Chromium Code Reviews| Index: content/renderer/media/audio_device_factory.h |
| diff --git a/content/renderer/media/audio_device_factory.h b/content/renderer/media/audio_device_factory.h |
| index b15e96701c94e67eb3c232d4361dbc9139a307ad..ed15f8a7201a3d72a4b420d99b09c9f5336dd177 100644 |
| --- a/content/renderer/media/audio_device_factory.h |
| +++ b/content/renderer/media/audio_device_factory.h |
| @@ -12,6 +12,8 @@ namespace media { |
| class AudioRendererSink; |
| } |
| +class AudioInputDevice; |
| + |
| namespace content { |
| // A factory for creating AudioRendererSinks. There is a global factory |
| @@ -23,17 +25,25 @@ class CONTENT_EXPORT AudioDeviceFactory { |
| // Creates an AudioRendererSink using the currently registered factory, |
| // or the default one if no factory is registered. Ownership of the returned |
| // pointer will be passed to the caller. |
| - static media::AudioRendererSink* Create(); |
| + static media::AudioRendererSink* NewOutputDevice(); |
|
scherkus (not reviewing)
2012/07/25 22:34:11
hrmm.. these names are a bit strange
it's an Audi
tommi (sloooow) - chröme
2012/07/26 09:19:36
I agree. I think AudioDeviceFactory is fine but A
scherkus (not reviewing)
2012/07/26 17:57:31
I think the *Impl idea has some legs -- the one th
|
| + |
| + // TODO(henrika): Update AudioInputDevice to inherit from an interface |
| + // similar to AudioRendererSink, but for input. Same for the callback |
| + // interfaces. |
| + static AudioInputDevice* NewInputDevice(); |
| protected: |
| AudioDeviceFactory(); |
| virtual ~AudioDeviceFactory(); |
| - // You can derive from this class and specify an implementation for this |
| - // function to create a different kind of AudioRendererSink for testing. |
| - virtual media::AudioRendererSink* CreateAudioDevice() = 0; |
| + // You can derive from this class and specify an implementation for these |
| + // functions to provide alternate audio device implementations. |
| + // If the return value of either of these function is NULL, we fall back |
| + // on the default implementation. |
| + virtual media::AudioRendererSink* CreateOutputDevice() = 0; |
| + virtual AudioInputDevice* CreateInputDevice() = 0; |
| - private: |
| +private: |
|
scherkus (not reviewing)
2012/07/25 22:34:11
indent
tommi (sloooow) - chröme
2012/07/26 09:19:36
Done.
|
| // The current globally registered factory. This is NULL when we should |
| // create the default AudioRendererSinks. |
| static AudioDeviceFactory* factory_; |