| Index: third_party/re2/re2/compile.cc
|
| diff --git a/third_party/re2/re2/compile.cc b/third_party/re2/re2/compile.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..0c96d3395522afc9ec98c7882f428280e0fa6cf2
|
| --- /dev/null
|
| +++ b/third_party/re2/re2/compile.cc
|
| @@ -0,0 +1,1138 @@
|
| +// Copyright 2007 The RE2 Authors. All Rights Reserved.
|
| +// Use of this source code is governed by a BSD-style
|
| +// license that can be found in the LICENSE file.
|
| +
|
| +// Compile regular expression to Prog.
|
| +//
|
| +// Prog and Inst are defined in prog.h.
|
| +// This file's external interface is just Regexp::CompileToProg.
|
| +// The Compiler class defined in this file is private.
|
| +
|
| +#include "re2/prog.h"
|
| +#include "re2/re2.h"
|
| +#include "re2/regexp.h"
|
| +#include "re2/walker-inl.h"
|
| +
|
| +namespace re2 {
|
| +
|
| +// List of pointers to Inst* that need to be filled in (patched).
|
| +// Because the Inst* haven't been filled in yet,
|
| +// we can use the Inst* word to hold the list's "next" pointer.
|
| +// It's kind of sleazy, but it works well in practice.
|
| +// See http://swtch.com/~rsc/regexp/regexp1.html for inspiration.
|
| +//
|
| +// Because the out and out1 fields in Inst are no longer pointers,
|
| +// we can't use pointers directly here either. Instead, p refers
|
| +// to inst_[p>>1].out (p&1 == 0) or inst_[p>>1].out1 (p&1 == 1).
|
| +// p == 0 represents the NULL list. This is okay because instruction #0
|
| +// is always the fail instruction, which never appears on a list.
|
| +
|
| +struct PatchList {
|
| + uint32 p;
|
| +
|
| + // Returns patch list containing just p.
|
| + static PatchList Mk(uint32 p);
|
| +
|
| + // Patches all the entries on l to have value v.
|
| + // Caller must not ever use patch list again.
|
| + static void Patch(Prog::Inst *inst0, PatchList l, uint32 v);
|
| +
|
| + // Deref returns the next pointer pointed at by p.
|
| + static PatchList Deref(Prog::Inst *inst0, PatchList l);
|
| +
|
| + // Appends two patch lists and returns result.
|
| + static PatchList Append(Prog::Inst *inst0, PatchList l1, PatchList l2);
|
| +};
|
| +
|
| +static PatchList nullPatchList = { 0 };
|
| +
|
| +// Returns patch list containing just p.
|
| +PatchList PatchList::Mk(uint32 p) {
|
| + PatchList l;
|
| + l.p = p;
|
| + return l;
|
| +}
|
| +
|
| +// Returns the next pointer pointed at by l.
|
| +PatchList PatchList::Deref(Prog::Inst* inst0, PatchList l) {
|
| + Prog::Inst* ip = &inst0[l.p>>1];
|
| + if (l.p&1)
|
| + l.p = ip->out1();
|
| + else
|
| + l.p = ip->out();
|
| + return l;
|
| +}
|
| +
|
| +// Patches all the entries on l to have value v.
|
| +void PatchList::Patch(Prog::Inst *inst0, PatchList l, uint32 val) {
|
| + while (l.p != 0) {
|
| + Prog::Inst* ip = &inst0[l.p>>1];
|
| + if (l.p&1) {
|
| + l.p = ip->out1();
|
| + ip->out1_ = val;
|
| + } else {
|
| + l.p = ip->out();
|
| + ip->set_out(val);
|
| + }
|
| + }
|
| +}
|
| +
|
| +// Appends two patch lists and returns result.
|
| +PatchList PatchList::Append(Prog::Inst* inst0, PatchList l1, PatchList l2) {
|
| + if (l1.p == 0)
|
| + return l2;
|
| + if (l2.p == 0)
|
| + return l1;
|
| +
|
| + PatchList l = l1;
|
| + for (;;) {
|
| + PatchList next = PatchList::Deref(inst0, l);
|
| + if (next.p == 0)
|
| + break;
|
| + l = next;
|
| + }
|
| +
|
| + Prog::Inst* ip = &inst0[l.p>>1];
|
| + if (l.p&1)
|
| + ip->out1_ = l2.p;
|
| + else
|
| + ip->set_out(l2.p);
|
| +
|
| + return l1;
|
| +}
|
| +
|
| +// Compiled program fragment.
|
| +struct Frag {
|
| + uint32 begin;
|
| + PatchList end;
|
| +
|
| + Frag() : begin(0) { end.p = 0; } // needed so Frag can go in vector
|
| + Frag(uint32 begin, PatchList end) : begin(begin), end(end) {}
|
| +};
|
| +
|
| +static Frag kNullFrag;
|
| +
|
| +// Input encodings.
|
| +enum Encoding {
|
| + kEncodingUTF8 = 1, // UTF-8 (0-10FFFF)
|
| + kEncodingLatin1, // Latin1 (0-FF)
|
| +};
|
| +
|
| +class Compiler : public Regexp::Walker<Frag> {
|
| + public:
|
| + explicit Compiler();
|
| + ~Compiler();
|
| +
|
| + // Compiles Regexp to a new Prog.
|
| + // Caller is responsible for deleting Prog when finished with it.
|
| + // If reversed is true, compiles for walking over the input
|
| + // string backward (reverses all concatenations).
|
| + static Prog *Compile(Regexp* re, bool reversed, int64 max_mem);
|
| +
|
| + // Compiles alternation of all the re to a new Prog.
|
| + // Each re has a match with an id equal to its index in the vector.
|
| + static Prog* CompileSet(const RE2::Options& options, RE2::Anchor anchor,
|
| + Regexp* re);
|
| +
|
| + // Interface for Regexp::Walker, which helps traverse the Regexp.
|
| + // The walk is purely post-recursive: given the machines for the
|
| + // children, PostVisit combines them to create the machine for
|
| + // the current node. The child_args are Frags.
