Index: ui/gfx/shadow_value.h |
diff --git a/ui/gfx/shadow_value.h b/ui/gfx/shadow_value.h |
index 49e503573229a462e4423094213490f2a2aeb290..d07ac94043b66795b6dbf87e4f7d132ed2942578 100644 |
--- a/ui/gfx/shadow_value.h |
+++ b/ui/gfx/shadow_value.h |
@@ -33,6 +33,8 @@ class UI_EXPORT ShadowValue { |
double blur() const { return blur_; } |
SkColor color() const { return color_; } |
+ ShadowValue Scale(float scale) const; |
+ |
std::string ToString() const; |
// Gets margin space needed for shadows. Note that values in returned Insets |