Index: ash/launcher/launcher_types.h |
diff --git a/ash/launcher/launcher_types.h b/ash/launcher/launcher_types.h |
index 1f3cfbe45bf93bed9a3106c496ab600d18244039..1936404a948cda9b1250b09d2a4506b064425d81 100644 |
--- a/ash/launcher/launcher_types.h |
+++ b/ash/launcher/launcher_types.h |
@@ -8,7 +8,7 @@ |
#include <vector> |
#include "ash/ash_export.h" |
-#include "third_party/skia/include/core/SkBitmap.h" |
+#include "ui/gfx/image/image_skia.h" |
namespace aura { |
class Window; |
@@ -49,7 +49,7 @@ enum LauncherItemStatus { |
STATUS_CLOSED, |
// A LauncherItem that has live instance. |
STATUS_RUNNING, |
- // An active LauncherItem that has focus. |
+ // An active LauncherItem that has focus. |
STATUS_ACTIVE, |
// A LauncherItem that needs user's attention. |
STATUS_ATTENTION, |
@@ -72,7 +72,7 @@ struct ASH_EXPORT LauncherItem { |
// Image to display in the launcher. If this item is TYPE_TABBED the image is |
// a favicon image. |
- SkBitmap image; |
+ gfx::ImageSkia image; |
// Assigned by the model when the item is added. |
LauncherID id; |