|
| + // The Compiler traverses the Regexp parse tree, visiting
|
| + // each node in depth-first order. It invokes PreVisit before
|
| + // visiting the node's children and PostVisit after visiting
|
| + // the children.
|
| + Frag PreVisit(Regexp* re, Frag parent_arg, bool* stop);
|
| + Frag PostVisit(Regexp* re, Frag parent_arg, Frag pre_arg, Frag* child_args,
|
| + int nchild_args);
|
| + Frag ShortVisit(Regexp* re, Frag parent_arg);
|
| + Frag Copy(Frag arg);
|
| +
|
| + // Given fragment a, returns a+ or a+?; a* or a*?; a? or a??
|
| + Frag Plus(Frag a, bool nongreedy);
|
| + Frag Star(Frag a, bool nongreedy);
|
| + Frag Quest(Frag a, bool nongreedy);
|
| +
|
| + // Given fragment a, returns (a) capturing as \n.
|
| + Frag Capture(Frag a, int n);
|
| +
|
| + // Given fragments a and b, returns ab; a|b
|
| + Frag Cat(Frag a, Frag b);
|
| + Frag Alt(Frag a, Frag b);
|
| +
|
| + // Returns a fragment that can't match anything.
|
| + Frag NoMatch();
|
| +
|
| + // Returns a fragment that matches the empty string.
|
| + Frag Match(int32 id);
|
| +
|
| + // Returns a no-op fragment.
|
| + Frag Nop();
|
| +
|
| + // Returns a fragment matching the byte range lo-hi.
|
| + Frag ByteRange(int lo, int hi, bool foldcase);
|
| +
|
| + // Returns a fragment matching an empty-width special op.
|
| + Frag EmptyWidth(EmptyOp op);
|
| +
|
| + // Adds n instructions to the program.
|
| + // Returns the index of the first one.
|
| + // Returns -1 if no more instructions are available.
|
| + int AllocInst(int n);
|
| +
|
| + // Deletes unused instructions.
|
| + void Trim();
|
| +
|
| + // Rune range compiler.
|
| +
|
| + // Begins a new alternation.
|
| + void BeginRange();
|
| +
|
| + // Adds a fragment matching the rune range lo-hi.
|
| + void AddRuneRange(Rune lo, Rune hi, bool foldcase);
|
| + void AddRuneRangeLatin1(Rune lo, Rune hi, bool foldcase);
|
| + void AddRuneRangeUTF8(Rune lo, Rune hi, bool foldcase);
|
| + void Add_80_10ffff();
|
| +
|
| + // New suffix that matches the byte range lo-hi, then goes to next.
|
| + int RuneByteSuffix(uint8 lo, uint8 hi, bool foldcase, int next);
|
| + int UncachedRuneByteSuffix(uint8 lo, uint8 hi, bool foldcase, int next);
|
| +
|
| + // Adds a suffix to alternation.
|
| + void AddSuffix(int id);
|
| +
|
| + // Returns the alternation of all the added suffixes.
|
| + Frag EndRange();
|
| +
|
| + // Single rune.
|
| + Frag Literal(Rune r, bool foldcase);
|
| +
|
| + void Setup(Regexp::ParseFlags, int64, RE2::Anchor);
|
| + Prog* Finish();
|
| +
|
| + // Returns .* where dot = any byte
|
| + Frag DotStar();
|
| +
|
| + private:
|
| + Prog* prog_; // Program being built.
|
| + bool failed_; // Did we give up compiling?
|
| + Encoding encoding_; // Input encoding
|
| + bool reversed_; // Should program run backward over text?
|
| +
|
| + int max_inst_; // Maximum number of instructions.
|
| +
|
| + Prog::Inst* inst_; // Pointer to first instruction.
|
| + int inst_len_; // Number of instructions used.
|
| + int inst_cap_; // Number of instructions allocated.
|
| +
|
| + int64 max_mem_; // Total memory budget.
|
| +
|
| + map<uint64, int> rune_cache_;
|
| + Frag rune_range_;
|
| +
|
| + RE2::Anchor anchor_; // anchor mode for RE2::Set
|
| +
|
| + DISALLOW_EVIL_CONSTRUCTORS(Compiler);
|
| +};
|
| +
|
| +Compiler::Compiler() {
|
| + prog_ = new Prog();
|
| + failed_ = false;
|
| + encoding_ = kEncodingUTF8;
|
| + reversed_ = false;
|
| + inst_ = NULL;
|
| + inst_len_ = 0;
|
| + inst_cap_ = 0;
|
| + max_inst_ = 1; // make AllocInst for fail instruction okay
|
| + max_mem_ = 0;
|
| + int fail = AllocInst(1);
|
| + inst_[fail].InitFail();
|
| + max_inst_ = 0; // Caller must change
|
| +}
|
| +
|
| +Compiler::~Compiler() {
|
| + delete prog_;
|
| + delete[] inst_;
|
| +}
|
| +
|
| +int Compiler::AllocInst(int n) {
|
| + if (failed_ || inst_len_ + n > max_inst_) {
|
| + failed_ = true;
|
| + return -1;
|
| + }
|
| +
|
| + if (inst_len_ + n > inst_cap_) {
|
| + if (inst_cap_ == 0)
|
| + inst_cap_ = 8;
|
| + while (inst_len_ + n > inst_cap_)
|
| + inst_cap_ *= 2;
|
| + Prog::Inst* ip = new Prog::Inst[inst_cap_];
|
| + memmove(ip, inst_, inst_len_ * sizeof ip[0]);
|
| + memset(ip + inst_len_, 0, (inst_cap_ - inst_len_) * sizeof ip[0]);
|
| + delete[] inst_;
|
| + inst_ = ip;
|
| + }
|
| + int id = inst_len_;
|
| + inst_len_ += n;
|
| + return id;
|
| +}
|
| +
|
| +void Compiler::Trim() {
|
| + if (inst_len_ < inst_cap_) {
|
| + Prog::Inst* ip = new Prog::Inst[inst_len_];
|
| + memmove(ip, inst_, inst_len_ * sizeof ip[0]);
|
| + delete[] inst_;
|
| + inst_ = ip;
|
| + inst_cap_ = inst_len_;
|
| + }
|
| +}
|
| +
|
| +// These routines are somewhat hard to visualize in text --
|
| +// see http://swtch.com/~rsc/regexp/regexp1.html for
|
| +// pictures explaining what is going on here.
