| Index: media/audio/audio_output_ipc.h
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| diff --git a/media/audio/audio_output_ipc.h b/media/audio/audio_output_ipc.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..6983761ecfb23520361b7248844be7664e164dac
|
| --- /dev/null
|
| +++ b/media/audio/audio_output_ipc.h
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| @@ -0,0 +1,103 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_AUDIO_AUDIO_OUTPUT_IPC_H_
|
| +#define MEDIA_AUDIO_AUDIO_OUTPUT_IPC_H_
|
| +
|
| +#include "base/shared_memory.h"
|
| +#include "base/sync_socket.h"
|
| +#include "media/audio/audio_parameters.h"
|
| +#include "media/base/media_export.h"
|
| +
|
| +namespace media {
|
| +
|
| +// Contains IPC notifications for the state of the server side
|
| +// (AudioOutputController) audio state changes and when an AudioOutputController
|
| +// has been created. Implemented by AudioDevice.
|
| +class MEDIA_EXPORT AudioOutputIPCDelegate {
|
| + public:
|
| + // Current status of the audio output stream in the browser process. Browser
|
| + // sends information about the current playback state and error to the
|
| + // renderer process using this type.
|
| + enum State {
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| + kPlaying,
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| + kPaused,
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| + kError
|
| + };
|
| +
|
| + // Called when state of an audio stream has changed.
|
| + virtual void OnStateChanged(State state) = 0;
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| +
|
| + // Called when an audio stream has been created.
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| + // The shared memory |handle| points to a memory section that's used to
|
| + // transfer audio buffers from the AudioOutputIPCDelegate back to the
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| + // AudioRendererHost. The implementation of OnStreamCreated takes ownership.
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| + // The |socket_handle| is used by AudioRendererHost to signal requests for
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| + // audio data to be written into the shared memory. The AudioOutputIPCDelegate
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| + // must read from this socket and provide audio whenever data (search for
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| + // "pending_bytes") is received.
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| + virtual void OnStreamCreated(base::SharedMemoryHandle handle,
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| + base::SyncSocket::Handle socket_handle,
|
| + int length) = 0;
|
| +
|
| + // Called when the AudioOutputIPC object is going away and/or when the IPC
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| + // channel has been closed and no more ipc requests can be made.
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| + // Implementations must clear any references to the AudioOutputIPC object
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| + // at this point.
|
| + virtual void OnIPCClosed() = 0;
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| +
|
| + protected:
|
| + virtual ~AudioOutputIPCDelegate();
|
| +};
|
| +
|
| +// Provides IPC functionality for an AudioDevice. The implementation should
|
| +// asynchronously deliver the messages to an AudioOutputController object (or
|
| +// create one in the case of CreateStream()), that may live in a separate
|
| +// process.
|
| +class MEDIA_EXPORT AudioOutputIPC {
|
| + public:
|
| + // Registers an AudioOutputIPCDelegate and returns a |stream_id| that must
|
| + // be used with all other IPC functions in this interface.
|
| + virtual int AddDelegate(AudioOutputIPCDelegate* delegate) = 0;
|
| +
|
| + // Unregisters a delegate that was previously registered via a call to
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| + // AddDelegate(). The audio stream should be in a closed state prior to
|
| + // calling this function.
|
| + virtual void RemoveDelegate(int stream_id) = 0;
|
| +
|
| + // Sends a request to create an AudioOutputController object in the peer
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| + // process, identify it by |stream_id| and configure it to use the specified
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| + // audio |params|. Once the stream has been created, the implementation must
|
| + // generate a notification to the AudioOutputIPCDelegate and call
|
| + // OnStreamCreated().
|
| + virtual void CreateStream(int stream_id, const AudioParameters& params) = 0;
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| +
|
| + // Starts playing the stream. This should generate a call to
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| + // AudioOutputController::Play().
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| + virtual void PlayStream(int stream_id) = 0;
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| +
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| + // Pauses an audio stream. This should generate a call to
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| + // AudioOutputController::Pause().
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| + virtual void PauseStream(int stream_id) = 0;
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| +
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| + // "Flushes" the audio device. This should generate a call to
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| + // AudioOutputController::Flush().
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| + // TODO(tommi): This is currently neither implemented nor called. Remove?
|
| + virtual void FlushStream(int stream_id) = 0;
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| +
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| + // Closes the audio stream and deletes the matching AudioOutputController
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| + // instance. Prior to deleting the AudioOutputController object, a call to
|
| + // AudioOutputController::Close must be made.
|
| + virtual void CloseStream(int stream_id) = 0;
|
| +
|
| + // Sets the volume of the audio stream.
|
| + virtual void SetVolume(int stream_id, double volume) = 0;
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| +
|
| + protected:
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| + virtual ~AudioOutputIPC();
|
| +};
|
| +
|
| +} // namespace media
|
| +
|
| +#endif // MEDIA_AUDIO_AUDIO_OUTPUT_IPC_H_
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|
|