Index: ui/gfx/image/image_png.h |
diff --git a/ui/gfx/image/image_png.h b/ui/gfx/image/image_png.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..cdada201ee7fe8b554e23b305b4f6cdc2a29fe86 |
--- /dev/null |
+++ b/ui/gfx/image/image_png.h |
@@ -0,0 +1,47 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_GFX_IMAGE_IMAGE_PNG_H_ |
+#define UI_GFX_IMAGE_IMAGE_PNG_H_ |
+ |
+#include <vector> |
+ |
+#include "base/basictypes.h" |
+#include "base/memory/ref_counted_memory.h" |
+#include "ui/base/ui_export.h" |
+ |
+namespace gfx { |
+ |
+// ImagePNG is a simple container for png-encoded data. It is cheap to copy |
+// and intentionally supports copy semantics. |
+class UI_EXPORT ImagePNG { |
Robert Sesek
2012/07/19 23:45:07
Why do we need ImagePNG? I think everything can be
cjhopman
2012/07/20 17:28:24
Done. Yeah, that works for me, we don't need Image
|
+ public: |
+ // Creates an ImagePNG from a copy of the png-encoded input. |
+ explicit ImagePNG(const std::vector<unsigned char>& input); |
+ ImagePNG(const unsigned char* input, size_t input_size); |
+ |
+ // Copies a reference to |other|'s storage. |
+ ImagePNG(const ImagePNG& other); |
+ |
+ // Copies a reference to |other|'s storage. |
+ ImagePNG& operator=(const ImagePNG& other); |
+ |
+ ~ImagePNG(); |
+ |
+ static ImagePNG FromSkBitmap(const SkBitmap* bitmap); |
+ |
+ bool empty() const; |
+ |
+ const std::vector<unsigned char>& Image() const; |
+ private: |
+ // Default constructor only used by FromSkBitmap |
+ ImagePNG(); |
+ |
+ // A refptr so that ImagePNG can be copied cheaply. |
+ scoped_refptr<base::RefCountedBytes> image_; |
+}; |
+ |
+} // namespace gfx |
+ |
+#endif // UI_GFX_IMAGE_IMAGE_SKIA_H_ |