|
| +
|
| +// Returns an unmatchable fragment.
|
| +Frag Compiler::NoMatch() {
|
| + return Frag(0, nullPatchList);
|
| +}
|
| +
|
| +// Is a an unmatchable fragment?
|
| +static bool IsNoMatch(Frag a) {
|
| + return a.begin == 0;
|
| +}
|
| +
|
| +// Given fragments a and b, returns fragment for ab.
|
| +Frag Compiler::Cat(Frag a, Frag b) {
|
| + if (IsNoMatch(a) || IsNoMatch(b))
|
| + return NoMatch();
|
| +
|
| + // Elide no-op.
|
| + Prog::Inst* begin = &inst_[a.begin];
|
| + if (begin->opcode() == kInstNop &&
|
| + a.end.p == (a.begin << 1) &&
|
| + begin->out() == 0) {
|
| + PatchList::Patch(inst_, a.end, b.begin); // in case refs to a somewhere
|
| + return b;
|
| + }
|
| +
|
| + // To run backward over string, reverse all concatenations.
|
| + if (reversed_) {
|
| + PatchList::Patch(inst_, b.end, a.begin);
|
| + return Frag(b.begin, a.end);
|
| + }
|
| +
|
| + PatchList::Patch(inst_, a.end, b.begin);
|
| + return Frag(a.begin, b.end);
|
| +}
|
| +
|
| +// Given fragments for a and b, returns fragment for a|b.
|
| +Frag Compiler::Alt(Frag a, Frag b) {
|
| + // Special case for convenience in loops.
|
| + if (IsNoMatch(a))
|
| + return b;
|
| + if (IsNoMatch(b))
|
| + return a;
|
| +
|
| + int id = AllocInst(1);
|
| + if (id < 0)
|
| + return NoMatch();
|
| +
|
| + inst_[id].InitAlt(a.begin, b.begin);
|
| + return Frag(id, PatchList::Append(inst_, a.end, b.end));
|
| +}
|
| +
|
| +// When capturing submatches in like-Perl mode, a kOpAlt Inst
|
| +// treats out_ as the first choice, out1_ as the second.
|
| +//
|
| +// For *, +, and ?, if out_ causes another repetition,
|
| +// then the operator is greedy. If out1_ is the repetition
|
| +// (and out_ moves forward), then the operator is non-greedy.
|
| +
|
| +// Given a fragment a, returns a fragment for a* or a*? (if nongreedy)
|
| +Frag Compiler::Star(Frag a, bool nongreedy) {
|
| + int id = AllocInst(1);
|
| + if (id < 0)
|
| + return NoMatch();
|
| + inst_[id].InitAlt(0, 0);
|
| + PatchList::Patch(inst_, a.end, id);
|
| + if (nongreedy) {
|
| + inst_[id].out1_ = a.begin;
|
| + return Frag(id, PatchList::Mk(id << 1));
|
| + } else {
|
| + inst_[id].set_out(a.begin);
|
| + return Frag(id, PatchList::Mk((id << 1) | 1));
|
| + }
|
| +}
|
| +
|
| +// Given a fragment for a, returns a fragment for a+ or a+? (if nongreedy)
|
| +Frag Compiler::Plus(Frag a, bool nongreedy) {
|
| + // a+ is just a* with a different entry point.
|
| + Frag f = Star(a, nongreedy);
|
| + return Frag(a.begin, f.end);
|
| +}
|
| +
|
| +// Given a fragment for a, returns a fragment for a? or a?? (if nongreedy)
|
| +Frag Compiler::Quest(Frag a, bool nongreedy) {
|
| + int id = AllocInst(1);
|
| + if (id < 0)
|
| + return NoMatch();
|
| + PatchList pl;
|
| + if (nongreedy) {
|
| + inst_[id].InitAlt(0, a.begin);
|
| + pl = PatchList::Mk(id << 1);
|
| + } else {
|
| + inst_[id].InitAlt(a.begin, 0);
|
| + pl = PatchList::Mk((id << 1) | 1);
|
| + }
|
| + return Frag(id, PatchList::Append(inst_, pl, a.end));
|
| +}
|
| +
|
| +// Returns a fragment for the byte range lo-hi.
|
| +Frag Compiler::ByteRange(int lo, int hi, bool foldcase) {
|
| + int id = AllocInst(1);
|
| + if (id < 0)
|
| + return NoMatch();
|
| + inst_[id].InitByteRange(lo, hi, foldcase, 0);
|
| + prog_->byte_inst_count_++;
|
| + prog_->MarkByteRange(lo, hi);
|
| + if (foldcase && lo <= 'z' && hi >= 'a') {
|
| + if (lo < 'a')
|
| + lo = 'a';
|
| + if (hi > 'z')
|
| + hi = 'z';
|
| + if (lo <= hi)
|
| + prog_->MarkByteRange(lo + 'A' - 'a', hi + 'A' - 'a');
|
| + }
|
| + return Frag(id, PatchList::Mk(id << 1));
|
| +}
|
| +
|
| +// Returns a no-op fragment. Sometimes unavoidable.
|
| +Frag Compiler::Nop() {
|
| + int id = AllocInst(1);
|
| + if (id < 0)
|
| + return NoMatch();
|
| + inst_[id].InitNop(0);
|
| + return Frag(id, PatchList::Mk(id << 1));
|
| +}
|
| +
|
| +// Returns a fragment that signals a match.
