------------------------------- 101 // FrameMaximizeButton ---------------------------------------------------------
101 102
102 FrameMaximizeButton::FrameMaximizeButton(views::ButtonListener* listener, 103 FrameMaximizeButton::FrameMaximizeButton(views::ButtonListener* listener,
103 views::NonClientFrameView* frame) 104 views::NonClientFrameView* frame)
104 : ImageButton(listener), 105 : ImageButton(listener),
105 frame_(frame), 106 frame_(frame),
106 is_snap_enabled_(false), 107 is_snap_enabled_(false),
107 exceeded_drag_threshold_(false), 108 exceeded_drag_threshold_(false),
108 snap_type_(SNAP_NONE) { 109 window_(NULL),
110 snap_type_(SNAP_NONE),
111 maximizer_(NULL) {
sky 2012/08/02 18:30:30 no need for this.
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 Done.
109 // TODO(sky): nuke this. It's temporary while we don't have good images. 112 // TODO(sky): nuke this. It's temporary while we don't have good images.
110 SetImageAlignment(ALIGN_LEFT, ALIGN_BOTTOM); 113 SetImageAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
111 SetTooltipText(l10n_util::GetStringUTF16(IDS_FRAME_MAXIMIZE_BUTTON_TOOLTIP));
112 } 114 }
113 115
114 FrameMaximizeButton::~FrameMaximizeButton() { 116 FrameMaximizeButton::~FrameMaximizeButton() {
115 } 117 }
116 118
119 void FrameMaximizeButton::OnWindowBoundsChanged(
120 aura::Window* window,
121 const gfx::Rect& old_bounds,
122 const gfx::Rect& new_bounds) {
123 Cancel();
124 }
125
126 void FrameMaximizeButton::OnWindowDestroying(aura::Window* window) {
127 maximizer_.reset();
128 if (window_) {
129 CHECK_EQ(window_, window);
130 window_->RemoveObserver(this);
131 window_ = NULL;
132 }
133 }
134
117 bool FrameMaximizeButton::OnMousePressed(const views::MouseEvent& event) { 135 bool FrameMaximizeButton::OnMousePressed(const views::MouseEvent& event) {
118 is_snap_enabled_ = event.IsLeftMouseButton(); 136 is_snap_enabled_ = event.IsLeftMouseButton();
119 if (is_snap_enabled_) 137 if (is_snap_enabled_)
120 ProcessStartEvent(event); 138 ProcessStartEvent(event);
121 ImageButton::OnMousePressed(event); 139 ImageButton::OnMousePressed(event);
122 return true; 140 return true;
123 } 141 }
124 142
125 void FrameMaximizeButton::OnMouseEntered(const views::MouseEvent& event) { 143 void FrameMaximizeButton::OnMouseEntered(const views::MouseEvent& event) {
126 ImageButton::OnMouseEntered(event); 144 ImageButton::OnMouseEntered(event);
145 if (!maximizer_.get()) {
146 if (!window_ && parent() && parent()->GetWidget()) {
sky 2012/08/02 18:30:30 I think GetWidget() should be a DCHECK here (espec
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 Done.
147 window_ = parent()->GetWidget()->GetNativeWindow();
148 window_->AddObserver(this);
149 }
150 maximizer_.reset(new MaximizeBubbleController(
151 this,
152 frame_->GetWidget()->IsMaximized()));
sky 2012/08/02 18:30:30 This should be consistent with 146/147.
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 Ok
153 }
127 } 154 }
128 155
129 void FrameMaximizeButton::OnMouseExited(const views::MouseEvent& event) { 156 void FrameMaximizeButton::OnMouseExited(const views::MouseEvent& event) {
130 ImageButton::OnMouseExited(event); 157 ImageButton::OnMouseExited(event);
158 // Remove the bubble menu when the button is not pressed and the mouse is not
159 // within the bubble.
160 if (!is_snap_enabled_ && maximizer_.get() && maximizer_->GetMenuWindow()) {
161 gfx::Point screen_location = gfx::Screen::GetCursorScreenPoint();
sky 2012/08/02 18:30:30 The event has a location, can't you use it?
