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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_GFX_IMAGE_IMAGE_PNG_H_ | |
| 6 #define UI_GFX_IMAGE_IMAGE_PNG_H_ | |
| 7 | |
| 8 #include <vector> | |
| 9 | |
| 10 #include "base/basictypes.h" | |
| 11 #include "base/memory/ref_counted_memory.h" | |
| 12 #include "ui/base/ui_export.h" | |
| 13 | |
| 14 namespace gfx { | |
| 15 | |
| 16 // ImagePNG is a simple container for png-encoded data. It is cheap to copy | |
| 17 // and intentionally supports copy semantics. | |
| 18 class UI_EXPORT ImagePNG { | |
|
Robert Sesek
2012/07/19 23:45:07
Why do we need ImagePNG? I think everything can be
cjhopman
2012/07/20 17:28:24
Done. Yeah, that works for me, we don't need Image
| |
| 19 public: | |
| 20 // Creates an ImagePNG from a copy of the png-encoded input. | |
| 21 explicit ImagePNG(const std::vector<unsigned char>& input); | |
| 22 ImagePNG(const unsigned char* input, size_t input_size); | |
| 23 | |
| 24 // Copies a reference to |other|'s storage. | |
| 25 ImagePNG(const ImagePNG& other); | |
| 26 | |
| 27 // Copies a reference to |other|'s storage. | |
| 28 ImagePNG& operator=(const ImagePNG& other); | |
| 29 | |
| 30 ~ImagePNG(); | |
| 31 | |
| 32 static ImagePNG FromSkBitmap(const SkBitmap* bitmap); | |
| 33 | |
| 34 bool empty() const; | |
| 35 | |
| 36 const std::vector<unsigned char>& Image() const; | |
| 37 private: | |
| 38 // Default constructor only used by FromSkBitmap | |
| 39 ImagePNG(); | |
| 40 | |
| 41 // A refptr so that ImagePNG can be copied cheaply. | |
| 42 scoped_refptr<base::RefCountedBytes> image_; | |
| 43 }; | |
| 44 | |
| 45 } // namespace gfx | |
| 46 | |
| 47 #endif // UI_GFX_IMAGE_IMAGE_SKIA_H_ | |
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