|
| +Frag Compiler::Match(int32 match_id) {
|
| + int id = AllocInst(1);
|
| + if (id < 0)
|
| + return NoMatch();
|
| + inst_[id].InitMatch(match_id);
|
| + return Frag(id, nullPatchList);
|
| +}
|
| +
|
| +// Returns a fragment matching a particular empty-width op (like ^ or $)
|
| +Frag Compiler::EmptyWidth(EmptyOp empty) {
|
| + int id = AllocInst(1);
|
| + if (id < 0)
|
| + return NoMatch();
|
| + inst_[id].InitEmptyWidth(empty, 0);
|
| + if (empty & (kEmptyBeginLine|kEmptyEndLine))
|
| + prog_->MarkByteRange('\n', '\n');
|
| + if (empty & (kEmptyWordBoundary|kEmptyNonWordBoundary)) {
|
| + int j;
|
| + for (int i = 0; i < 256; i = j) {
|
| + for (j = i+1; j < 256 && Prog::IsWordChar(i) == Prog::IsWordChar(j); j++)
|
| + ;
|
| + prog_->MarkByteRange(i, j-1);
|
| + }
|
| + }
|
| + return Frag(id, PatchList::Mk(id << 1));
|
| +}
|
| +
|
| +// Given a fragment a, returns a fragment with capturing parens around a.
|
| +Frag Compiler::Capture(Frag a, int n) {
|
| + int id = AllocInst(2);
|
| + if (id < 0)
|
| + return NoMatch();
|
| + inst_[id].InitCapture(2*n, a.begin);
|
| + inst_[id+1].InitCapture(2*n+1, 0);
|
| + PatchList::Patch(inst_, a.end, id+1);
|
| +
|
| + return Frag(id, PatchList::Mk((id+1) << 1));
|
| +}
|
| +
|
| +// A Rune is a name for a Unicode code point.
|
| +// Returns maximum rune encoded by UTF-8 sequence of length len.
|
| +static int MaxRune(int len) {
|
| + int b; // number of Rune bits in len-byte UTF-8 sequence (len < UTFmax)
|
| + if (len == 1)
|
| + b = 7;
|
| + else
|
| + b = 8-(len+1) + 6*(len-1);
|
| + return (1<<b) - 1; // maximum Rune for b bits.
|
| +}
|
| +
|
| +// The rune range compiler caches common suffix fragments,
|
| +// which are very common in UTF-8 (e.g., [80-bf]).
|
| +// The fragment suffixes are identified by their start
|
| +// instructions. NULL denotes the eventual end match.
|
| +// The Frag accumulates in rune_range_. Caching common
|
| +// suffixes reduces the UTF-8 "." from 32 to 24 instructions,
|
| +// and it reduces the corresponding one-pass NFA from 16 nodes to 8.
|
| +
|
| +void Compiler::BeginRange() {
|
| + rune_cache_.clear();
|
| + rune_range_.begin = 0;
|
| + rune_range_.end = nullPatchList;
|
| +}
|
| +
|
| +int Compiler::UncachedRuneByteSuffix(uint8 lo, uint8 hi, bool foldcase,
|
| + int next) {
|
| + Frag f = ByteRange(lo, hi, foldcase);
|
| + if (next != 0) {
|
| + PatchList::Patch(inst_, f.end, next);
|
| + } else {
|
| + rune_range_.end = PatchList::Append(inst_, rune_range_.end, f.end);
|
| + }
|
| + return f.begin;
|
| +}
|
| +
|
| +int Compiler::RuneByteSuffix(uint8 lo, uint8 hi, bool foldcase, int next) {
|
| + // In Latin1 mode, there's no point in caching.
|
| + // In forward UTF-8 mode, only need to cache continuation bytes.
|
| + if (encoding_ == kEncodingLatin1 ||
|
| + (encoding_ == kEncodingUTF8 &&
|
| + !reversed_ &&
|
| + !(0x80 <= lo && hi <= 0xbf))) {
|
| + return UncachedRuneByteSuffix(lo, hi, foldcase, next);
|
| + }
|
| +
|
| + uint64 key = ((uint64)next << 17) | (lo<<9) | (hi<<1) | (foldcase ? 1ULL : 0ULL);
|
| + map<uint64, int>::iterator it = rune_cache_.find(key);
|
| + if (it != rune_cache_.end())
|
| + return it->second;
|
| + int id = UncachedRuneByteSuffix(lo, hi, foldcase, next);
|
| + rune_cache_[key] = id;
|
| + return id;
|
| +}
|
| +
|
| +void Compiler::AddSuffix(int id) {
|
| + if (rune_range_.begin == 0) {
|
| + rune_range_.begin = id;
|
| + return;
|
| + }
|
| +
|
| + int alt = AllocInst(1);
|
| + if (alt < 0) {
|
| + rune_range_.begin = 0;
|
| + return;
|
| + }
|
| + inst_[alt].InitAlt(rune_range_.begin, id);
|
| + rune_range_.begin = alt;
|
| +}
|
| +
|
| +Frag Compiler::EndRange() {
|
| + return rune_range_;
|
| +}
|
| +
|
| +// Converts rune range lo-hi into a fragment that recognizes
|
| +// the bytes that would make up those runes in the current
|
| +// encoding (Latin 1 or UTF-8).
|
| +// This lets the machine work byte-by-byte even when
|
| +// using multibyte encodings.
|
| +
|
| +void Compiler::AddRuneRange(Rune lo, Rune hi, bool foldcase) {
|
| + switch (encoding_) {
|
| + default:
|
| + case kEncodingUTF8:
|
| + AddRuneRangeUTF8(lo, hi, foldcase);
|
| + break;
|
| + case kEncodingLatin1:
|
| + AddRuneRangeLatin1(lo, hi, foldcase);
|
| + break;
|
| + }
|
| +}
|
| +
|
| +void Compiler::AddRuneRangeLatin1(Rune lo, Rune hi, bool foldcase) {
|
| + // Latin1 is easy: runes *are* bytes.
|
| + if (lo > hi || lo > 0xFF)
|
| + return;
|
| + if (hi > 0xFF)
|
| + hi = 0xFF;
|
| + AddSuffix(RuneByteSuffix(lo, hi, foldcase, 0));
|
| +}
|
| +
|
| +// Table describing how to make a UTF-8 matching machine
|
| +// for the rune range 80-10FFFF (Runeself-Runemax).
|
| +// This range happens frequently enough (for example /./ and /[^a-z]/)
|
| +// and the rune_cache_ map is slow enough that this is worth
|
| +// special handling. Makes compilation of a small expression
|
| +// with a dot in it about 10% faster.
|
| +// The * in the comments below mark whole sequences.