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 First off: I am using the mouse coordinate here an
162 if (!maximizer_->GetMenuWindow()->bounds().Contains(screen_location)) {
163 maximizer_.reset();
164 // Make sure that all remaining snap hover states get removed.
165 SnapButtonHovered(SNAP_NONE);
166 }
167 }
131 } 168 }
132 169
133 bool FrameMaximizeButton::OnMouseDragged(const views::MouseEvent& event) { 170 bool FrameMaximizeButton::OnMouseDragged(const views::MouseEvent& event) {
134 if (is_snap_enabled_) 171 if (is_snap_enabled_)
135 ProcessUpdateEvent(event); 172 ProcessUpdateEvent(event);
136 return ImageButton::OnMouseDragged(event); 173 return ImageButton::OnMouseDragged(event);
137 } 174 }
138 175
139 void FrameMaximizeButton::OnMouseReleased(const views::MouseEvent& event) { 176 void FrameMaximizeButton::OnMouseReleased(const views::MouseEvent& event) {
140 if (!ProcessEndEvent(event)) 177 if (!ProcessEndEvent(event))
141 ImageButton::OnMouseReleased(event); 178 ImageButton::OnMouseReleased(event);
179 maximizer_.reset();
142 } 180 }
143 181
144 void FrameMaximizeButton::OnMouseCaptureLost() { 182 void FrameMaximizeButton::OnMouseCaptureLost() {
145 Cancel(); 183 Cancel();
146 ImageButton::OnMouseCaptureLost(); 184 ImageButton::OnMouseCaptureLost();
147 } 185 }
148 186
149 ui::GestureStatus FrameMaximizeButton::OnGestureEvent( 187 ui::GestureStatus FrameMaximizeButton::OnGestureEvent(
150 const views::GestureEvent& event) { 188 const views::GestureEvent& event) {
151 if (event.type() == ui::ET_GESTURE_TAP_DOWN) { 189 if (event.type() == ui::ET_GESTURE_TAP_DOWN) {
(...skipping 25 matching lines...) Expand all
177 } 215 }
178 } 216 }
179 217
180 return ImageButton::OnGestureEvent(event); 218 return ImageButton::OnGestureEvent(event);
181 } 219 }
182 220
183 gfx::ImageSkia FrameMaximizeButton::GetImageToPaint() { 221 gfx::ImageSkia FrameMaximizeButton::GetImageToPaint() {
184 if (is_snap_enabled_) { 222 if (is_snap_enabled_) {
185 int id = 0; 223 int id = 0;
186 if (frame_->GetWidget()->IsMaximized()) { 224 if (frame_->GetWidget()->IsMaximized()) {
187 switch (snap_type_) { 225 // TODO(SKUHNE): Remove old bitmaps as soon as the final artwork comes in:
188 case SNAP_LEFT: 226 // IDR_AURA_WINDOW_MAXIMIZED_SNAP_LEFT_P
189 id = IDR_AURA_WINDOW_MAXIMIZED_SNAP_LEFT_P; 227 // IDR_AURA_WINDOW_MAXIMIZED_SNAP_RIGHT_P
190 break; 228 // IDR_AURA_WINDOW_MAXIMIZED_SNAP_MINIMIZE_P
191 case SNAP_RIGHT: 229 // IDR_AURA_WINDOW_SNAP_LEFT_P
192 id = IDR_AURA_WINDOW_MAXIMIZED_SNAP_RIGHT_P; 230 // IDR_AURA_WINDOW_SNAP_RIGHT_P
193 break; 231 // IDR_AURA_WINDOW_SNAP_MINIMIZE_P
194 case SNAP_MAXIMIZE: 232 id = IDR_AURA_WINDOW_MAXIMIZED_SNAP_P;
195 case SNAP_RESTORE: 233 } else
196 case SNAP_NONE: 234 id = IDR_AURA_WINDOW_SNAP_P;
197 id = IDR_AURA_WINDOW_MAXIMIZED_SNAP_P;
198 break;
199 case SNAP_MINIMIZE:
200 id = IDR_AURA_WINDOW_MAXIMIZED_SNAP_MINIMIZE_P;
201 break;
202 default:
203 NOTREACHED();
204 }
205 } else {
206 switch (snap_type_) {
207 case SNAP_LEFT:
208 id = IDR_AURA_WINDOW_SNAP_LEFT_P;
209 break;
210 case SNAP_RIGHT:
211 id = IDR_AURA_WINDOW_SNAP_RIGHT_P;
212 break;
213 case SNAP_MAXIMIZE:
214 case SNAP_RESTORE:
215 case SNAP_NONE:
216 id = IDR_AURA_WINDOW_SNAP_P;
217 break;
218 case SNAP_MINIMIZE:
219 id = IDR_AURA_WINDOW_SNAP_MINIMIZE_P;
220 break;
221 default:
222 NOTREACHED();
223 }
224 }
225 return *ResourceBundle::GetSharedInstance().GetImageNamed(id).ToImageSkia(); 235 return *ResourceBundle::GetSharedInstance().GetImageNamed(id).ToImageSkia();
226 } 236 }
227 // Hot and pressed states handled by regular ImageButton. 237 // Hot and pressed states handled by regular ImageButton.
228 return ImageButton::GetImageToPaint(); 238 return ImageButton::GetImageToPaint();
229 } 239 }
230 240
231 void FrameMaximizeButton::ProcessStartEvent(const views::LocatedEvent& event) { 241 void FrameMaximizeButton::ProcessStartEvent(const views::LocatedEvent& event) {
232 DCHECK(is_snap_enabled_); 242 DCHECK(is_snap_enabled_);
243 // Prepare the help / halo menu.
msw 2012/08/02 18:56:59 nit: what's " help / halo"? Update comment.
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 Done.
244 if (!maximizer_.get()) {
245 maximizer_.reset(new MaximizeBubbleController(
246 this,
247 frame_->GetWidget()->IsMaximized()));
248 } else {
249 // If the menu did not show up yet, we delay it even a bit more.
250 maximizer_->DelayCreation();
251 }
233 snap_sizer_.reset(NULL); 252 snap_sizer_.reset(NULL);
234 InstallEventFilter(); 253 InstallEventFilter();
235 snap_type_ = SNAP_NONE; 254 snap_type_ = SNAP_NONE;
236 press_location_ = event.location(); 255 press_location_ = event.location();
237 exceeded_drag_threshold_ = false; 256 exceeded_drag_threshold_ = false;
238 update_timer_.Start( 257 update_timer_.Start(
239 FROM_HERE, 258 FROM_HERE,
240 base::TimeDelta::FromMilliseconds(kUpdateDelayMS), 259 base::TimeDelta::FromMilliseconds(kUpdateDelayMS),
241 this, 260 this,
242 &FrameMaximizeButton::UpdateSnapFromEventLocation); 261 &FrameMaximizeButton::UpdateSnapFromEventLocation);
(...skipping 10 matching lines...) Expand all
253 if (exceeded_drag_threshold_) 272 if (exceeded_drag_threshold_)
254 UpdateSnap(event.location()); 273 UpdateSnap(event.location());
255 } 274 }
256 275
257 bool FrameMaximizeButton::ProcessEndEvent(const views::LocatedEvent& event) { 276 bool FrameMaximizeButton::ProcessEndEvent(const views::LocatedEvent& event) {
258 update_timer_.Stop(); 277 update_timer_.Stop();
259 UninstallEventFilter(); 278 UninstallEventFilter();
260 bool should_snap = is_snap_enabled_; 279 bool should_snap = is_snap_enabled_;
261 is_snap_enabled_ = false; 280 is_snap_enabled_ = false;
262 281
282 // Remove our help / halo menu if the mouse cursor is not still over it.
sky 2012/08/02 18:30:30 help/halo -> bubble
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 Done.