|
| +static struct ByteRangeProg {
|
| + int next;
|
| + int lo;
|
| + int hi;
|
| +} prog_80_10ffff[] = {
|
| + // Two-byte
|
| + { -1, 0x80, 0xBF, }, // 0: 80-BF
|
| + { 0, 0xC2, 0xDF, }, // 1: C2-DF 80-BF*
|
| +
|
| + // Three-byte
|
| + { 0, 0xA0, 0xBF, }, // 2: A0-BF 80-BF
|
| + { 2, 0xE0, 0xE0, }, // 3: E0 A0-BF 80-BF*
|
| + { 0, 0x80, 0xBF, }, // 4: 80-BF 80-BF
|
| + { 4, 0xE1, 0xEF, }, // 5: E1-EF 80-BF 80-BF*
|
| +
|
| + // Four-byte
|
| + { 4, 0x90, 0xBF, }, // 6: 90-BF 80-BF 80-BF
|
| + { 6, 0xF0, 0xF0, }, // 7: F0 90-BF 80-BF 80-BF*
|
| + { 4, 0x80, 0xBF, }, // 8: 80-BF 80-BF 80-BF
|
| + { 8, 0xF1, 0xF3, }, // 9: F1-F3 80-BF 80-BF 80-BF*
|
| + { 4, 0x80, 0x8F, }, // 10: 80-8F 80-BF 80-BF
|
| + { 10, 0xF4, 0xF4, }, // 11: F4 80-8F 80-BF 80-BF*
|
| +};
|
| +
|
| +void Compiler::Add_80_10ffff() {
|
| + int inst[arraysize(prog_80_10ffff)];
|
| + for (int i = 0; i < arraysize(prog_80_10ffff); i++) {
|
| + const ByteRangeProg& p = prog_80_10ffff[i];
|
| + int next = 0;
|
| + if (p.next >= 0)
|
| + next = inst[p.next];
|
| + inst[i] = UncachedRuneByteSuffix(p.lo, p.hi, false, next);
|
| + if ((p.lo & 0xC0) != 0x80)
|
| + AddSuffix(inst[i]);
|
| + }
|
| +}
|
| +
|
| +void Compiler::AddRuneRangeUTF8(Rune lo, Rune hi, bool foldcase) {
|
| + if (lo > hi)
|
| + return;
|
| +
|
| + // Pick off 80-10FFFF as a common special case
|
| + // that can bypass the slow rune_cache_.
|
| + if (lo == 0x80 && hi == 0x10ffff && !reversed_) {
|
| + Add_80_10ffff();
|
| + return;
|
| + }
|
| +
|
| + // Split range into same-length sized ranges.
|
| + for (int i = 1; i < UTFmax; i++) {
|
| + Rune max = MaxRune(i);
|
| + if (lo <= max && max < hi) {
|
| + AddRuneRangeUTF8(lo, max, foldcase);
|
| + AddRuneRangeUTF8(max+1, hi, foldcase);
|
| + return;
|
| + }
|
| + }
|
| +
|
| + // ASCII range is always a special case.
|
| + if (hi < Runeself) {
|
| + AddSuffix(RuneByteSuffix(lo, hi, foldcase, 0));
|
| + return;
|
| + }
|
| +
|
| + // Split range into sections that agree on leading bytes.
|
| + for (int i = 1; i < UTFmax; i++) {
|
| + uint m = (1<<(6*i)) - 1; // last i bytes of a UTF-8 sequence
|
| + if ((lo & ~m) != (hi & ~m)) {
|
| + if ((lo & m) != 0) {
|
| + AddRuneRangeUTF8(lo, lo|m, foldcase);
|
| + AddRuneRangeUTF8((lo|m)+1, hi, foldcase);
|
| + return;
|
| + }
|
| + if ((hi & m) != m) {
|
| + AddRuneRangeUTF8(lo, (hi&~m)-1, foldcase);
|
| + AddRuneRangeUTF8(hi&~m, hi, foldcase);
|
| + return;
|
| + }
|
| + }
|
| + }
|
| +
|
| + // Finally. Generate byte matching equivalent for lo-hi.
|
| + uint8 ulo[UTFmax], uhi[UTFmax];
|
| + int n = runetochar(reinterpret_cast<char*>(ulo), &lo);
|
| + int m = runetochar(reinterpret_cast<char*>(uhi), &hi);
|
| + (void)m; // USED(m)
|
| + DCHECK_EQ(n, m);
|
| +
|
| + int id = 0;
|
| + if (reversed_) {
|
| + for (int i = 0; i < n; i++)
|
| + id = RuneByteSuffix(ulo[i], uhi[i], false, id);
|
| + } else {
|
| + for (int i = n-1; i >= 0; i--)
|
| + id = RuneByteSuffix(ulo[i], uhi[i], false, id);
|
| + }
|
| + AddSuffix(id);
|
| +}
|
| +
|
| +// Should not be called.
|
| +Frag Compiler::Copy(Frag arg) {
|
| + // We're using WalkExponential; there should be no copying.
|
| + LOG(DFATAL) << "Compiler::Copy called!";
|
| + failed_ = true;
|
| + return NoMatch();
|
| +}
|
| +
|
| +// Visits a node quickly; called once WalkExponential has
|
| +// decided to cut this walk short.
|
| +Frag Compiler::ShortVisit(Regexp* re, Frag) {
|
| + failed_ = true;
|
| + return NoMatch();
|
| +}
|
| +
|
| +// Called before traversing a node's children during the walk.
|
| +Frag Compiler::PreVisit(Regexp* re, Frag, bool* stop) {
|
| + // Cut off walk if we've already failed.
|
| + if (failed_)
|
| + *stop = true;
|
| +
|
| + return kNullFrag; // not used by caller
|
| +}
|
| +
|
| +Frag Compiler::Literal(Rune r, bool foldcase) {
|
| + switch (encoding_) {
|
| + default:
|
| + return kNullFrag;
|
| +
|
| + case kEncodingLatin1:
|
| + return ByteRange(r, r, foldcase);
|
| +
|
| + case kEncodingUTF8: {
|
| + if (r < Runeself) // Make common case fast.
|
| + return ByteRange(r, r, foldcase);
|
| + uint8 buf[UTFmax];
|
| + int n = runetochar(reinterpret_cast<char*>(buf), &r);
|
| + Frag f = ByteRange((uint8)buf[0], buf[0], false);
|
| + for (int i = 1; i < n; i++)
|
| + f = Cat(f, ByteRange((uint8)buf[i], buf[i], false));
|
| + return f;
|
| + }
|
| + }
|
| +}
|
| +
|
| +// Called after traversing the node's children during the walk.
|
| +// Given their frags, build and return the frag for this re.
|
| +Frag Compiler::PostVisit(Regexp* re, Frag, Frag, Frag* child_frags,
|
| + int nchild_frags) {
|
| + // If a child failed, don't bother going forward, especially
|
| + // since the child_frags might contain Frags with NULLs in them.
|
| + if (failed_)
|
| + return NoMatch();
|
| +
|
| + // Given the child fragments, return the fragment for this node.
|
| + switch (re->op()) {
|
| + case kRegexpRepeat:
|
| + // Should not see; code at bottom of function will print error
|
| + break;
|
| +
|
| + case kRegexpNoMatch:
|
| + return NoMatch();
|
| +
|
| + case kRegexpEmptyMatch:
|
| + return Nop();
|
| +
|
| + case kRegexpHaveMatch: {
|
| + Frag f = Match(re->match_id());
|
| + // Remember unanchored match to end of string.
|
| + if (anchor_ != RE2::ANCHOR_BOTH)
|
| + f = Cat(DotStar(), f);
|
| + return f;
|
| + }
|
| +
|
| + case kRegexpConcat: {
|
| + Frag f = child_frags[0];
|
| + for (int i = 1; i < nchild_frags; i++)
|
| + f = Cat(f, child_frags[i]);
|
| + return f;
|
| + }
|
| +
|
| + case kRegexpAlternate: {
|
| + Frag f = child_frags[0];
|
| + for (int i = 1; i < nchild_frags; i++)
|
| + f = Alt(f, child_frags[i]);
|
| + return f;
|
| + }
|
| +
|
| + case kRegexpStar:
|
| + return Star(child_frags[0], re->parse_flags()&Regexp::NonGreedy);
|
| +
|
| + case kRegexpPlus:
|
| + return Plus(child_frags[0], re->parse_flags()&Regexp::NonGreedy);
|
| +
|
| + case kRegexpQuest:
|
| + return Quest(child_frags[0], re->parse_flags()&Regexp::NonGreedy);
|
| +
|
| + case kRegexpLiteral:
|
| + return Literal(re->rune(), re->parse_flags()&Regexp::FoldCase);
|
| +
|
| + case kRegexpLiteralString: {
|
| + // Concatenation of literals.
|
| + if (re->nrunes() == 0)
|
| + return Nop();
|
| + Frag f;
|
| + for (int i = 0; i < re->nrunes(); i++) {
|
| + Frag f1 = Literal(re->runes()[i], re->parse_flags()&Regexp::FoldCase);
|
| + if (i == 0)
|
| + f = f1;
|
| + else
|
| + f = Cat(f, f1);
|
| + }
|
| + return f;
|
| + }
|
| +
|
| + case kRegexpAnyChar:
|
| + BeginRange();
|
| + AddRuneRange(0, Runemax, false);
|
| + return EndRange();
|
| +
|
| + case kRegexpAnyByte:
|
| + return ByteRange(0x00, 0xFF, false);
|
| +
|
| + case kRegexpCharClass: {
|
| + CharClass* cc = re->cc();
|
| + if (cc->empty()) {
|
| + // This can't happen.
|
| + LOG(DFATAL) << "No ranges in char class";
|
| + failed_ = true;
|
| + return NoMatch();
|
| + }
|
| +
|
| + // ASCII case-folding optimization: if the char class
|
| + // behaves the same on A-Z as it does on a-z,
|
| + // discard any ranges wholly contained in A-Z
|
| + // and mark the other ranges as foldascii.
|
| + // This reduces the size of a program for
|
| + // (?i)abc from 3 insts per letter to 1 per letter.
|
| + bool foldascii = cc->FoldsASCII();
|
| +
|
| + // Character class is just a big OR of the different
|
| + // character ranges in the class.
|
| + BeginRange();
|
| + for (CharClass::iterator i = cc->begin(); i != cc->end(); ++i) {
|
| + // ASCII case-folding optimization (see above).
|
| + if (foldascii && 'A' <= i->lo && i->hi <= 'Z')
|
| + continue;
|
| +
|
| + // If this range contains all of A-Za-z or none of it,
|
| + // the fold flag is unnecessary; don't bother.
|
| + bool fold = foldascii;
|
| + if ((i->lo <= 'A' && 'z' <= i->hi) || i->hi < 'A' || 'z' < i->lo)
|
| + fold = false;
|
| +
|
| + AddRuneRange(i->lo, i->hi, fold);
|
| + }
|
| + return EndRange();
|
| + }
|
| +
|
| + case kRegexpCapture:
|
| + // If this is a non-capturing parenthesis -- (?:foo) --
|
| + // just use the inner expression.
|
| + if (re->cap() < 0)
|
| + return child_frags[0];
|
| + return Capture(child_frags[0], re->cap());
|
| +
|
| + case kRegexpBeginLine:
|
| + return EmptyWidth(reversed_ ? kEmptyEndLine : kEmptyBeginLine);
|
| +
|
| + case kRegexpEndLine:
|
| + return EmptyWidth(reversed_ ? kEmptyBeginLine : kEmptyEndLine);
|
| +
|
| + case kRegexpBeginText:
|
| + return EmptyWidth(reversed_ ? kEmptyEndText : kEmptyBeginText);
|
| +
|
| + case kRegexpEndText:
|
| + return EmptyWidth(reversed_ ? kEmptyBeginText : kEmptyEndText);
|
| +
|
| + case kRegexpWordBoundary:
|
| + return EmptyWidth(kEmptyWordBoundary);
|
| +
|
| + case kRegexpNoWordBoundary:
|
| + return EmptyWidth(kEmptyNonWordBoundary);
|
| + }
|
| + LOG(DFATAL) << "Missing case in Compiler: " << re->op();
|
| + failed_ = true;
|
| + return NoMatch();
|
| +}
|
| +
|
| +// Is this regexp required to start at the beginning of the text?