283 gfx::Point screen_location = gfx::Screen::GetCursorScreenPoint();
sky 2012/08/02 18:30:30 event has a location, use it.
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 As stated in the comment: an event comes to an end
284 if (!GetBoundsInScreen().Contains(screen_location))
285 maximizer_.reset();
sky 2012/08/02 18:30:30 You sure we don't want to reset always? In particu
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 See comment above.
286
263 if (!should_snap || snap_type_ == SNAP_NONE) 287 if (!should_snap || snap_type_ == SNAP_NONE)
264 return false; 288 return false;
265 289
266 SetState(BS_NORMAL); 290 SetState(BS_NORMAL);
267 // SetState will not call SchedulePaint() if state was already set to 291 // SetState will not call SchedulePaint() if state was already set to
268 // BS_NORMAL during a drag. 292 // BS_NORMAL during a drag.
269 SchedulePaint(); 293 SchedulePaint();
270 phantom_window_.reset(); 294 phantom_window_.reset();
271 Snap(); 295 Snap();
272 return true; 296 return true;
273 } 297 }
274 298
275 void FrameMaximizeButton::Cancel() { 299 void FrameMaximizeButton::Cancel() {
300 maximizer_.reset();
276 UninstallEventFilter(); 301 UninstallEventFilter();
277 is_snap_enabled_ = false; 302 is_snap_enabled_ = false;
278 phantom_window_.reset(); 303 phantom_window_.reset();
279 snap_sizer_.reset(); 304 snap_sizer_.reset();
305 snap_type_ = SNAP_NONE;
280 update_timer_.Stop(); 306 update_timer_.Stop();
281 SchedulePaint(); 307 SchedulePaint();
282 } 308 }
283 309
284 void FrameMaximizeButton::InstallEventFilter() { 310 void FrameMaximizeButton::InstallEventFilter() {
285 if (escape_event_filter_.get()) 311 if (escape_event_filter_.get())
286 return; 312 return;
287 313
288 escape_event_filter_.reset(new EscapeEventFilter(this)); 314 escape_event_filter_.reset(new EscapeEventFilter(this));
289 } 315 }
290 316
291 void FrameMaximizeButton::UninstallEventFilter() { 317 void FrameMaximizeButton::UninstallEventFilter() {
292 escape_event_filter_.reset(NULL); 318 escape_event_filter_.reset(NULL);
293 } 319 }
294 320
295 void FrameMaximizeButton::UpdateSnapFromEventLocation() { 321 void FrameMaximizeButton::UpdateSnapFromEventLocation() {
296 // If the drag threshold has been exceeded the snap location is up to date. 322 // If the drag threshold has been exceeded the snap location is up to date.
297 if (exceeded_drag_threshold_) 323 if (exceeded_drag_threshold_)
298 return; 324 return;
299 exceeded_drag_threshold_ = true; 325 exceeded_drag_threshold_ = true;
300 UpdateSnap(press_location_); 326 UpdateSnap(press_location_);
301 } 327 }
302 328
329 void FrameMaximizeButton::SnapButtonHovered(SnapType type) {
330 // Make sure to only show hover operations when no button is pressed and
331 // a similar snap operation in progress does not get re-applied.
332 if (is_snap_enabled_ || (type == snap_type_ && snap_sizer_.get()))
333 return;
334 // Prime the mouse location with the center of the (local) button.
335 press_location_ = gfx::Point(width() / 2, height() / 2);
336 // Then get an adjusted mouse position to initiate the effect.
337 gfx::Point location = press_location_;
338 switch (type) {
339 case SNAP_LEFT:
340 location.set_x(location.x() - width());
341 break;
342 case SNAP_RIGHT:
343 location.set_x(location.x() + width());
344 break;
345 case SNAP_MINIMIZE:
346 location.set_y(location.y() + height());
347 break;
348 case SNAP_MAXIMIZE:
349 case SNAP_RESTORE:
350 break;
351 case SNAP_NONE:
352 snap_type_ = type;
sky 2012/08/02 18:30:30 Cancel()? Maybe you can't because you don't want t
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 There are two distinct operations: Button hover an
353 snap_sizer_.reset();
354 SchedulePaint();
355 phantom_window_.reset();
356 return;
357 default:
358 // We should not come here.