|
| +// Only approximate; can return false for complicated regexps like (\Aa|\Ab),
|
| +// but handles (\A(a|b)). Could use the Walker to write a more exact one.
|
| +static bool IsAnchorStart(Regexp** pre, int depth) {
|
| + Regexp* re = *pre;
|
| + Regexp* sub;
|
| + // The depth limit makes sure that we don't overflow
|
| + // the stack on a deeply nested regexp. As the comment
|
| + // above says, IsAnchorStart is conservative, so returning
|
| + // a false negative is okay. The exact limit is somewhat arbitrary.
|
| + if (re == NULL || depth >= 4)
|
| + return false;
|
| + switch (re->op()) {
|
| + default:
|
| + break;
|
| + case kRegexpConcat:
|
| + if (re->nsub() > 0) {
|
| + sub = re->sub()[0]->Incref();
|
| + if (IsAnchorStart(&sub, depth+1)) {
|
| + Regexp** subcopy = new Regexp*[re->nsub()];
|
| + subcopy[0] = sub; // already have reference
|
| + for (int i = 1; i < re->nsub(); i++)
|
| + subcopy[i] = re->sub()[i]->Incref();
|
| + *pre = Regexp::Concat(subcopy, re->nsub(), re->parse_flags());
|
| + delete[] subcopy;
|
| + re->Decref();
|
| + return true;
|
| + }
|
| + sub->Decref();
|
| + }
|
| + break;
|
| + case kRegexpCapture:
|
| + sub = re->sub()[0]->Incref();
|
| + if (IsAnchorStart(&sub, depth+1)) {
|
| + *pre = Regexp::Capture(sub, re->parse_flags(), re->cap());
|
| + re->Decref();
|
| + return true;
|
| + }
|
| + sub->Decref();
|
| + break;
|
| + case kRegexpBeginText:
|
| + *pre = Regexp::LiteralString(NULL, 0, re->parse_flags());
|
| + re->Decref();
|
| + return true;
|
| + }
|
| + return false;
|
| +}
|
| +
|
| +// Is this regexp required to start at the end of the text?
|
| +// Only approximate; can return false for complicated regexps like (a\z|b\z),
|
| +// but handles ((a|b)\z). Could use the Walker to write a more exact one.
|
| +static bool IsAnchorEnd(Regexp** pre, int depth) {
|
| + Regexp* re = *pre;
|
| + Regexp* sub;
|
| + // The depth limit makes sure that we don't overflow
|
| + // the stack on a deeply nested regexp. As the comment
|
| + // above says, IsAnchorEnd is conservative, so returning
|
| + // a false negative is okay. The exact limit is somewhat arbitrary.
|
| + if (re == NULL || depth >= 4)
|
| + return false;
|
| + switch (re->op()) {
|
| + default:
|
| + break;
|
| + case kRegexpConcat:
|
| + if (re->nsub() > 0) {
|
| + sub = re->sub()[re->nsub() - 1]->Incref();
|
| + if (IsAnchorEnd(&sub, depth+1)) {
|
| + Regexp** subcopy = new Regexp*[re->nsub()];
|
| + subcopy[re->nsub() - 1] = sub; // already have reference
|
| + for (int i = 0; i < re->nsub() - 1; i++)
|
| + subcopy[i] = re->sub()[i]->Incref();
|
| + *pre = Regexp::Concat(subcopy, re->nsub(), re->parse_flags());
|
| + delete[] subcopy;
|
| + re->Decref();
|
| + return true;
|
| + }
|
| + sub->Decref();
|
| + }
|
| + break;
|
| + case kRegexpCapture:
|
| + sub = re->sub()[0]->Incref();
|
| + if (IsAnchorEnd(&sub, depth+1)) {
|
| + *pre = Regexp::Capture(sub, re->parse_flags(), re->cap());
|
| + re->Decref();
|
| + return true;
|
| + }
|
| + sub->Decref();
|
| + break;
|
| + case kRegexpEndText:
|
| + *pre = Regexp::LiteralString(NULL, 0, re->parse_flags());
|
| + re->Decref();
|
| + return true;
|
| + }
|
| + return false;
|
| +}
|
| +
|
| +void Compiler::Setup(Regexp::ParseFlags flags, int64 max_mem,
|
| + RE2::Anchor anchor) {
|
| + prog_->set_flags(flags);
|
| +
|
| + if (flags & Regexp::Latin1)
|
| + encoding_ = kEncodingLatin1;
|
| + max_mem_ = max_mem;
|
| + if (max_mem <= 0) {
|
| + max_inst_ = 100000; // more than enough
|
| + } else if (max_mem <= sizeof(Prog)) {
|
| + // No room for anything.
|
| + max_inst_ = 0;
|
| + } else {
|
| + int64 m = (max_mem - sizeof(Prog)) / sizeof(Prog::Inst);
|
| + // Limit instruction count so that inst->id() fits nicely in an int.
|
| + // SparseArray also assumes that the indices (inst->id()) are ints.
|
| + // The call to WalkExponential uses 2*max_inst_ below,
|
| + // and other places in the code use 2 or 3 * prog->size().
|
| + // Limiting to 2^24 should avoid overflow in those places.
|
| + // (The point of allowing more than 32 bits of memory is to
|
| + // have plenty of room for the DFA states, not to use it up
|
| + // on the program.)
|
| + if (m >= 1<<24)
|
| + m = 1<<24;
|
| +
|
| + // Inst imposes its own limit (currently bigger than 2^24 but be safe).
|
| + if (m > Prog::Inst::kMaxInst)
|
| + m = Prog::Inst::kMaxInst;
|
| +
|
| + max_inst_ = m;
|
| + }
|
| +
|
| + anchor_ = anchor;
|
| +}
|
| +
|
| +// Compiles re, returning program.
|
| +// Caller is responsible for deleting prog_.
|
| +// If reversed is true, compiles a program that expects
|
| +// to run over the input string backward (reverses all concatenations).