359 DCHECK(false);
sky 2012/08/02 18:30:30 NOTREACHED
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 Done.
360 return;
361 }
362 UpdateSnap(location);
363 }
364
303 void FrameMaximizeButton::UpdateSnap(const gfx::Point& location) { 365 void FrameMaximizeButton::UpdateSnap(const gfx::Point& location) {
304 SnapType type = SnapTypeForLocation(location); 366 SnapType type = SnapTypeForLocation(location);
305 if (type == snap_type_) { 367 if (type == snap_type_) {
306 if (snap_sizer_.get()) { 368 if (snap_sizer_.get()) {
307 snap_sizer_->Update(LocationForSnapSizer(location)); 369 snap_sizer_->Update(LocationForSnapSizer(location));
308 phantom_window_->Show(ScreenAsh::ConvertRectToScreen( 370 phantom_window_->Show(ScreenAsh::ConvertRectToScreen(
309 frame_->GetWidget()->GetNativeView()->parent(), 371 frame_->GetWidget()->GetNativeView()->parent(),
310 snap_sizer_->target_bounds())); 372 snap_sizer_->target_bounds()));
311 } 373 }
312 return; 374 return;
(...skipping 13 matching lines...) Expand all
326 SnapSizer::LEFT_EDGE : SnapSizer::RIGHT_EDGE; 388 SnapSizer::LEFT_EDGE : SnapSizer::RIGHT_EDGE;
327 int grid_size = Shell::GetInstance()->GetGridSize(); 389 int grid_size = Shell::GetInstance()->GetGridSize();
328 snap_sizer_.reset(new SnapSizer(frame_->GetWidget()->GetNativeWindow(), 390 snap_sizer_.reset(new SnapSizer(frame_->GetWidget()->GetNativeWindow(),
329 LocationForSnapSizer(location), 391 LocationForSnapSizer(location),
330 snap_edge, grid_size)); 392 snap_edge, grid_size));
331 } 393 }
332 if (!phantom_window_.get()) { 394 if (!phantom_window_.get()) {
333 phantom_window_.reset(new internal::PhantomWindowController( 395 phantom_window_.reset(new internal::PhantomWindowController(
334 frame_->GetWidget()->GetNativeWindow())); 396 frame_->GetWidget()->GetNativeWindow()));
335 } 397 }
398 if (maximizer_.get())
399 phantom_window_->set_phantom_below_window(maximizer_->GetMenuWindow());
400
336 phantom_window_->Show(ScreenBoundsForType(snap_type_)); 401 phantom_window_->Show(ScreenBoundsForType(snap_type_));
402
403 if (maximizer_.get())
msw 2012/08/02 18:56:59 nit: if the order here isn't critical, combine thi
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 Not for this menu - but for the other one. Okay -
404 maximizer_->SetMenuState(snap_type_);
337 } 405 }
338 406
339 FrameMaximizeButton::SnapType FrameMaximizeButton::SnapTypeForLocation( 407 FrameMaximizeButton::SnapType FrameMaximizeButton::SnapTypeForLocation(
340 const gfx::Point& location) const { 408 const gfx::Point& location) const {
341 int delta_x = location.x() - press_location_.x(); 409 int delta_x = location.x() - press_location_.x();
342 int delta_y = location.y() - press_location_.y(); 410 int delta_y = location.y() - press_location_.y();
343 if (!views::View::ExceededDragThreshold(delta_x, delta_y)) 411 if (!views::View::ExceededDragThreshold(delta_x, delta_y))
344 return !frame_->GetWidget()->IsMaximized() ? SNAP_MAXIMIZE : SNAP_RESTORE; 412 return !frame_->GetWidget()->IsMaximized() ? SNAP_MAXIMIZE : SNAP_RESTORE;
345 else if (delta_x < 0 && delta_y > delta_x && delta_y < -delta_x) 413 else if (delta_x < 0 && delta_y > delta_x && delta_y < -delta_x)
346 return SNAP_LEFT; 414 return SNAP_LEFT;
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
385 return gfx::Rect(); 453 return gfx::Rect();
386 } 454 }
387 455
388 gfx::Point FrameMaximizeButton::LocationForSnapSizer( 456 gfx::Point FrameMaximizeButton::LocationForSnapSizer(
389 const gfx::Point& location) const { 457 const gfx::Point& location) const {
390 gfx::Point result(location); 458 gfx::Point result(location);
391 views::View::ConvertPointToScreen(this, &result); 459 views::View::ConvertPointToScreen(this, &result);
392 return result; 460 return result;
393 } 461 }
394 462
463 void FrameMaximizeButton::ExecuteSnapAndCloseMenu(SnapType snap_type) {
sky 2012/08/02 18:30:30 Make sure order matches header.