|
| +// The reversed flag is also recorded in the returned program.
|
| +Prog* Compiler::Compile(Regexp* re, bool reversed, int64 max_mem) {
|
| + Compiler c;
|
| +
|
| + c.Setup(re->parse_flags(), max_mem, RE2::ANCHOR_BOTH /* unused */);
|
| + c.reversed_ = reversed;
|
| +
|
| + // Simplify to remove things like counted repetitions
|
| + // and character classes like \d.
|
| + Regexp* sre = re->Simplify();
|
| + if (sre == NULL)
|
| + return NULL;
|
| +
|
| + // Record whether prog is anchored, removing the anchors.
|
| + // (They get in the way of other optimizations.)
|
| + bool is_anchor_start = IsAnchorStart(&sre, 0);
|
| + bool is_anchor_end = IsAnchorEnd(&sre, 0);
|
| +
|
| + // Generate fragment for entire regexp.
|
| + Frag f = c.WalkExponential(sre, kNullFrag, 2*c.max_inst_);
|
| + sre->Decref();
|
| + if (c.failed_)
|
| + return NULL;
|
| +
|
| + // Success! Finish by putting Match node at end, and record start.
|
| + // Turn off c.reversed_ (if it is set) to force the remaining concatenations
|
| + // to behave normally.
|
| + c.reversed_ = false;
|
| + Frag all = c.Cat(f, c.Match(0));
|
| + c.prog_->set_start(all.begin);
|
| +
|
| + if (reversed) {
|
| + c.prog_->set_anchor_start(is_anchor_end);
|
| + c.prog_->set_anchor_end(is_anchor_start);
|
| + } else {
|
| + c.prog_->set_anchor_start(is_anchor_start);
|
| + c.prog_->set_anchor_end(is_anchor_end);
|
| + }
|
| +
|
| + // Also create unanchored version, which starts with a .*? loop.
|
| + if (c.prog_->anchor_start()) {
|
| + c.prog_->set_start_unanchored(c.prog_->start());
|
| + } else {
|
| + Frag unanchored = c.Cat(c.DotStar(), all);
|
| + c.prog_->set_start_unanchored(unanchored.begin);
|
| + }
|
| +
|
| + c.prog_->set_reversed(reversed);
|
| +
|
| + // Hand ownership of prog_ to caller.
|
| + return c.Finish();
|
| +}
|
| +
|
| +Prog* Compiler::Finish() {
|
| + if (failed_)
|
| + return NULL;
|
| +
|
| + if (prog_->start() == 0 && prog_->start_unanchored() == 0) {
|
| + // No possible matches; keep Fail instruction only.
|
| + inst_len_ = 1;
|
| + }
|
| +
|
| + // Trim instruction to minimum array and transfer to Prog.
|
| + Trim();
|
| + prog_->inst_ = inst_;
|
| + prog_->size_ = inst_len_;
|
| + inst_ = NULL;
|
| +
|
| + // Compute byte map.
|
| + prog_->ComputeByteMap();
|
| +
|
| + prog_->Optimize();
|
| +
|
| + // Record remaining memory for DFA.
|
| + if (max_mem_ <= 0) {
|
| + prog_->set_dfa_mem(1<<20);
|
| + } else {
|
| + int64 m = max_mem_ - sizeof(Prog) - inst_len_*sizeof(Prog::Inst);
|
| + if (m < 0)
|
| + m = 0;
|
| + prog_->set_dfa_mem(m);
|
| + }
|
| +
|
| + Prog* p = prog_;
|
| + prog_ = NULL;
|
| + return p;
|
| +}
|
| +
|
| +// Converts Regexp to Prog.
|
| +Prog* Regexp::CompileToProg(int64 max_mem) {
|
| + return Compiler::Compile(this, false, max_mem);
|
| +}
|
| +
|
| +Prog* Regexp::CompileToReverseProg(int64 max_mem) {
|
| + return Compiler::Compile(this, true, max_mem);
|
| +}
|
| +
|
| +Frag Compiler::DotStar() {
|
| + return Star(ByteRange(0x00, 0xff, false), true);
|
| +}
|
| +
|
| +// Compiles RE set to Prog.
|
| +Prog* Compiler::CompileSet(const RE2::Options& options, RE2::Anchor anchor,
|
| + Regexp* re) {
|
| + Compiler c;
|
| +
|
| + Regexp::ParseFlags pf = static_cast<Regexp::ParseFlags>(options.ParseFlags());
|
| + c.Setup(pf, options.max_mem(), anchor);
|
| +
|
| + // Compile alternation of fragments.
|
| + Frag all = c.WalkExponential(re, kNullFrag, 2*c.max_inst_);
|
| + re->Decref();
|
| + if (c.failed_)
|
| + return NULL;
|
| +
|
| + if (anchor == RE2::UNANCHORED) {
|
| + // The trailing .* was added while handling kRegexpHaveMatch.
|
| + // We just have to add the leading one.
|
| + all = c.Cat(c.DotStar(), all);
|
| + }
|
| +
|
| + c.prog_->set_start(all.begin);
|
| + c.prog_->set_start_unanchored(all.begin);
|
| + c.prog_->set_anchor_start(true);
|
| + c.prog_->set_anchor_end(true);
|
| +
|
| + Prog* prog = c.Finish();
|
| + if (prog == NULL)
|
| + return NULL;
|
| +
|
| + // Make sure DFA has enough memory to operate,
|
| + // since we're not going to fall back to the NFA.
|
| + bool failed;
|
| + StringPiece sp = "hello, world";
|
| + prog->SearchDFA(sp, sp, Prog::kAnchored, Prog::kManyMatch,
|
| + NULL, &failed, NULL);
|
| + if (failed) {
|
| + delete prog;
|
| + return NULL;
|
| + }
|
| +
|
| + return prog;
|
| +}
|
| +
|
| +Prog* Prog::CompileSet(const RE2::Options& options, RE2::Anchor anchor,
|
| + Regexp* re) {
|
| + return Compiler::CompileSet(options, anchor, re);
|
| +}
|
| +
|
| +} // namespace re2
|
|
|