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 Done.
464 snap_type_ = snap_type;
465 Snap();
sky 2012/08/02 18:30:30 DCHECK_NE(snap_type_, SNAP_NONE).
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 I have to admit that I won't see any harm done if
466 // Remove any pending snap previews.
467 SnapButtonHovered(SNAP_NONE);
468 // At this point the operation has been performed and the menu should be
469 // closed (due to the resize operation). If not, it'll get now closed.
470 if (maximizer_.get())
sky 2012/08/02 18:30:30 no if. and comment is misleading since a minimize
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 Done.
471 maximizer_.reset();
472 }
473
395 void FrameMaximizeButton::Snap() { 474 void FrameMaximizeButton::Snap() {
396 switch (snap_type_) { 475 switch (snap_type_) {
397 case SNAP_LEFT: 476 case SNAP_LEFT:
398 case SNAP_RIGHT: 477 case SNAP_RIGHT:
399 if (frame_->GetWidget()->IsMaximized()) { 478 if (frame_->GetWidget()->IsMaximized()) {
400 ash::SetRestoreBoundsInScreen(frame_->GetWidget()->GetNativeWindow(), 479 ash::SetRestoreBoundsInScreen(frame_->GetWidget()->GetNativeWindow(),
401 ScreenBoundsForType(snap_type_)); 480 ScreenBoundsForType(snap_type_));
402 frame_->GetWidget()->Restore(); 481 frame_->GetWidget()->Restore();
403 } else { 482 } else {
404 frame_->GetWidget()->SetBounds(ScreenBoundsForType(snap_type_)); 483 frame_->GetWidget()->SetBounds(ScreenBoundsForType(snap_type_));
405 } 484 }
406 break; 485 break;
407 case SNAP_MAXIMIZE: 486 case SNAP_MAXIMIZE:
408 frame_->GetWidget()->Maximize(); 487 frame_->GetWidget()->Maximize();
409 break; 488 break;
410 case SNAP_MINIMIZE: 489 case SNAP_MINIMIZE:
411 frame_->GetWidget()->Minimize(); 490 frame_->GetWidget()->Minimize();
412 break; 491 break;
413 case SNAP_RESTORE: 492 case SNAP_RESTORE:
414 frame_->GetWidget()->Restore(); 493 frame_->GetWidget()->Restore();
415 break; 494 break;
416 case SNAP_NONE: 495 case SNAP_NONE:
417 NOTREACHED(); 496 NOTREACHED();
418 } 497 }
419 } 498 }
420 499
500 void FrameMaximizeButton::DestroyMaximizeMenu() {
sky 2012/08/02 18:30:30 Make order match header.
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 Done.
501 if (maximizer_.get())
502 maximizer_.reset();
sky 2012/08/02 18:30:30 No need for the if. maximizer_.reset() does the ri
Mr4D (OOO till 08-26) 2012/08/02 23:10:38 Done.
503 }
504
421 } // namespace ash 505 } // namespace ash
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